Player Matchup

Awilix
Awilix
Ironstick
Awilix
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 187L
1,688 Elo+
Solo
Discordia
Discordia
Midnight_Drip
Discordia
Level 130
God Stats
4W - 3L
1,885 SR
Queue Stats
121W - 103L
1,663 Elo+
Solo
Sol
Sol
Obstinatio
Sol
Level 154
God Stats
0W - 1L
1,319 SR
Queue Stats
34W - 41L
1,617 Elo+
Party 1
Mulan
Mulan
Portcaveman
Mulan
Level 152
God Stats
0W - 3L
1,321 SR
Queue Stats
54W - 65L
1,600 Elo+
Party 1
Osiris
Osiris
knifefive
Osiris
Level 126
God Stats
0W - 1L
1,476 SR
Queue Stats
83W - 58L
1,651 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,644 Elo+

VS

Team Averages
Level 135
1,662 SR
1,627 Elo+
Mulan
Mulan
Phanfic
Mulan
Level 118
God Stats
11W - 10L
1,631 SR
Queue Stats
90W - 79L
1,629 Elo+
Party 2
Ullr
Ullr
Sinistrality
Ullr
Level 129
God Stats
5W - 4L
1,615 SR
Queue Stats
57W - 38L
1,703 Elo+
Party 2
Atlas
Atlas
cisco1925
Atlas
Level 147
God Stats
2W - 1L
1,454 SR
Queue Stats
42W - 48L
1,537 Elo+
Solo
Janus
Janus
hLmao
Janus
Level 158
God Stats
9W - 5L
1,923 SR
Queue Stats
293W - 293L
1,625 Elo+
Solo
Shiva
Shiva
heyitsjasminee
Shiva
Level 123
God Stats
12W - 7L
1,685 SR
Queue Stats
90W - 77L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ironstick
Awilix
10
1 / 2 / 3
5,847
585
3,878
7,758
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Midnight_Drip
Discordia
9
1 / 4 / 2
5,637
564
4,273
5,397
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 3 / 1
6,539
654
4,059
5,321
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 3 / 2
5,715
572
3,540
7,760
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
knifefive
Osiris
11
1 / 3 / 1
6,207
621
4,265
7,515
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Phanfic
Mulan
9
3 / 3 / 8
6,228
623
6,245
10,377
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
6 / 0 / 3
7,680
768
4,168
5,335
1,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
cisco1925
Atlas
11
0 / 1 / 3
5,909
591
4,159
6,063
4,807
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
hLmao
Janus
9
0 / 2 / 4
5,651
565
3,280
5,158
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 2
6,853
685
4,441
5,251
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
15
15
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
Ironstick
Awilix
1
2
3
1.25
L
Discordia
Midnight_Drip
Discordia
1
4
2
0.5
L
1
3
1
0.5
W
Mulan
Phanfic
Mulan
3
3
8
2.33
L
2
3
2
1
W
6
0
3
7.5
W
Atlas
cisco1925
Atlas
0
1
3
1.5
W
Janus
hLmao
Janus
0
2
4
1
W
6
0
2
7
L
Osiris
knifefive
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,015
Damage
22,293
33,751
Taken
32,184
13,614
Mitigated
16,135
7,571
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Ironstick
Awilix
3,878
1,603
0
709
7,758
2,082
0
1,656
6,038
0
28,679
L
Discordia
Midnight_Drip
Discordia
4,273
0
0
755
5,397
1,415
0
1,201
4,114
28,645
0
L
4,059
1,904
0
2,438
5,321
978
0
0
5,321
43,018
0
W
Mulan
Phanfic
Mulan
6,245
1,567
0
2,072
10,377
6,282
0
3,666
6,575
0
21,548
L
3,540
690
0
1,723
7,760
4,977
0
699
7,025
0
15,994
W
4,168
2,018
0
1,061
5,335
1,528
0
1,317
4,018
0
50,925
W
Atlas
cisco1925
Atlas
4,159
1,974
0
2,478
6,063
4,807
0
0
6,063
32,665
0
W
Janus
hLmao
Janus
3,280
415
0
674
5,158
1,206
0
1,617
3,255
28,419
0
W
4,441
1,185
508
1,082
5,251
2,312
0
1,168
3,941
0
40,140
L
Osiris
knifefive
Osiris
4,265
1,364
0
1,946
7,515
4,162
0
3,669
3,814
0
33,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,945
Gold Earned
32,321
305
Minions Killed
325
0
Camps Cleared
0
1,114,132
Distance Traveled
1,088,539
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,847
585
63
6
0
250,581
0
L
Discordia
5,637
564
57
6
0
202,464
3
L
Sol
6,539
654
98
10
0
216,082
3
W
Mulan
6,228
623
35
4
0
225,620
12
L
Mulan
5,715
572
15
2
0
220,748
1
W
Ullr
7,680
768
101
10
0
202,807
4
W
Atlas
5,909
591
47
5
0
201,861
3
W
Janus
5,651
565
57
6
0
195,240
3
W
Shiva
6,853
685
85
9
0
263,011
2
L
Osiris
6,207
621
72
7
0
224,257
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role