Player Matchup

Izanami
Izanami
Andromeda403
Izanami
Level 63
God Stats
21W - 20L
1,501 SR
Queue Stats
67W - 96L
1,413 Elo+
Party 2
Jormungandr
Jormungandr
ChildOfCringe
Jormungandr
Level 50
God Stats
6W - 3L
1,558 SR
Queue Stats
25W - 30L
1,529 Elo+
Party 2
Bellona
Bellona
KillCamLikesYou
Bellona
Level 105
God Stats
8W - 8L
1,212 SR
Queue Stats
274W - 300L
1,412 Elo+
Solo
Ne Zha
Ne Zha
LightlessShadows
Ne Zha
Level 55
God Stats
1W - 1L
1,307 SR
Queue Stats
12W - 20L
1,332 Elo+
Solo
Anubis
Anubis
obedrex
Anubis
Level 81
God Stats
1W - 0L
1,486 SR
Queue Stats
13W - 22L
1,410 Elo+
Solo
Team Averages
Level 71
1,413 SR
1,419 Elo+

VS

Team Averages
Level 107
1,538 SR
1,400 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Grompypants
Raijin
Level 74
God Stats
4W - 1L
1,711 SR
Queue Stats
34W - 37L
1,366 Elo+
Solo
Thor
Thor
Ravenshadow88
Thor
Level 107
God Stats
4W - 13L
1,353 SR
Queue Stats
358W - 487L
1,418 Elo+
Party 1
Cernunnos
Cernunnos
VAW Valkyrie
Cernunnos
Level 126
God Stats
13W - 13L
1,547 SR
Queue Stats
419W - 542L
1,370 Elo+
Party 1
Ymir
Ymir
taklyn
Ymir
Level 109
God Stats
10W - 8L
1,582 SR
Queue Stats
237W - 347L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andromeda403
Izanami
10
2 / 0 / 3
6,012
547
5,001
5,773
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ChildOfCringe
Jormungandr
10
2 / 2 / 4
6,212
565
6,250
6,365
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
8 / 1 / 0
6,950
632
6,279
7,374
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 3
7,009
637
3,775
7,443
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
obedrex
Anubis
12
3 / 0 / 1
6,893
627
5,116
4,598
1,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 6 / 0
5,950
541
3,234
8,552
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
9
1 / 5 / 0
6,062
551
3,205
5,776
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 3 / 0
5,292
481
2,233
7,914
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
VAW Valkyrie
Cernunnos
8
1 / 3 / 2
5,567
506
5,470
7,584
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
taklyn
Ymir
8
0 / 2 / 2
5,189
472
1,710
7,929
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
19
Kills
3
4
Deaths
19
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
0
0
W
Izanami
Andromeda403
Izanami
2
0
3
3.5
W
Jormungandr
ChildOfCringe
Jormungandr
2
2
4
2
L
Raijin
1
5
0
0.2
W
8
1
0
8
W
4
1
3
5.5
L
1
3
0
0.33
L
Cernunnos
VAW Valkyrie
Cernunnos
1
3
2
0.67
W
Anubis
obedrex
Anubis
3
0
1
3.5
L
Ymir
taklyn
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,421
Damage
15,852
31,553
Taken
37,755
16,617
Mitigated
12,341
10,047
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,234
616
0
2,008
8,552
3,574
185
0
8,552
33,186
0
W
Izanami
Andromeda403
Izanami
5,001
3,117
0
1,210
5,773
1,149
467
532
5,241
0
32,325
W
Jormungandr
ChildOfCringe
Jormungandr
6,250
2,337
261
451
6,365
4,254
49
1,144
5,221
28,397
0
L
Raijin
3,205
156
0
500
5,776
1,289
463
3,700
2,076
24,154
0
W
6,279
2,476
0
2,657
7,374
5,945
898
2,883
4,491
0
27,225
W
3,775
1,148
0
1,993
7,443
3,424
0
1,546
5,897
0
39,849
L
2,233
717
0
0
7,914
2,167
0
2,390
5,524
0
24,600
L
Cernunnos
VAW Valkyrie
Cernunnos
5,470
2,025
0
2,143
7,584
1,830
0
2,441
5,143
0
27,040
W
Anubis
obedrex
Anubis
5,116
568
0
3,475
4,598
1,845
744
2,044
2,554
38,890
0
L
Ymir
taklyn
Ymir
1,710
194
236
1,174
7,929
3,481
0
2,835
5,094
12,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
28,060
306
Minions Killed
237
0
Camps Cleared
0
1,097,220
Distance Traveled
998,219
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,950
541
74
7
0
168,279
1
W
Izanami
6,012
547
63
6
0
228,707
2
W
Jormungandr
6,212
565
43
4
0
202,260
3
L
Raijin
6,062
551
54
5
0
188,996
0
W
Bellona
6,950
632
50
5
0
232,375
4
W
Ne Zha
7,009
637
78
7
0
238,553
2
L
Thor
5,292
481
44
4
0
227,847
3
L
Cernunnos
5,567
506
48
4
0
201,983
0
W
Anubis
6,893
627
72
7
0
195,325
2
L
Ymir
5,189
472
17
2
0
211,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role