Player Matchup

The Morrigan
The Morrigan
HotMoistEwok
The Morrigan
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 217L
1,351 Elo+
Party 3
Kumbhakarna
Kumbhakarna
HotMoistJawa
Kumbhakarna
Level 141
God Stats
1W - 2L
1,527 SR
Queue Stats
320W - 314L
1,427 Elo+
Party 3
Hercules
Hercules
LIL SYN9355
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,551 Elo+
Party 2
Chaac
Chaac
TheDylonus
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Odin
Odin
ll1SOGGY1ll
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,482 Elo+
Party 2
Team Averages
Level 109
1,505 SR
1,462 Elo+

VS

Team Averages
Level 117
1,622 SR
1,574 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
MrPerfectRob
Kukulkan
Level 143
God Stats
9W - 5L
1,606 SR
Queue Stats
293W - 275L
1,466 Elo+
Party 4
Nike
Nike
PREDITOR-24
Nike
Level 108
God Stats
2W - 1L
1,798 SR
Queue Stats
74W - 61L
1,757 Elo+
Solo
Vamana
Vamana
cobras4life303
Vamana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
lastchance2499
Danzaburou
Level 99
God Stats
2W - 0L
1,707 SR
Queue Stats
40W - 39L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HotMoistEwok
The Morrigan
15
6 / 4 / 1
9,170
705
13,000
9,599
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
HotMoistJawa
Kumbhakarna
15
1 / 6 / 5
8,935
687
4,560
18,377
21,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
LIL SYN9355
Hercules
16
4 / 4 / 6
9,165
705
8,158
20,853
20,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
14
0 / 5 / 5
7,941
611
7,028
20,281
13,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 4 / 9
9,464
728
6,942
16,297
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 2 / 15
10,066
774
24,017
3,988
1,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
MrPerfectRob
Kukulkan
15
4 / 3 / 10
9,815
755
16,926
5,430
2,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 3 / 12
11,030
848
12,247
16,904
12,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 3 / 15
10,461
805
13,500
15,224
15,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
lastchance2499
Danzaburou
16
1 / 3 / 18
9,868
759
10,851
11,274
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
13
Kills
23
23
Deaths
14
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
15
5.75
L
The Morrigan
HotMoistEwok
The Morrigan
6
4
1
1.63
L
Kumbhakarna
HotMoistJawa
Kumbhakarna
1
6
5
0.58
L
Hercules
LIL SYN9355
Hercules
4
4
6
1.75
W
Kukulkan
MrPerfectRob
Kukulkan
4
3
10
3
W
8
3
12
4.67
L
Chaac
0
5
5
0.5
W
6
3
15
4.5
W
Danzaburou
lastchance2499
Danzaburou
1
3
18
3.33
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,688
Damage
77,541
85,407
Taken
52,820
74,825
Mitigated
36,165
27,647
Healing
22,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,017
4,623
899
942
3,988
1,924
1,144
1,889
2,099
39,704
0
L
The Morrigan
HotMoistEwok
The Morrigan
13,000
425
2,025
1,460
9,599
4,082
176
5,201
4,363
21,745
0
L
Kumbhakarna
HotMoistJawa
Kumbhakarna
4,560
230
2,564
1,906
18,377
21,456
0
9,593
8,784
15,235
0
L
Hercules
LIL SYN9355
Hercules
8,158
2,010
2,149
7,747
20,853
20,284
0
11,229
9,624
0
16,646
W
Kukulkan
MrPerfectRob
Kukulkan
16,926
484
681
687
5,430
2,263
862
1,421
4,009
27,940
0
W
12,247
1,414
508
6,449
16,904
12,033
150
5,857
11,047
2,943
24,541
L
Chaac
7,028
670
34
4,642
20,281
13,076
0
9,925
10,356
0
18,136
W
13,500
6,845
2,156
5,892
15,224
15,086
685
4,916
10,308
0
27,559
W
Danzaburou
lastchance2499
Danzaburou
10,851
3,425
0
3,924
11,274
4,859
2,058
3,477
7,797
0
28,903
L
6,942
1,328
1,935
3,185
16,297
15,927
19
6,286
10,011
0
15,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
51,240
119
Minions Killed
146
0
Camps Cleared
0
1,160,238
Distance Traveled
1,280,014
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,066
774
28
2
0
241,639
0
L
The Morrigan
9,170
705
31
2
0
198,434
3
L
Kumbhakarna
8,935
687
23
2
0
231,596
1
L
Hercules
9,165
705
19
1
0
249,817
0
W
Kukulkan
9,815
755
35
3
0
248,045
0
W
Nike
11,030
848
24
2
0
274,428
0
L
Chaac
7,941
611
24
2
0
223,439
0
W
Vamana
10,461
805
22
2
0
278,354
0
W
Danzaburou
9,868
759
37
3
0
237,548
0
L
Odin
9,464
728
22
2
0
256,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role