Player Matchup

Cliodhna
Cliodhna
Cmerkx
Cliodhna
Level 15
God Stats
12W - 8L
1,602 SR
Queue Stats
19W - 16L
1,555 Elo+
Party 3
Kumbhakarna
Kumbhakarna
IGAUGHAN1121
Kumbhakarna
Level 124
God Stats
0W - 3L
1,461 SR
Queue Stats
263W - 239L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Jbombs17
Nu Wa
Level 123
God Stats
0W - 5L
1,540 SR
Queue Stats
40W - 36L
1,587 Elo+
Party 3
Osiris
Osiris
MG20201984
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 195L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
PatriotxAvenger
Jing Wei
Level 140
God Stats
2W - 7L
1,201 SR
Queue Stats
332W - 316L
1,623 Elo+
Party 1
Team Averages
Level 90
1,461 SR
1,570 Elo+

VS

Team Averages
Level 92
1,639 SR
1,619 Elo+
Heimdallr
Heimdallr
Armurh
Heimdallr
Level 108
God Stats
1W - 1L
1,281 SR
Queue Stats
43W - 21L
1,654 Elo+
Party 2
Cerberus
Cerberus
MajiiinJay
Cerberus
Level 43
God Stats
12W - 3L
1,853 SR
Queue Stats
57W - 26L
1,709 Elo+
Party 2
Anhur
Anhur
OmiRx
Anhur
Level 104
God Stats
5W - 1L
1,972 SR
Queue Stats
61W - 32L
1,673 Elo+
Party 2
Cthulhu
Cthulhu
Pnewskittles
Cthulhu
Level 101
God Stats
8W - 9L
1,426 SR
Queue Stats
126W - 145L
1,442 Elo+
Solo
Awilix
Awilix
kezyintheclutch
Awilix
Level 104
God Stats
8W - 1L
1,663 SR
Queue Stats
70W - 45L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cmerkx
Cliodhna
12
1 / 3 / 2
7,620
448
4,873
10,882
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
IGAUGHAN1121
Kumbhakarna
12
3 / 2 / 1
8,367
492
3,706
13,508
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Jbombs17
Nu Wa
16
5 / 3 / 3
10,072
592
14,061
9,794
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
MG20201984
Osiris
13
0 / 6 / 1
7,811
459
7,088
15,523
9,672
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
14
0 / 6 / 5
8,961
527
13,723
14,926
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Armurh
Heimdallr
15
3 / 2 / 2
9,224
543
6,109
10,664
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
MajiiinJay
Cerberus
12
0 / 2 / 10
8,471
498
5,887
15,209
9,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
OmiRx
Anhur
15
7 / 2 / 2
9,393
553
13,892
14,256
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pnewskittles
Cthulhu
15
3 / 0 / 5
9,326
549
7,418
13,016
8,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 3 / 5
10,307
606
12,402
13,196
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
20
20
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Armurh
Heimdallr
3
2
2
2
L
Cliodhna
Cmerkx
Cliodhna
1
3
2
0.67
L
Kumbhakarna
IGAUGHAN1121
Kumbhakarna
3
2
1
1.75
L
Nu Wa
Jbombs17
Nu Wa
5
3
3
2.17
L
Osiris
MG20201984
Osiris
0
6
1
0.08
W
Cerberus
MajiiinJay
Cerberus
0
2
10
2.5
W
Anhur
OmiRx
Anhur
7
2
2
4
L
Jing Wei
0
6
5
0.42
W
Cthulhu
Pnewskittles
Cthulhu
3
0
5
5.5
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,451
Damage
45,708
64,633
Taken
66,341
25,851
Mitigated
30,827
10,476
Healing
28,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Armurh
Heimdallr
6,109
2,911
0
4,858
10,664
3,885
1,793
3,773
6,891
0
68,111
L
Cliodhna
Cmerkx
Cliodhna
4,873
478
0
1,266
10,882
3,415
0
1,527
9,355
0
50,942
L
Kumbhakarna
IGAUGHAN1121
Kumbhakarna
3,706
343
0
1,571
13,508
7,688
0
3,345
10,163
14,964
0
L
Nu Wa
Jbombs17
Nu Wa
14,061
2,636
151
2,282
9,794
2,284
0
668
9,126
74,578
0
L
Osiris
MG20201984
Osiris
7,088
2,286
0
500
15,523
9,672
649
5,088
10,435
0
41,799
W
Cerberus
MajiiinJay
Cerberus
5,887
727
2,171
4,469
15,209
9,073
272
4,505
10,704
23,173
0
W
Anhur
OmiRx
Anhur
13,892
6,067
0
5,932
14,256
4,261
0
3,378
10,878
0
56,712
L
Jing Wei
13,723
10,922
0
4,706
14,926
2,792
530
2,677
12,249
0
70,348
W
Cthulhu
Pnewskittles
Cthulhu
7,418
685
273
4,887
13,016
8,841
516
1,864
11,152
40,543
0
W
12,402
4,872
0
5,411
13,196
4,767
0
4,247
8,949
0
72,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,831
Gold Earned
46,721
440
Minions Killed
449
0
Camps Cleared
0
1,627,680
Distance Traveled
1,643,269
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,224
543
112
7
0
311,699
2
L
Cliodhna
7,620
448
89
5
0
389,102
0
L
Kumbhakarna
8,367
492
24
1
0
343,180
6
L
Nu Wa
10,072
592
124
7
0
306,237
2
L
Osiris
7,811
459
75
4
0
285,198
6
W
Cerberus
8,471
498
50
3
0
330,052
0
W
Anhur
9,393
553
86
5
0
302,002
4
L
Jing Wei
8,961
527
128
8
0
303,963
8
W
Cthulhu
9,326
549
76
4
0
309,319
8
W
Awilix
10,307
606
125
7
0
390,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role