Player Matchup

Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
 
Ao Kuang
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum III
 
Artio
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
AQÉTIQUINHO
Horus
Gold IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,715 MMR
Party 1
Scylla
Scylla
Platinum III
NicoMuyRico
Scylla
Platinum III
Level 146
God Stats
13W - 9L
1,854 SR
Queue Stats
348W - 333L
1,909 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,571 SR
1,625 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,504 SR
1,564 MMR
Thanatos
Thanatos
Platinum II
 
Thanatos
Platinum II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
 
Baba Yaga
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond V
 
Atlas
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Platinum III
M4N14K
Cliodhna
Platinum III
Level 141
God Stats
1W - 2L
1,521 SR
Queue Stats
74W - 68L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
12 / 0 / 7
12,170
641
22,370
18,229
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
 
Ao Kuang
18
6 / 3 / 8
11,148
587
11,470
17,266
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
 
Artio
17
5 / 1 / 8
10,765
567
13,866
19,516
17,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 4 / 16
10,414
548
5,761
22,808
26,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
18
3 / 2 / 6
10,929
575
9,034
10,527
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThothGilgameshShiva

VS

Bans
GebBastetSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
2 / 7 / 2
9,238
486
7,987
18,074
8,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
 
Baba Yaga
14
3 / 5 / 3
9,217
485
15,766
12,331
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
 
Skadi
14
2 / 10 / 1
9,087
478
9,603
17,381
6,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
 
Atlas
12
2 / 4 / 4
8,015
422
9,364
13,552
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
M4N14K
Cliodhna
16
1 / 4 / 3
9,320
491
9,675
17,792
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
30
Kills
10
10
Deaths
30
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
0
7
15.5
W
Ao Kuang
 
Ao Kuang
6
3
8
3.33
W
Artio
 
Artio
5
1
8
9
L
Thanatos
 
Thanatos
2
7
2
0.43
L
Baba Yaga
 
Baba Yaga
3
5
3
0.9
L
Skadi
 
Skadi
2
10
1
0.25
L
Atlas
 
Atlas
2
4
4
1
W
4
4
16
3
L
Cliodhna
M4N14K
Cliodhna
1
4
3
0.63
W
Scylla
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,501
Damage
52,395
88,346
Taken
79,130
62,791
Mitigated
34,524
43,542
Healing
19,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
22,370
10,214
0
8,937
18,229
7,770
1,717
3,281
14,948
0
107,645
W
Ao Kuang
 
Ao Kuang
11,470
2,985
0
8,479
17,266
7,050
0
3,398
13,739
75,314
0
W
Artio
 
Artio
13,866
1,588
2,253
9,651
19,516
17,747
544
7,820
11,309
66,535
0
L
Thanatos
 
Thanatos
7,987
2,010
0
11,375
18,074
8,599
0
9,974
8,100
0
51,243
L
Baba Yaga
 
Baba Yaga
15,766
601
76
3,560
12,331
2,836
0
4,416
7,915
66,551
0
L
Skadi
 
Skadi
9,603
3,252
0
875
17,381
6,283
0
2,917
14,464
0
63,368
L
Atlas
 
Atlas
9,364
3,874
0
1,962
13,552
10,702
0
5,657
7,895
22,406
0
W
5,761
2,215
3,992
8,115
22,808
26,594
255
5,516
17,149
0
28,525
L
Cliodhna
M4N14K
Cliodhna
9,675
1,749
0
1,686
17,792
6,104
0
11,406
6,386
0
75,983
W
Scylla
9,034
907
0
2,115
10,527
3,630
1,338
5,115
5,379
83,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,426
Gold Earned
44,877
582
Minions Killed
477
0
Camps Cleared
0
2,034,903
Distance Traveled
1,845,406
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,170
641
153
8
0
411,939
4
W
Ao Kuang
11,148
587
132
7
0
432,908
11
W
Artio
10,765
567
120
6
0
423,311
7
L
Thanatos
9,238
486
94
5
0
360,501
7
L
Baba Yaga
9,217
485
116
6
0
364,318
6
L
Skadi
9,087
478
108
6
0
317,809
5
L
Atlas
8,015
422
18
1
0
374,822
6
W
Horus
10,414
548
34
2
0
388,483
2
L
Cliodhna
9,320
491
141
7
0
427,956
1
W
Scylla
10,929
575
143
8
0
378,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role