Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Aerroth
Cerberus
Level 88
God Stats
1W - 0L
1,797 SR
Queue Stats
17W - 17L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
Magickmaan
Kukulkan
Level 137
God Stats
4W - 0L
1,701 SR
Queue Stats
66W - 53L
1,619 Elo+
Party 2
Jing Wei
Jing Wei
Timoshy
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 2
Skadi
Skadi
marlonious
Skadi
Level 84
God Stats
1W - 0L
1,382 SR
Queue Stats
81W - 66L
1,570 Elo+
Party 2
Team Averages
Level 107
1,576 SR
1,514 Elo+

VS

Team Averages
Level 109
1,479 SR
1,493 Elo+
Sol
Sol
SHO RO HEAR
Sol
Level 148
God Stats
5W - 9L
1,314 SR
Queue Stats
443W - 453L
1,473 Elo+
Solo
Fafnir
Fafnir
felipe08121
Fafnir
Level 105
God Stats
8W - 4L
1,721 SR
Queue Stats
217W - 184L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
gafunser
Aphrodite
Level 66
God Stats
2W - 2L
1,260 SR
Queue Stats
212W - 180L
1,534 Elo+
Party 1
Raijin
Raijin
iTzFlamas
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 1
Neith
Neith
xSplatteRHousEx
Neith
Level 158
God Stats
3W - 1L
1,598 SR
Queue Stats
296W - 331L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
5 / 1 / 9
10,066
774
9,474
10,977
6,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Aerroth
Cerberus
16
2 / 5 / 14
9,523
733
10,730
21,828
22,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
Magickmaan
Kukulkan
17
6 / 2 / 10
10,604
816
18,514
10,056
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Timoshy
Jing Wei
16
3 / 3 / 8
9,532
733
13,063
10,196
3,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
17
5 / 1 / 10
9,920
763
12,806
8,439
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,026
694
14,118
16,763
6,128
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
14
2 / 4 / 6
9,236
710
5,057
18,476
21,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
gafunser
Aphrodite
14
1 / 4 / 6
8,321
640
7,023
14,255
8,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Raijin
iTzFlamas
Raijin
14
1 / 4 / 4
8,493
653
8,667
10,535
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 1
9,118
701
11,072
11,390
4,567
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
21
Kills
10
12
Deaths
21
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
1
9
9.5
W
Cerberus
Aerroth
Cerberus
2
5
14
1.8
W
Kukulkan
Magickmaan
Kukulkan
6
2
10
5.5
L
1
4
3
0.63
W
Jing Wei
Timoshy
Jing Wei
3
3
8
2.33
L
Fafnir
2
4
6
1.25
L
Aphrodite
gafunser
Aphrodite
1
4
6
1
L
Raijin
iTzFlamas
Raijin
1
4
4
0.75
W
Skadi
5
1
10
10
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,587
Damage
45,937
61,496
Taken
71,419
38,573
Mitigated
45,022
33,258
Healing
34,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,474
790
9,647
6,315
10,977
6,079
939
6,413
4,564
24,302
0
W
Cerberus
Aerroth
Cerberus
10,730
437
1,731
5,408
21,828
22,018
379
10,114
11,714
16,989
0
W
Kukulkan
Magickmaan
Kukulkan
18,514
1,566
1,559
1,623
10,056
3,626
1,518
5,989
4,067
40,679
0
L
14,118
1,975
153
6,397
16,763
6,128
846
8,713
7,902
28,425
0
W
Jing Wei
Timoshy
Jing Wei
13,063
9,684
1,217
3,023
10,196
3,840
1,222
6,690
3,506
0
24,470
L
Fafnir
5,057
1,867
1,205
4,637
18,476
21,402
0
8,126
10,004
7,581
0
L
Aphrodite
gafunser
Aphrodite
7,023
601
10,680
7,124
14,255
8,544
90
7,020
7,093
15,742
0
L
Raijin
iTzFlamas
Raijin
8,667
418
494
466
10,535
4,381
31
7,050
3,299
23,162
0
W
Skadi
12,806
5,261
898
1,837
8,439
3,010
1,295
5,659
2,780
0
20,724
L
11,072
1,647
987
1,895
11,390
4,567
950
6,917
4,403
0
22,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
44,194
139
Minions Killed
123
0
Camps Cleared
0
1,302,968
Distance Traveled
1,162,007
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,066
774
46
4
0
269,517
0
W
Cerberus
9,523
733
20
2
0
252,956
0
W
Kukulkan
10,604
816
42
3
0
272,488
1
L
Sol
9,026
694
48
4
0
240,606
3
W
Jing Wei
9,532
733
21
2
0
247,866
0
L
Fafnir
9,236
710
2
0
0
223,310
0
L
Aphrodite
8,321
640
19
1
0
250,043
0
L
Raijin
8,493
653
30
2
0
226,516
1
W
Skadi
9,920
763
10
1
0
260,141
1
L
Neith
9,118
701
24
2
0
221,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role