Player Matchup

Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
GSCody
Rama
Level 146
God Stats
2W - 3L
1,647 SR
Queue Stats
349W - 213L
1,760 Elo+
Party 2
Eset
Eset
RGK EPIX
Eset
Level 41
God Stats
4W - 1L
1,744 SR
Queue Stats
188W - 67L
1,779 Elo+
Party 2
Yu Huang
Yu Huang
snowman12112
Yu Huang
Level 159
God Stats
9W - 2L
1,892 SR
Queue Stats
213W - 110L
1,679 Elo+
Party 2
Team Averages
Level 106
1,657 SR
1,644 Elo+

VS

Team Averages
Level 58
1,578 SR
1,511 Elo+
Hachiman
Hachiman
Bartoast
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 3
Ao Kuang
Ao Kuang
Jharifasc
Ao Kuang
Level 95
God Stats
22W - 29L
1,439 SR
Queue Stats
269W - 273L
1,421 Elo+
Party 1
Bacchus
Bacchus
Mawayer
Bacchus
Level 75
God Stats
11W - 11L
1,676 SR
Queue Stats
249W - 219L
1,485 Elo+
Party 1
Chang'e
Chang'e
Munchrat
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 3
Serqet
Serqet
vNekoQueen79
Serqet
Level 18
God Stats
2W - 1L
1,776 SR
Queue Stats
19W - 9L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 2 / 8
7,988
533
6,844
10,876
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
 
Erlang Shen
13
0 / 3 / 1
7,289
486
4,020
10,255
8,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
GSCody
Rama
15
10 / 4 / 8
10,022
668
9,954
10,111
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
12
6 / 5 / 12
7,940
529
5,689
9,482
7,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
snowman12112
Yu Huang
14
7 / 0 / 12
8,672
578
14,896
7,008
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bartoast
Hachiman
9
1 / 7 / 2
5,948
397
2,173
8,989
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Jharifasc
Ao Kuang
15
4 / 1 / 1
8,776
585
8,940
13,011
7,306
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Mawayer
Bacchus
12
3 / 7 / 2
7,743
516
5,319
11,536
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
Munchrat
Chang'e
11
1 / 8 / 2
6,590
439
3,255
10,343
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
13
4 / 5 / 4
7,911
527
7,598
12,311
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
28
Kills
13
14
Deaths
28
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
8
4.5
W
Erlang Shen
 
Erlang Shen
0
3
1
0.17
L
Hachiman
Bartoast
Hachiman
1
7
2
0.29
W
Rama
GSCody
Rama
10
4
8
3.5
L
Ao Kuang
Jharifasc
Ao Kuang
4
1
1
4.5
L
Bacchus
Mawayer
Bacchus
3
7
2
0.57
L
Chang'e
Munchrat
Chang'e
1
8
2
0.25
W
Eset
6
5
12
2.4
W
Yu Huang
snowman12112
Yu Huang
7
0
12
13
L
Serqet
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,403
Damage
27,285
47,732
Taken
56,190
23,809
Mitigated
18,889
12,957
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,844
2,712
0
3,554
10,876
3,145
0
3,445
6,815
0
39,189
W
Erlang Shen
 
Erlang Shen
4,020
1,830
0
3,776
10,255
8,401
0
7,095
3,090
0
35,016
L
Hachiman
Bartoast
Hachiman
2,173
1,579
0
365
8,989
1,363
0
4,213
4,656
0
13,079
W
Rama
GSCody
Rama
9,954
7,906
0
4,125
10,111
2,946
1,192
2,288
7,553
0
64,991
L
Ao Kuang
Jharifasc
Ao Kuang
8,940
2,223
0
7,222
13,011
7,306
104
2,706
10,175
50,221
0
L
Bacchus
Mawayer
Bacchus
5,319
686
0
985
11,536
4,641
4
5,626
5,859
27,836
0
L
Chang'e
Munchrat
Chang'e
3,255
139
558
1,712
10,343
1,896
0
5,124
5,013
28,834
0
W
Eset
5,689
542
0
1,027
9,482
7,093
0
2,566
6,541
29,888
0
W
Yu Huang
snowman12112
Yu Huang
14,896
2,019
0
475
7,008
2,224
0
1,834
4,880
55,030
0
L
Serqet
7,598
1,435
0
320
12,311
3,683
0
2,355
9,902
0
40,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,911
Gold Earned
36,968
369
Minions Killed
296
0
Camps Cleared
0
1,504,775
Distance Traveled
1,536,774
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,988
533
65
4
0
333,725
0
W
Erlang Shen
7,289
486
75
5
0
281,176
1
L
Hachiman
5,948
397
19
1
0
298,419
0
W
Rama
10,022
668
109
7
0
293,273
3
L
Ao Kuang
8,776
585
108
7
0
313,923
4
L
Bacchus
7,743
516
54
4
0
300,592
1
L
Chang'e
6,590
439
43
3
0
288,799
1
W
Eset
7,940
529
40
3
0
286,305
3
W
Yu Huang
8,672
578
80
5
0
310,296
9
L
Serqet
7,911
527
72
5
0
335,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role