Player Matchup

Cerberus
Cerberus
Drakaris
Cerberus
Level 89
God Stats
2W - 2L
1,353 SR
Queue Stats
424W - 438L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
Eskar
Nu Wa
Level 119
God Stats
9W - 7L
1,389 SR
Queue Stats
458W - 435L
1,512 Elo+
Party 2
Achilles
Achilles
imortalman 952
Achilles
Level 126
God Stats
4W - 2L
1,667 SR
Queue Stats
363W - 235L
1,551 Elo+
Party 2
Team Averages
Level 111
1,470 SR
1,506 Elo+

VS

Team Averages
Level 78
1,534 SR
1,604 Elo+
Amaterasu
Amaterasu
Buckeree
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,670 Elo+
Party 1
Anubis
Anubis
Ymir Hungry
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,591 Elo+
Party 1
Hachiman
Hachiman
darkrealms2905
Hachiman
Level 148
God Stats
1W - 1L
1,602 SR
Queue Stats
40W - 25L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drakaris
Cerberus
13
0 / 4 / 11
8,503
654
5,713
14,683
10,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Eskar
Nu Wa
16
5 / 0 / 8
10,059
774
11,721
7,071
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
16
8 / 3 / 5
10,366
797
11,463
11,078
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Buckeree
Amaterasu
12
0 / 4 / 7
8,295
638
4,978
13,674
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
13
4 / 8 / 2
9,355
720
8,985
10,525
2,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
14
3 / 1 / 4
9,333
718
10,477
7,849
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
13
Kills
7
7
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Buckeree
Amaterasu
0
4
7
0.88
W
Cerberus
Drakaris
Cerberus
0
4
11
1.38
W
Nu Wa
Eskar
Nu Wa
5
0
8
9
L
Anubis
4
8
2
0.63
L
Hachiman
3
1
4
5
W
Achilles
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
24,440
32,832
Taken
32,048
17,299
Mitigated
14,952
8,471
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Buckeree
Amaterasu
4,978
1,895
316
2,661
13,674
10,284
0
7,126
5,811
0
14,251
W
Cerberus
Drakaris
Cerberus
5,713
236
594
3,743
14,683
10,083
0
2,971
11,390
15,967
0
W
Nu Wa
Eskar
Nu Wa
11,721
2,585
214
1,217
7,071
2,089
353
2,934
4,113
38,487
0
L
Anubis
8,985
272
5
1,850
10,525
2,687
0
5,838
4,241
36,254
0
L
Hachiman
10,477
4,717
0
2,362
7,849
1,981
0
4,210
3,245
0
53,837
W
Achilles
11,463
1,092
0
2,703
11,078
5,127
0
3,341
7,503
0
43,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
26,983
179
Minions Killed
186
8
Camps Cleared
4
760,141
Distance Traveled
710,613
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,295
638
33
3
0
255,572
3
W
Cerberus
8,503
654
45
3
2
231,772
1
W
Nu Wa
10,059
774
73
6
3
242,752
3
L
Anubis
9,355
720
56
4
2
202,087
2
L
Hachiman
9,333
718
97
7
2
252,954
1
W
Achilles
10,366
797
61
5
3
285,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role