Player Matchup

Loki
Loki
Baglio19
Loki
Level 41
God Stats
3W - 3L
1,387 SR
Queue Stats
198W - 222L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
CRIPTIKBADG3R
Baron Samedi
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
154W - 151L
1,494 Elo+
Party 2
Medusa
Medusa
EsterXposito
Medusa
Level 63
God Stats
5W - 1L
1,591 SR
Queue Stats
46W - 52L
1,364 Elo+
Party 1
Anubis
Anubis
INVGanjha420
Anubis
Level 90
God Stats
28W - 38L
1,503 SR
Queue Stats
93W - 117L
1,381 Elo+
Solo
Fenrir
Fenrir
PhineasSiSoy
Fenrir
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 122L
1,449 Elo+
Party 1
Team Averages
Level 73
1,496 SR
1,416 Elo+

VS

Team Averages
Level 60
1,625 SR
1,447 Elo+
Bastet
Bastet
Aethelnair
Bastet
Level 62
God Stats
1W - 1L
1,635 SR
Queue Stats
13W - 17L
1,469 Elo+
Party 3
Gilgamesh
Gilgamesh
PixeILegend
Gilgamesh
Level 29
God Stats
3W - 5L
1,551 SR
Queue Stats
8W - 13L
1,421 Elo+
Party 3
Hercules
Hercules
Supercereal47
Hercules
Level 27
God Stats
0W - 1L
1,808 SR
Queue Stats
4W - 7L
1,514 Elo+
Party 3
Freya
Freya
TheRealNaseemYu
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hachiman
Hachiman
TimeRichar666
Hachiman
Level 158
God Stats
12W - 13L
1,632 SR
Queue Stats
520W - 546L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 0 / 3
6,952
535
1,050
5,913
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
CRIPTIKBADG3R
Baron Samedi
13
2 / 2 / 0
7,568
582
5,167
5,489
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
13
5 / 1 / 7
7,825
602
10,500
8,030
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
7 / 0 / 0
9,386
722
8,308
6,869
2,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
7 / 2 / 4
8,266
636
7,594
10,580
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aethelnair
Bastet
10
2 / 4 / 1
6,367
490
4,125
10,061
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
PixeILegend
Gilgamesh
11
0 / 4 / 0
6,146
473
2,841
8,280
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Supercereal47
Hercules
9
1 / 8 / 0
5,620
432
3,298
13,332
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 2 / 1
6,500
500
1,391
7,712
2,414
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
TimeRichar666
Hachiman
11
1 / 4 / 1
6,490
499
6,452
9,420
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
22
Kills
5
5
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aethelnair
Bastet
2
4
1
0.63
W
Loki
1
0
3
2.5
W
Baron Samedi
CRIPTIKBADG3R
Baron Samedi
2
2
0
1
W
Medusa
5
1
7
8.5
W
Anubis
7
0
0
7
W
Fenrir
7
2
4
4.5
L
Gilgamesh
PixeILegend
Gilgamesh
0
4
0
0
L
Hercules
Supercereal47
Hercules
1
8
0
0.13
L
1
2
1
0.75
L
Hachiman
TimeRichar666
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,619
Damage
18,107
36,881
Taken
48,805
13,164
Mitigated
17,319
14,759
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aethelnair
Bastet
4,125
1,422
0
1,774
10,061
2,685
0
4,015
5,863
0
34,389
W
Loki
1,050
145
0
811
5,913
1,663
162
266
5,647
0
33,647
W
Baron Samedi
CRIPTIKBADG3R
Baron Samedi
5,167
251
0
1,523
5,489
2,111
424
1,125
4,364
46,264
0
W
Medusa
10,500
5,254
0
3,653
8,030
2,155
1,932
0
8,030
0
42,156
W
Anubis
8,308
430
0
5,704
6,869
2,844
337
0
6,527
58,506
0
W
Fenrir
7,594
1,653
0
3,068
10,580
4,391
1,068
0
10,580
0
28,990
L
Gilgamesh
PixeILegend
Gilgamesh
2,841
609
0
1,074
8,280
2,909
0
5,260
3,020
0
27,063
L
Hercules
Supercereal47
Hercules
3,298
1,381
0
1,494
13,332
7,063
265
0
13,332
0
13,312
L
1,391
261
0
1,548
7,712
2,414
1,254
3,759
3,695
30,661
0
L
Hachiman
TimeRichar666
Hachiman
6,452
3,698
0
2,814
9,420
2,248
0
0
9,420
0
38,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
31,123
390
Minions Killed
275
0
Camps Cleared
0
1,317,571
Distance Traveled
1,216,558
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,367
490
64
5
0
276,652
5
W
Loki
6,952
535
70
5
0
308,427
3
W
Baron Samedi
7,568
582
83
6
0
258,581
5
W
Medusa
7,825
602
76
6
0
241,699
0
W
Anubis
9,386
722
122
9
0
223,206
3
W
Fenrir
8,266
636
39
3
0
285,658
3
L
Gilgamesh
6,146
473
54
4
0
221,521
4
L
Hercules
5,620
432
16
1
0
234,796
2
L
Freya
6,500
500
66
5
0
265,458
4
L
Hachiman
6,490
499
75
6
0
218,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role