Player Matchup

Apollo
Apollo
Aucona
Apollo
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 130L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Bocanator15
Cthulhu
Level 143
God Stats
6W - 4L
1,908 SR
Queue Stats
442W - 407L
1,563 Elo+
Party 1
Vamana
Vamana
CAPI115RY
Vamana
Level 104
God Stats
4W - 3L
1,721 SR
Queue Stats
89W - 65L
1,568 Elo+
Solo
Hun Batz
Hun Batz
Ninnon14
Hun Batz
Level 154
God Stats
9W - 9L
1,677 SR
Queue Stats
454W - 427L
1,577 Elo+
Party 1
Poseidon
Poseidon
Sariticus16
Poseidon
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
441W - 418L
1,573 Elo+
Party 1
Team Averages
Level 131
1,661 SR
1,547 Elo+

VS

Team Averages
Level 118
1,490 SR
1,515 Elo+
Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
CIVDC
Eset
Level 127
God Stats
4W - 6L
1,333 SR
Queue Stats
69W - 76L
1,483 Elo+
Party 2
Artio
Artio
Cosmotopia
Artio
Level 103
God Stats
32W - 33L
1,474 SR
Queue Stats
332W - 340L
1,490 Elo+
Solo
Shiva
Shiva
Waitediowa4172
Shiva
Level 126
God Stats
11W - 9L
1,538 SR
Queue Stats
259W - 238L
1,546 Elo+
Solo
Ullr
Ullr
bambam1128
Ullr
Level 89
God Stats
11W - 6L
1,606 SR
Queue Stats
140W - 116L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aucona
Apollo
13
1 / 6 / 0
7,556
444
2,434
11,580
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Bocanator15
Cthulhu
13
3 / 3 / 1
7,844
461
7,595
11,485
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
CAPI115RY
Vamana
15
1 / 3 / 2
8,947
526
9,511
17,586
17,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Ninnon14
Hun Batz
15
1 / 3 / 3
8,517
501
6,806
12,432
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Sariticus16
Poseidon
13
0 / 8 / 0
7,439
438
7,310
9,687
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
6 / 1 / 5
10,896
641
12,530
13,094
5,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
CIVDC
Eset
14
4 / 1 / 2
9,210
542
8,871
9,620
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
14
3 / 2 / 8
9,508
559
4,341
15,017
13,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 2 / 1
10,712
630
12,806
13,814
16,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 1 / 3
11,403
671
9,877
9,222
3,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
23
23
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
5
8.5
L
Apollo
Aucona
Apollo
1
6
0
0.17
L
Cthulhu
Bocanator15
Cthulhu
3
3
1
1.17
L
Vamana
CAPI115RY
Vamana
1
3
2
0.67
W
Eset
CIVDC
Eset
4
1
2
5
W
Artio
3
2
8
3.5
L
Hun Batz
Ninnon14
Hun Batz
1
3
3
0.83
L
Poseidon
Sariticus16
Poseidon
0
8
0
0
W
3
2
1
1.75
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,656
Damage
48,425
62,770
Taken
60,767
34,272
Mitigated
42,310
12,634
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,530
7,406
0
3,691
13,094
5,730
1,656
2,757
10,215
0
77,264
L
Apollo
Aucona
Apollo
2,434
1,479
0
1,931
11,580
2,977
406
818
10,402
0
47,476
L
Cthulhu
Bocanator15
Cthulhu
7,595
632
393
1,694
11,485
7,019
0
4,364
6,599
24,554
0
L
Vamana
CAPI115RY
Vamana
9,511
5,642
0
4,816
17,586
17,330
0
451
15,649
0
62,313
W
Eset
CIVDC
Eset
8,871
644
70
2,032
9,620
3,472
1,756
4,016
5,436
55,072
0
W
Artio
4,341
787
1,430
4,898
15,017
13,659
849
5,040
9,628
22,490
0
L
Hun Batz
Ninnon14
Hun Batz
6,806
1,352
0
2,860
12,432
4,300
0
2,703
9,025
0
60,109
L
Poseidon
Sariticus16
Poseidon
7,310
318
0
940
9,687
2,646
0
4,876
4,316
59,897
0
W
12,806
5,112
236
5,279
13,814
16,109
595
146
13,668
194
70,157
W
9,877
3,303
0
966
9,222
3,340
2,556
2,202
6,915
0
87,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,303
Gold Earned
51,729
523
Minions Killed
550
0
Camps Cleared
0
1,661,275
Distance Traveled
1,778,776
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,896
641
147
9
0
435,948
4
L
Apollo
7,556
444
101
6
0
318,099
3
L
Cthulhu
7,844
461
43
3
0
348,462
1
L
Vamana
8,947
526
141
8
0
324,661
2
W
Eset
9,210
542
86
5
0
345,521
3
W
Artio
9,508
559
35
2
0
335,356
6
L
Hun Batz
8,517
501
112
7
0
362,565
0
L
Poseidon
7,439
438
126
7
0
307,488
5
W
Shiva
10,712
630
136
8
0
304,890
5
W
Ullr
11,403
671
146
9
0
357,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role