Player Matchup

Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AFKwedo
Thanatos
Level 40
God Stats
2W - 4L
1,212 SR
Queue Stats
60W - 99L
1,331 Elo+
Party 1
Shiva
Shiva
Dray Decker
Shiva
Level 18
God Stats
1W - 4L
1,093 SR
Queue Stats
28W - 57L
1,296 Elo+
Party 1
Team Averages
Level 61
1,268 SR
1,376 Elo+

VS

Team Averages
Level 60
1,763 SR
1,649 Elo+
Chang'e
Chang'e
DeMonZ-Chrome
Chang'e
Level 81
God Stats
13W - 8L
1,790 SR
Queue Stats
27W - 28L
1,547 Elo+
Solo
Ymir
Ymir
Sp00ky Siege
Ymir
Level 15
God Stats
4W - 1L
1,758 SR
Queue Stats
56W - 9L
1,852 Elo+
Party 2
Heimdallr
Heimdallr
derozan2k
Heimdallr
Level 84
God Stats
9W - 4L
1,741 SR
Queue Stats
96W - 64L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 5 / 6
11,016
689
19,704
17,074
5,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
AFKwedo
Thanatos
12
2 / 14 / 4
9,630
602
5,226
16,187
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 7 / 2
11,686
730
12,745
22,384
19,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
7 / 3 / 16
12,005
750
9,858
15,522
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 3 / 12
12,629
789
14,735
16,558
9,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
derozan2k
Heimdallr
16
9 / 3 / 13
12,493
781
20,344
15,311
5,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
9
Kills
25
26
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
5
6
1
L
Thanatos
AFKwedo
Thanatos
2
14
4
0.29
W
Chang'e
7
3
16
5
L
5
7
2
0.86
W
9
3
12
5
W
Heimdallr
derozan2k
Heimdallr
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,675
Damage
44,937
55,645
Taken
47,391
29,981
Mitigated
19,687
5,717
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
19,704
5,666
0
1,941
17,074
5,371
426
5,871
11,203
0
53,048
L
Thanatos
AFKwedo
Thanatos
5,226
1,173
0
2,944
16,187
5,441
0
8,863
7,324
0
17,266
W
Chang'e
9,858
1,214
5,906
7,057
15,522
4,709
1,254
195
15,001
31,907
0
L
12,745
2,023
0
832
22,384
19,169
479
9,747
12,626
844
24,087
W
14,735
2,668
0
3,508
16,558
9,540
598
544
15,553
48,310
2,136
W
Heimdallr
derozan2k
Heimdallr
20,344
5,770
0
2,206
15,311
5,438
320
92
15,033
0
52,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
37,127
101
Minions Killed
168
3
Camps Cleared
11
884,032
Distance Traveled
801,744
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,016
689
59
4
3
336,682
5
L
Thanatos
9,630
602
13
1
0
198,843
0
W
Chang'e
12,005
750
46
3
2
295,902
2
L
Shiva
11,686
730
29
2
0
348,507
0
W
Ymir
12,629
789
66
4
7
244,309
1
W
Heimdallr
12,493
781
56
4
2
261,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role