Player Matchup

Izanami
Izanami
Platinum I
Dcminic96
Izanami
Platinum I
Level 160
God Stats
5W - 1L
1,907 SR
Queue Stats
84W - 77L
2,063 MMR
Party 1
Athena
Athena
Diamond V
Diramu
Athena
Diamond V
Level 160
God Stats
2W - 0L
1,745 SR
Queue Stats
106W - 101L
2,064 MMR
Party 3
Khepri
Khepri
Platinum II
KaryuEND
Khepri
Platinum II
Level 160
God Stats
7W - 6L
1,774 SR
Queue Stats
109W - 100L
1,918 MMR
Party 1
Osiris
Osiris
Diamond V
PAPAJOHNSGAMING
Osiris
Diamond V
Level 155
God Stats
8W - 13L
1,482 SR
Queue Stats
88W - 79L
2,064 MMR
Party 3
Baron Samedi
Baron Samedi
Diamond V
SirEdgington
Baron Samedi
Diamond V
Level 157
God Stats
12W - 3L
1,704 SR
Queue Stats
117W - 99L
2,013 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,722 SR
2,024 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,570 SR
2,024 MMR
Raijin
Raijin
Platinum III
AlfonzoEsquire
Raijin
Platinum III
Level 109
God Stats
1W - 3L
1,626 SR
Queue Stats
75W - 75L
1,946 MMR
Solo
Chang'e
Chang'e
Diamond V
NotWamBam
Chang'e
Diamond V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 58L
2,110 MMR
Party 2
Arachne
Arachne
Platinum IV
ReapDeCorde
Arachne
Platinum IV
Level 79
God Stats
1W - 3L
1,573 SR
Queue Stats
96W - 78L
1,985 MMR
Party 2
Ullr
Ullr
Diamond V
Rösee
Ullr
Diamond V
Level 160
God Stats
10W - 16L
1,764 SR
Queue Stats
299W - 278L
2,082 MMR
Solo
Ares
Ares
Platinum I
SirTiger
Ares
Platinum I
Level 160
God Stats
5W - 8L
1,386 SR
Queue Stats
264W - 278L
1,995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dcminic96
Izanami
16
2 / 0 / 3
9,510
594
8,623
12,122
4,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
Diramu
Athena
17
6 / 2 / 4
9,764
610
9,233
14,547
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
KaryuEND
Khepri
11
0 / 1 / 5
7,340
459
4,624
9,689
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 4 / 4
9,318
582
7,960
14,899
14,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
SirEdgington
Baron Samedi
15
5 / 2 / 3
9,235
577
10,359
7,953
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshHe BoBastet

VS

Bans
ShivaThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,178
511
6,541
6,927
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
NotWamBam
Chang'e
15
2 / 4 / 4
9,029
564
6,235
12,539
9,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
ReapDeCorde
Arachne
14
3 / 7 / 4
8,832
552
7,705
14,828
8,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Rösee
Ullr
14
0 / 3 / 1
8,319
520
7,942
10,169
2,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
3 / 1 / 2
7,915
495
7,564
14,129
13,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
17
Kills
9
9
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Izanami
Dcminic96
Izanami
2
0
3
3.5
W
Athena
Diramu
Athena
6
2
4
4
W
Khepri
KaryuEND
Khepri
0
1
5
2.5
L
Chang'e
NotWamBam
Chang'e
2
4
4
1
W
4
4
4
1.5
L
Arachne
ReapDeCorde
Arachne
3
7
4
0.71
L
Ullr
Rösee
Ullr
0
3
1
0.17
W
Baron Samedi
SirEdgington
Baron Samedi
5
2
3
3.25
L
Ares
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,799
Damage
35,987
59,210
Taken
58,592
37,524
Mitigated
36,800
27,739
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,541
520
0
510
6,927
2,222
0
4,592
2,335
58,770
0
W
Izanami
Dcminic96
Izanami
8,623
6,101
0
9,411
12,122
4,619
2,373
2,131
9,991
0
88,607
W
Athena
Diramu
Athena
9,233
3,590
0
4,994
14,547
6,955
150
4,358
10,189
63,821
0
W
Khepri
KaryuEND
Khepri
4,624
327
0
1,947
9,689
8,053
0
4,596
5,093
14,954
1,805
L
Chang'e
NotWamBam
Chang'e
6,235
550
928
5,209
12,539
9,602
0
3,861
8,678
54,843
0
W
7,960
2,833
0
6,804
14,899
14,571
14
5,675
9,224
0
54,277
L
Arachne
ReapDeCorde
Arachne
7,705
4,697
0
4,616
14,828
8,458
690
5,389
9,439
0
64,003
L
Ullr
Rösee
Ullr
7,942
3,115
0
622
10,169
2,858
828
3,283
6,886
0
67,865
W
Baron Samedi
SirEdgington
Baron Samedi
10,359
592
1,407
3,176
7,953
3,326
0
3,580
4,373
66,679
0
L
Ares
7,564
199
0
1,492
14,129
13,660
0
6,551
7,578
21,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
42,273
544
Minions Killed
481
0
Camps Cleared
0
1,772,888
Distance Traveled
1,609,579
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,178
511
123
8
0
324,604
2
W
Izanami
9,510
594
171
11
0
329,271
5
W
Athena
9,764
610
113
7
0
411,303
2
W
Khepri
7,340
459
8
1
0
333,516
8
L
Chang'e
9,029
564
115
7
0
297,850
2
W
Osiris
9,318
582
118
7
0
354,899
3
L
Arachne
8,832
552
94
6
0
342,088
3
L
Ullr
8,319
520
125
8
0
309,765
5
W
Baron Samedi
9,235
577
134
8
0
343,899
6
L
Ares
7,915
495
24
2
0
335,272
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role