Player Matchup

Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bilkinz
Yu Huang
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 80L
1,586 Elo+
Party 4
Tsukuyomi
Tsukuyomi
KakashiNate
Tsukuyomi
Level 118
God Stats
0W - 2L
1,301 SR
Queue Stats
296W - 330L
1,539 Elo+
Party 2
Ullr
Ullr
MysteryGum
Ullr
Level 126
God Stats
17W - 19L
1,557 SR
Queue Stats
150W - 168L
1,528 Elo+
Party 2
Hercules
Hercules
Nomobets1
Hercules
Level 124
God Stats
38W - 27L
1,626 SR
Queue Stats
146W - 100L
1,599 Elo+
Party 4
Team Averages
Level 123
1,497 SR
1,551 Elo+

VS

Team Averages
Level 116
1,554 SR
1,548 Elo+
Artemis
Artemis
AKAimNOTdaFATHER
Artemis
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
272W - 247L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
ChulosSinH
Kukulkan
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,471 Elo+
Party 3
Awilix
Awilix
Gxvenot
Awilix
Level 106
God Stats
4W - 3L
1,594 SR
Queue Stats
149W - 158L
1,542 Elo+
Party 3
Shiva
Shiva
Kensheto
Shiva
Level 160
God Stats
68W - 42L
1,677 SR
Queue Stats
435W - 378L
1,572 Elo+
Party 1
Sobek
Sobek
SotoRush
Sobek
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 2 / 6
9,421
589
9,743
12,039
15,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Bilkinz
Yu Huang
17
0 / 4 / 4
10,346
647
8,404
12,944
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
KakashiNate
Tsukuyomi
17
2 / 6 / 4
10,294
643
9,874
14,781
6,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 4 / 2
10,719
670
13,104
17,327
7,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Nomobets1
Hercules
17
2 / 2 / 3
10,356
647
12,888
21,330
21,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 10
11,083
693
15,152
14,174
6,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
ChulosSinH
Kukulkan
19
6 / 2 / 8
11,810
738
17,040
10,528
4,805
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Gxvenot
Awilix
20
3 / 2 / 6
11,804
738
8,607
11,086
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Kensheto
Shiva
20
8 / 1 / 8
12,396
775
15,334
16,391
17,857
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
SotoRush
Sobek
17
1 / 1 / 9
10,936
684
4,982
14,569
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
8
Kills
18
18
Deaths
8
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
6
1.5
W
0
2
10
2.5
L
Yu Huang
Bilkinz
Yu Huang
0
4
4
0.5
W
Kukulkan
ChulosSinH
Kukulkan
6
2
8
5
W
Awilix
Gxvenot
Awilix
3
2
6
3
L
Tsukuyomi
KakashiNate
Tsukuyomi
2
6
4
0.67
W
Shiva
Kensheto
Shiva
8
1
8
12
L
4
4
2
1.25
L
Hercules
Nomobets1
Hercules
2
2
3
1.75
W
Sobek
SotoRush
Sobek
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,013
Damage
61,115
78,421
Taken
66,748
55,377
Mitigated
49,611
14,361
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,743
2,022
0
0
12,039
15,028
0
2,834
9,205
24,314
0
W
15,152
4,470
0
1,796
14,174
6,350
3,512
3,971
9,904
0
59,473
L
Yu Huang
Bilkinz
Yu Huang
8,404
1,552
0
1,140
12,944
4,951
668
3,979
8,965
44,800
0
W
Kukulkan
ChulosSinH
Kukulkan
17,040
2,242
246
1,744
10,528
4,805
319
2,664
7,710
47,271
0
W
Awilix
Gxvenot
Awilix
8,607
3,246
0
802
11,086
6,054
944
2,044
8,822
0
51,650
L
Tsukuyomi
KakashiNate
Tsukuyomi
9,874
1,276
0
1,684
14,781
6,129
0
4,157
10,624
0
35,020
W
Shiva
Kensheto
Shiva
15,334
1,844
1,405
3,783
16,391
17,857
500
4,555
11,653
0
44,546
L
13,104
5,080
0
3,062
17,327
7,799
427
4,842
12,485
0
45,596
L
Hercules
Nomobets1
Hercules
12,888
3,111
0
8,475
21,330
21,470
336
6,210
15,120
0
30,619
W
Sobek
SotoRush
Sobek
4,982
289
0
5,065
14,569
14,545
0
4,913
9,552
10,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
58,029
274
Minions Killed
316
0
Camps Cleared
0
1,541,991
Distance Traveled
1,701,588
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,421
589
14
1
0
298,611
1
W
Artemis
11,083
693
96
6
0
298,428
3
L
Yu Huang
10,346
647
82
5
0
301,625
0
W
Kukulkan
11,810
738
64
4
0
323,230
0
W
Awilix
11,804
738
97
6
0
372,404
0
L
Tsukuyomi
10,294
643
45
3
0
311,477
1
W
Shiva
12,396
775
51
3
0
362,917
6
L
Ullr
10,719
670
74
5
0
306,501
2
L
Hercules
10,356
647
59
4
0
323,777
1
W
Sobek
10,936
684
8
1
0
344,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role