Player Matchup

Charybdis
Charybdis
Daddygoose1
Charybdis
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 64L
1,397 Elo+
Party 1
Ymir
Ymir
JackD_07956
Ymir
Level 112
God Stats
1W - 0L
1,089 SR
Queue Stats
16W - 14L
1,330 Elo+
Party 1
Eset
Eset
TheNivekAffect
Eset
Level 124
God Stats
12W - 11L
1,524 SR
Queue Stats
98W - 111L
1,381 Elo+
Party 1
Team Averages
Level 114
1,371 SR
1,369 Elo+

VS

Team Averages
Level 34
1,457 SR
1,228 Elo+
Achilles
Achilles
Bersailes
Achilles
Level 27
God Stats
2W - 7L
1,372 SR
Queue Stats
5W - 11L
1,244 Elo+
Party 2
Ra
Ra
Khazsh
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,197 Elo+
Party 2
Atlas
Atlas
Raitazzak
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Daddygoose1
Charybdis
14
11 / 0 / 11
9,798
891
14,413
7,408
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

13
3 / 1 / 18
8,617
783
6,287
11,629
12,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
10 / 1 / 11
9,757
887
11,245
7,854
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bersailes
Achilles
10
0 / 9 / 1
6,561
596
3,777
14,937
4,442
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
11
1 / 7 / 0
7,185
653
5,791
7,552
1,949
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Raitazzak
Atlas
10
1 / 8 / 1
7,666
697
6,810
14,123
10,728
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
24
Kills
2
2
Deaths
24
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bersailes
Achilles
0
9
1
0.06
W
Charybdis
Daddygoose1
Charybdis
11
0
11
16.5
W
3
1
18
12
L
Ra
1
7
0
0.14
L
Atlas
Raitazzak
Atlas
1
8
1
0.19
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,945
Damage
16,378
26,891
Taken
36,612
19,056
Mitigated
17,119
2,822
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bersailes
Achilles
3,777
1,026
0
1,094
14,937
4,442
0
7,789
7,148
0
7,975
W
Charybdis
Daddygoose1
Charybdis
14,413
6,188
0
185
7,408
3,389
663
3,588
3,820
0
31,946
W
6,287
325
0
0
11,629
12,446
364
6,039
5,590
19,164
0
L
Ra
5,791
514
651
616
7,552
1,949
0
5,717
1,835
16,793
0
L
Atlas
Raitazzak
Atlas
6,810
2,594
0
408
14,123
10,728
0
4,248
9,875
18,510
0
W
11,245
528
991
1,646
7,854
3,221
407
3,260
4,594
29,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
21,412
119
Minions Killed
63
8
Camps Cleared
1
619,899
Distance Traveled
520,727
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,561
596
15
1
0
171,657
1
W
Charybdis
9,798
891
50
5
0
202,682
2
W
Ymir
8,617
783
34
3
3
202,653
4
L
Ra
7,185
653
34
3
0
180,033
1
L
Atlas
7,666
697
14
1
1
169,037
3
W
Eset
9,757
887
35
3
5
214,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role