Player Matchup

Charybdis
Charybdis
Silver III
Ducksav2200
Charybdis
Silver III
Level 51
God Stats
4W - 18L
1,228 SR
Queue Stats
94W - 120L
969 MMR
Solo
Chaac
Chaac
Bronze II
carlosmao23
Chaac
Bronze II
Level 85
God Stats
2W - 1L
1,735 SR
Queue Stats
35W - 75L
201 MMR
Party 1
Zeus
Zeus
Bronze IV
davidlycan
Zeus
Bronze IV
Level 118
God Stats
3W - 6L
1,445 SR
Queue Stats
4W - 14L
1,297 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,469 SR
822 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 67
1,518 SR
763 MMR
Bacchus
Bacchus
Silver II
BigMcSweaty
Bacchus
Silver II
Level 72
God Stats
30W - 32L
1,448 SR
Queue Stats
61W - 62L
994 MMR
Solo
Neith
Neith
Bronze IV
HBKmullins
Neith
Bronze IV
Level 68
God Stats
5W - 3L
1,535 SR
Queue Stats
10W - 20L
725 MMR
Solo
Ah Puch
Ah Puch
Silver V
TBD Magikz
Ah Puch
Silver V
Level 60
God Stats
7W - 3L
1,572 SR
Queue Stats
102W - 157L
571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ducksav2200
Charybdis
7
0 / 0 / 2
6,270
570
423
2,835
584
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 5
8,031
730
4,429
11,771
10,752
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 7 / 1
8,543
777
9,289
10,862
3,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AresAtlasCliodhnaBastet

VS

Bans
SusanoMedusaAnubisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigMcSweaty
Bacchus
14
4 / 3 / 5
8,842
804
6,687
9,497
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
13
3 / 2 / 6
8,520
775
5,597
5,830
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
TBD Magikz
Ah Puch
12
4 / 2 / 6
8,574
779
10,332
9,366
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
11
11
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigMcSweaty
Bacchus
4
3
5
2.17
L
Charybdis
Ducksav2200
Charybdis
0
0
2
1
W
Neith
3
2
6
3
W
Ah Puch
TBD Magikz
Ah Puch
4
2
6
3.5
L
1
4
5
0.88
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,141
Damage
22,616
25,468
Taken
24,693
14,459
Mitigated
11,125
3,875
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigMcSweaty
Bacchus
6,687
472
110
2,588
9,497
5,467
220
3,602
5,895
25,628
0
L
Charybdis
Ducksav2200
Charybdis
423
149
0
547
2,835
584
0
1,874
961
0
2,889
W
Neith
5,597
1,477
0
1,285
5,830
2,475
228
2,597
3,233
0
26,958
W
Ah Puch
TBD Magikz
Ah Puch
10,332
485
120
3,128
9,366
3,183
334
3,778
5,588
36,821
0
L
4,429
1,146
0
1,579
11,771
10,752
0
6,982
4,789
202
16,251
L
9,289
706
58
1,691
10,862
3,123
0
8,239
2,623
23,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,844
Gold Earned
25,936
62
Minions Killed
119
1
Camps Cleared
9
391,402
Distance Traveled
623,413
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,842
804
35
3
1
221,882
1
L
Charybdis
6,270
570
7
1
0
35,487
0
W
Neith
8,520
775
37
3
5
189,706
2
W
Ah Puch
8,574
779
47
4
3
211,825
2
L
Chaac
8,031
730
24
2
1
192,305
0
L
Zeus
8,543
777
31
3
0
163,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role