Player Matchup

Nox
Nox
CatastrophicSin
Nox
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,119 Elo+
Party 1
Thoth
Thoth
SkywalkAce
Thoth
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,497 Elo+
Party 1
Shiva
Shiva
SnowWolfGuardian
Shiva
Level 159
God Stats
9W - 9L
1,519 SR
Queue Stats
24W - 26L
1,458 Elo+
Party 1
Loki
Loki
TGodOfLightningT
Loki
Level 141
God Stats
9W - 10L
1,384 SR
Queue Stats
183W - 177L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
infamous_dre
Jormungandr
Level 126
God Stats
20W - 12L
1,592 SR
Queue Stats
51W - 46L
1,494 Elo+
Party 1
Team Averages
Level 138
1,499 SR
1,408 Elo+

VS

Team Averages
Level 88
1,535 SR
1,444 Elo+
Agni
Agni
BOOMFRENCHTOAST
Agni
Level 146
God Stats
32W - 32L
1,483 SR
Queue Stats
1,564W - 1,759L
1,476 Elo+
Solo
Khepri
Khepri
OrangeMemeBar
Khepri
Level 80
God Stats
3W - 2L
1,771 SR
Queue Stats
39W - 40L
1,476 Elo+
Solo
Chaac
Chaac
Quaiver02
Chaac
Level 61
God Stats
3W - 4L
1,436 SR
Queue Stats
17W - 33L
1,401 Elo+
Solo
Fenrir
Fenrir
Ron999N
Fenrir
Level 67
God Stats
4W - 5L
1,430 SR
Queue Stats
47W - 44L
1,442 Elo+
Party 2
Artemis
Artemis
TigerStripeOo
Artemis
Level 86
God Stats
11W - 7L
1,557 SR
Queue Stats
47W - 46L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
10,712
1,071
15,267
5,655
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
17
2 / 3 / 12
10,126
1,013
11,894
7,658
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 24
11,653
1,165
17,498
16,209
12,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
14 / 1 / 10
13,203
1,320
21,856
7,763
3,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
infamous_dre
Jormungandr
17
5 / 0 / 20
11,801
1,180
12,300
12,741
10,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

288

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,596
960
8,554
14,537
5,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 3
10,396
1,040
3,996
14,871
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Quaiver02
Chaac
15
3 / 4 / 2
10,253
1,025
12,940
21,895
23,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Ron999N
Fenrir
15
2 / 4 / 1
9,755
976
6,757
17,526
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
15
2 / 7 / 0
9,511
951
10,333
14,004
4,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
16
28
Kills
8
8
Deaths
28
78
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
4
2
12
5
L
0
4
3
0.38
L
Chaac
Quaiver02
Chaac
3
4
2
1
L
Fenrir
Ron999N
Fenrir
2
4
1
0.63
W
Thoth
2
3
12
2.67
W
3
2
24
7.5
W
14
1
10
19
L
Artemis
2
7
0
0.29
W
Jormungandr
infamous_dre
Jormungandr
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,815
Damage
42,580
50,026
Taken
82,833
30,853
Mitigated
59,473
8,317
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,554
524
411
652
14,537
5,030
0
4,540
9,940
26,446
0
W
15,267
91
112
1,001
5,655
2,380
0
1,384
4,126
31,530
0
L
3,996
413
272
1,764
14,871
15,612
0
8,653
5,880
10,324
0
L
Chaac
Quaiver02
Chaac
12,940
1,505
0
2,967
21,895
23,489
0
10,432
11,011
0
28,497
L
Fenrir
Ron999N
Fenrir
6,757
519
0
884
17,526
10,416
0
11,067
6,348
41
10,015
W
Thoth
11,894
68
0
206
7,658
2,865
0
2,214
5,334
25,739
0
W
17,498
3,491
867
2,668
16,209
12,275
0
4,613
11,008
3,437
29,013
W
21,856
8,127
0
728
7,763
3,148
0
2,232
5,339
0
39,005
L
Artemis
10,333
3,476
0
0
14,004
4,926
0
6,355
7,534
0
34,268
W
Jormungandr
infamous_dre
Jormungandr
12,300
2,728
978
1,757
12,741
10,185
0
2,148
10,089
27,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,495
Gold Earned
49,511
166
Minions Killed
147
13
Camps Cleared
3
1,057,606
Distance Traveled
927,488
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,596
960
34
3
0
144,128
0
W
Nox
10,712
1,071
45
5
2
217,751
0
L
Khepri
10,396
1,040
21
2
1
198,298
1
L
Chaac
10,253
1,025
35
4
0
204,067
0
L
Fenrir
9,755
976
7
1
2
225,771
0
W
Thoth
10,126
1,013
38
4
0
197,747
1
W
Shiva
11,653
1,165
19
2
4
207,941
0
W
Loki
13,203
1,320
23
2
7
222,114
1
L
Artemis
9,511
951
50
5
0
155,224
0
W
Jormungandr
11,801
1,180
41
4
0
212,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role