Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AyoHYFR
Ullr
Level 160
God Stats
3W - 3L
1,526 SR
Queue Stats
216W - 239L
1,575 Elo+
Party 2
Jormungandr
Jormungandr
RageTheMadSage
Jormungandr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
SuaveSilky
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,894 Elo+
Party 2
Cliodhna
Cliodhna
xINSIDlOUS
Cliodhna
Level 129
God Stats
47W - 16L
1,764 SR
Queue Stats
639W - 581L
1,554 Elo+
Party 2
Team Averages
Level 116
1,558 SR
1,600 Elo+

VS

Team Averages
Level 80
1,529 SR
1,485 Elo+
Awilix
Awilix
Owenie
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,483 Elo+
Party 1
Ra
Ra
PACK Plague
Ra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 206L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
PancreaStone
Xbalanque
Level 39
God Stats
3W - 1L
1,646 SR
Queue Stats
5W - 10L
1,488 Elo+
Solo
Ymir
Ymir
Yessuhrski
Ymir
Level 14
God Stats
7W - 2L
1,500 SR
Queue Stats
163W - 153L
1,541 Elo+
Party 1
Tyr
Tyr
gus is beef
Tyr
Level 112
God Stats
6W - 5L
1,500 SR
Queue Stats
121W - 119L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
6 / 2 / 5
12,321
587
10,958
9,805
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
AyoHYFR
Ullr
18
3 / 0 / 8
11,163
532
6,803
13,098
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
RageTheMadSage
Jormungandr
16
4 / 0 / 11
11,250
536
9,705
15,614
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
SuaveSilky
Guan Yu
17
5 / 4 / 3
10,707
510
10,491
18,203
20,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
xINSIDlOUS
Cliodhna
19
8 / 2 / 6
12,005
572
18,442
16,411
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Owenie
Awilix
13
0 / 9 / 4
8,277
394
5,204
18,115
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 7 / 2
10,264
489
9,672
12,170
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PancreaStone
Xbalanque
10
0 / 6 / 1
7,527
358
4,872
7,939
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 1
10,061
479
5,140
13,496
9,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 3 / 3
11,325
539
15,348
21,997
23,306
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
26
Kills
8
8
Deaths
27
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
2
5
4.25
W
Ullr
AyoHYFR
Ullr
3
0
8
7
L
Awilix
Owenie
Awilix
0
9
4
0.22
L
2
7
2
0.43
L
Xbalanque
PancreaStone
Xbalanque
0
6
1
0.08
W
Jormungandr
RageTheMadSage
Jormungandr
4
0
11
9.5
W
Guan Yu
SuaveSilky
Guan Yu
5
4
3
1.63
L
2
2
1
1.25
L
4
3
3
1.83
W
Cliodhna
xINSIDlOUS
Cliodhna
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,399
Damage
40,236
73,131
Taken
73,717
52,371
Mitigated
41,556
26,242
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,958
1,178
0
2,349
9,805
4,299
1,653
4,494
5,311
95,332
0
W
Ullr
AyoHYFR
Ullr
6,803
2,868
0
5,036
13,098
5,057
5,356
1,590
11,508
0
81,073
L
Awilix
Owenie
Awilix
5,204
2,438
0
2,858
18,115
4,141
105
2,399
15,639
0
43,687
L
9,672
1,200
454
2,184
12,170
3,545
141
5,999
6,128
75,901
0
L
Xbalanque
PancreaStone
Xbalanque
4,872
1,571
0
621
7,939
1,563
1,211
2,560
5,379
0
33,693
W
Jormungandr
RageTheMadSage
Jormungandr
9,705
2,195
387
2,955
15,614
15,489
817
3,710
11,454
40,698
3,407
W
Guan Yu
SuaveSilky
Guan Yu
10,491
1,627
1,986
5,824
18,203
20,106
651
5,875
12,328
10,544
37,986
L
5,140
1,216
1,334
2,801
13,496
9,001
184
6,098
7,398
41,630
0
L
15,348
2,503
0
6,606
21,997
23,306
360
5,786
15,243
10,552
68,545
W
Cliodhna
xINSIDlOUS
Cliodhna
18,442
1,301
0
7,705
16,411
7,420
0
2,194
14,194
0
102,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,446
Gold Earned
47,454
612
Minions Killed
526
0
Camps Cleared
0
2,015,951
Distance Traveled
1,878,227
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,321
587
162
8
0
383,079
4
W
Ullr
11,163
532
126
6
0
367,100
2
L
Awilix
8,277
394
77
4
0
399,403
2
L
Ra
10,264
489
145
7
0
383,261
4
L
Xbalanque
7,527
358
83
4
0
252,507
4
W
Jormungandr
11,250
536
69
3
0
409,748
4
W
Guan Yu
10,707
510
103
5
0
398,566
6
L
Ymir
10,061
479
76
4
0
416,105
2
L
Tyr
11,325
539
145
7
0
426,951
4
W
Cliodhna
12,005
572
152
7
0
457,458
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role