Player Matchup

Sylvanus
Sylvanus
Echo Cube676
Sylvanus
Level 118
God Stats
1W - 3L
1,510 SR
Queue Stats
13W - 20L
1,389 Elo+
Party 1
Izanami
Izanami
FnafTheory
Izanami
Level 28
God Stats
5W - 11L
1,455 SR
Queue Stats
22W - 34L
1,393 Elo+
Party 1
Horus
Horus
LPD1405DUXS
Horus
Level 120
God Stats
1W - 3L
1,293 SR
Queue Stats
171W - 167L
1,470 Elo+
Party 1
Zeus
Zeus
Nate Tecca
Zeus
Level 88
God Stats
2W - 3L
1,582 SR
Queue Stats
36W - 49L
1,446 Elo+
Party 1
Susano
Susano
Zexxtsi
Susano
Level 124
God Stats
3W - 3L
1,410 SR
Queue Stats
83W - 77L
1,501 Elo+
Party 1
Team Averages
Level 96
1,450 SR
1,440 Elo+

VS

Team Averages
Level 84
1,609 SR
1,619 Elo+
Zhong Kui
Zhong Kui
MamaAlwaysSays
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,804 Elo+
Party 3
Artemis
Artemis
RadScreamnEagle
Artemis
Level 26
God Stats
19W - 14L
1,618 SR
Queue Stats
86W - 88L
1,454 Elo+
Party 2
Geb
Geb
Ragnar206
Geb
Level 54
God Stats
3W - 2L
1,706 SR
Queue Stats
129W - 149L
1,464 Elo+
Party 2
Osiris
Osiris
SandObrawl86
Osiris
Level 154
God Stats
11W - 3L
1,761 SR
Queue Stats
143W - 108L
1,687 Elo+
Party 3
Zeus
Zeus
TheGreatZambin0
Zeus
Level 156
God Stats
2W - 1L
1,463 SR
Queue Stats
253W - 210L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Echo Cube676
Sylvanus
13
1 / 2 / 7
8,472
446
10,074
13,883
13,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
FnafTheory
Izanami
14
2 / 7 / 5
9,090
478
8,626
14,214
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 5 / 2
10,542
555
9,814
20,995
16,718
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 11 / 3
8,969
472
8,613
11,837
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Zexxtsi
Susano
19
7 / 4 / 2
11,328
596
10,676
15,770
5,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MamaAlwaysSays
Zhong Kui
16
2 / 5 / 6
9,262
487
9,708
15,480
13,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 2 / 4
8,063
424
10,629
13,400
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 4 / 8
9,095
479
7,103
18,034
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
18
7 / 3 / 8
11,084
583
13,830
14,217
14,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
13 / 4 / 1
11,948
629
14,703
11,272
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
18
Kills
28
29
Deaths
18
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Echo Cube676
Sylvanus
1
2
7
2.25
L
Izanami
FnafTheory
Izanami
2
7
5
0.64
L
6
5
2
1.4
W
Zhong Kui
MamaAlwaysSays
Zhong Kui
2
5
6
1
L
2
11
3
0.32
W
3
2
4
2.5
W
3
4
8
1.75
W
Osiris
7
3
8
3.67
W
13
4
1
3.38
L
Susano
Zexxtsi
Susano
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,803
Damage
55,973
76,699
Taken
72,403
44,902
Mitigated
52,772
13,697
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Echo Cube676
Sylvanus
10,074
2,325
2,269
5,077
13,883
13,749
0
4,321
9,562
26,409
10,957
L
Izanami
FnafTheory
Izanami
8,626
4,236
0
1,500
14,214
5,253
390
5,360
8,854
0
45,794
L
9,814
3,962
522
3,465
20,995
16,718
0
10,074
10,921
3,390
49,901
W
Zhong Kui
MamaAlwaysSays
Zhong Kui
9,708
1,066
0
4,871
15,480
13,258
354
1,679
13,801
57,662
0
L
8,613
1,710
221
250
11,837
3,279
0
7,083
4,754
45,732
0
W
10,629
5,303
0
4,411
13,400
4,780
1,024
5,139
8,261
0
43,545
W
7,103
512
537
4,320
18,034
15,972
485
5,200
12,834
23,587
0
W
Osiris
13,830
5,979
0
3,070
14,217
14,729
0
2,874
11,343
0
97,182
W
14,703
4,091
0
1,300
11,272
4,033
0
3,364
7,908
77,157
0
L
Susano
Zexxtsi
Susano
10,676
2,314
0
393
15,770
5,903
0
4,676
11,094
0
82,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,401
Gold Earned
49,452
449
Minions Killed
501
0
Camps Cleared
0
1,702,951
Distance Traveled
1,773,221
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,472
446
61
3
0
327,933
6
L
Izanami
9,090
478
73
4
0
314,492
3
L
Horus
10,542
555
93
5
0
351,109
1
W
Zhong Kui
9,262
487
116
6
0
304,092
5
L
Zeus
8,969
472
96
5
0
290,854
3
W
Artemis
8,063
424
72
4
0
309,222
0
W
Geb
9,095
479
22
1
0
350,795
4
W
Osiris
11,084
583
154
8
0
453,867
2
W
Zeus
11,948
629
137
7
0
355,245
4
L
Susano
11,328
596
126
7
0
418,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role