Player Matchup

Tsukuyomi
Tsukuyomi
UwU SugarBear
Tsukuyomi
Level 109
God Stats
2W - 3L
1,248 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
dpCALLmeDADDYqb
Kukulkan
Level 27
God Stats
2W - 1L
1,522 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
vksfn
Fenrir
Level 113
God Stats
2W - 2L
1,266 SR
Queue Stats
7W - 6L
1,704 Elo+
Party 2
Team Averages
Level 83
1,345 SR
1,568 Elo+

VS

Team Averages
Level 69
1,338 SR
1,405 Elo+
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CHH_shane
Mercury
Level 59
God Stats
3W - 9L
1,095 SR
Queue Stats
297W - 386L
1,345 Elo+
Party 1
Ymir
Ymir
Kreigor11086
Ymir
Level 6
God Stats
3W - 4L
1,418 SR
Queue Stats
3W - 5L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
UwU SugarBear
Tsukuyomi
13
5 / 0 / 11
8,512
774
7,749
5,115
2,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
14
6 / 0 / 10
9,050
823
7,125
2,322
760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
vksfn
Fenrir
13
6 / 0 / 11
8,573
779
6,719
9,012
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 2 / 0
6,844
622
5,030
4,388
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
CHH_shane
Mercury
10
0 / 7 / 0
6,356
578
2,591
8,789
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 8 / 0
6,561
596
2,579
13,117
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
17
Kills
0
0
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Mercury
CHH_shane
Mercury
0
7
0
0
L
0
8
0
0
W
Tsukuyomi
UwU SugarBear
Tsukuyomi
5
0
11
10.5
W
Kukulkan
6
0
10
11
W
Fenrir
vksfn
Fenrir
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,593
Damage
10,200
16,449
Taken
26,294
10,015
Mitigated
13,669
3,415
Healing
2,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,030
366
0
0
4,388
1,276
0
491
3,803
24,749
0
L
Mercury
CHH_shane
Mercury
2,591
574
0
605
8,789
2,546
0
2,650
6,004
0
16,701
L
2,579
676
0
1,852
13,117
9,847
0
4,755
8,032
7,592
0
W
Tsukuyomi
UwU SugarBear
Tsukuyomi
7,749
1,840
0
1,218
5,115
2,113
138
1,920
2,987
0
21,943
W
Kukulkan
7,125
812
394
149
2,322
760
175
1,704
514
38,744
0
W
Fenrir
vksfn
Fenrir
6,719
2,563
0
1,654
9,012
7,142
94
3,661
5,059
0
15,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,135
Gold Earned
19,761
133
Minions Killed
86
6
Camps Cleared
4
693,420
Distance Traveled
574,522
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,844
622
46
4
1
195,758
8
L
Mercury
6,356
578
28
3
3
207,046
5
L
Ymir
6,561
596
12
1
0
171,718
2
W
Tsukuyomi
8,512
774
40
4
3
224,584
0
W
Kukulkan
9,050
823
77
7
2
231,979
0
W
Fenrir
8,573
779
16
1
1
236,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role