Player Matchup

Olorun
Olorun
Alucard187
Olorun
Level 105
God Stats
2W - 0L
1,745 SR
Queue Stats
46W - 32L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
BlameOthers
Hun Batz
Level 158
God Stats
5W - 1L
1,492 SR
Queue Stats
227W - 180L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
StarChild8425
Aphrodite
Level 21
God Stats
77W - 48L
1,544 SR
Queue Stats
92W - 67L
1,532 Elo+
Party 1
Ymir
Ymir
lilxyo
Ymir
Level 158
God Stats
2W - 1L
1,543 SR
Queue Stats
401W - 305L
1,655 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zCorb
Ah Muzen Cab
Level 145
God Stats
3W - 0L
1,669 SR
Queue Stats
335W - 227L
1,691 Elo+
Party 1
Team Averages
Level 117
1,599 SR
1,603 Elo+

VS

Team Averages
Level 98
1,617 SR
1,619 Elo+
Apollo
Apollo
 
Apollo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fame
Cthulhu
Level 155
God Stats
1W - 3L
1,502 SR
Queue Stats
130W - 107L
1,702 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gingerville
Morgan Le Fay
Level 18
God Stats
2W - 3L
1,689 SR
Queue Stats
11W - 8L
1,663 Elo+
Party 2
Vamana
Vamana
GrezzdornTheGod
Vamana
Level 125
God Stats
12W - 8L
1,841 SR
Queue Stats
193W - 143L
1,706 Elo+
Party 2
Nox
Nox
Tortius
Nox
Level 147
God Stats
22W - 31L
1,556 SR
Queue Stats
404W - 426L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alucard187
Olorun
8
0 / 1 / 0
4,550
650
1,926
3,614
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
BlameOthers
Hun Batz
7
0 / 2 / 1
4,220
603
1,966
4,985
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
StarChild8425
Aphrodite
7
1 / 2 / 0
4,346
621
2,172
5,797
2,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
lilxyo
Ymir
8
1 / 0 / 1
4,664
666
427
3,723
1,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
zCorb
Ah Muzen Cab
9
2 / 0 / 1
5,172
739
2,270
3,102
966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
1
0 / 1 / 0
2,964
423
420
1,181
292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Fame
Cthulhu
8
2 / 1 / 1
4,999
714
3,772
4,981
2,718
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Gingerville
Morgan Le Fay
7
0 / 2 / 0
3,534
505
1,589
2,986
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 3
4,814
688
3,039
3,435
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
8
1 / 0 / 0
4,340
620
1,195
2,966
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
Olorun
Alucard187
Olorun
0
1
0
0
W
Hun Batz
BlameOthers
Hun Batz
0
2
1
0.25
L
Cthulhu
Fame
Cthulhu
2
1
1
2.5
L
Morgan Le Fay
Gingerville
Morgan Le Fay
0
2
0
0
L
2
0
3
3.5
W
Aphrodite
StarChild8425
Aphrodite
1
2
0
0.5
L
Nox
1
0
0
1
W
Ymir
lilxyo
Ymir
1
0
1
1.5
W
Ah Muzen Cab
zCorb
Ah Muzen Cab
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,761
Damage
10,015
21,221
Taken
15,549
7,393
Mitigated
7,338
10,536
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
420
353
0
70
1,181
292
0
940
241
0
1,260
W
Olorun
Alucard187
Olorun
1,926
845
73
1,805
3,614
1,057
0
467
3,039
29,616
0
W
Hun Batz
BlameOthers
Hun Batz
1,966
825
0
2,216
4,985
1,343
0
1,112
3,865
0
20,861
L
Cthulhu
Fame
Cthulhu
3,772
625
48
1,416
4,981
2,718
0
1,642
3,339
21,885
0
L
Morgan Le Fay
Gingerville
Morgan Le Fay
1,589
268
0
775
2,986
809
0
173
2,813
10,741
0
L
3,039
1,483
0
1,266
3,435
2,327
0
201
3,234
0
22,040
W
Aphrodite
StarChild8425
Aphrodite
2,172
557
0
3,636
5,797
2,604
155
2,659
3,138
17,310
0
L
Nox
1,195
89
0
1,000
2,966
1,192
39
1,558
1,408
18,237
0
W
Ymir
lilxyo
Ymir
427
97
735
726
3,723
1,423
144
1,111
2,484
5,684
2,228
W
Ah Muzen Cab
zCorb
Ah Muzen Cab
2,270
802
0
1,345
3,102
966
0
775
2,139
0
34,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
20,651
237
Minions Killed
154
0
Camps Cleared
0
730,672
Distance Traveled
659,319
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,964
423
2
0
0
51,055
1
W
Olorun
4,550
650
60
9
0
138,606
2
W
Hun Batz
4,220
603
51
7
0
154,493
2
L
Cthulhu
4,999
714
49
7
0
155,983
2
L
Morgan Le Fay
3,534
505
21
3
0
131,956
2
L
Vamana
4,814
688
44
6
0
180,620
0
W
Aphrodite
4,346
621
37
5
0
124,100
1
L
Nox
4,340
620
38
5
0
139,705
1
W
Ymir
4,664
666
15
2
0
153,977
0
W
Ah Muzen Cab
5,172
739
74
11
0
159,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role