Player Matchup

Ymir
Ymir
AabNormal
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,259 Elo+
Party 1
Danzaburou
Danzaburou
XxBiPoLaRxX
Danzaburou
Level 88
God Stats
36W - 37L
1,526 SR
Queue Stats
63W - 81L
1,391 Elo+
Solo
Eset
Eset
iaepetus MB
Eset
Level 96
God Stats
0W - 1L
1,734 SR
Queue Stats
2W - 7L
1,207 Elo+
Party 1
Team Averages
Level 64
1,587 SR
1,285 Elo+

VS

Team Averages
Level 51
1,633 SR
1,306 Elo+
Ra
Ra
Capitao_Jack17
Ra
Level 100
God Stats
24W - 26L
1,566 SR
Queue Stats
148W - 227L
1,377 Elo+
Party 2
Neith
Neith
Juonlves
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,092 Elo+
Party 2
Xing Tian
Xing Tian
The-WOLFPACK-24
Xing Tian
Level 49
God Stats
18W - 15L
1,832 SR
Queue Stats
82W - 113L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 2
10,166
635
8,244
22,470
22,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
XxBiPoLaRxX
Danzaburou
13
2 / 6 / 1
9,636
602
8,062
13,363
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 2
9,983
624
10,380
11,595
4,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 8
12,053
753
16,220
11,904
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Juonlves
Neith
17
8 / 2 / 5
12,660
791
14,884
10,738
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
The-WOLFPACK-24
Xing Tian
15
1 / 0 / 11
10,437
652
7,957
14,358
15,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
2
0.5
W
5
2
8
4.5
W
Neith
Juonlves
Neith
8
2
5
5.25
W
Xing Tian
The-WOLFPACK-24
Xing Tian
1
0
11
6.5
L
Danzaburou
XxBiPoLaRxX
Danzaburou
2
6
1
0.42
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,686
Damage
39,061
47,428
Taken
37,000
32,047
Mitigated
26,247
9,092
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,244
1,019
0
5,141
22,470
22,520
0
9,386
13,084
22,355
0
W
16,220
1,010
4,710
5,202
11,904
5,425
288
6,343
5,561
72,870
0
W
Neith
Juonlves
Neith
14,884
6,566
0
3,392
10,738
5,514
1,720
6,251
4,487
0
35,511
W
Xing Tian
The-WOLFPACK-24
Xing Tian
7,957
1,288
395
592
14,358
15,308
670
6,301
8,057
14,308
0
L
Danzaburou
XxBiPoLaRxX
Danzaburou
8,062
3,258
0
1,531
13,363
5,240
0
7,947
5,416
0
29,472
L
10,380
75
66
2,354
11,595
4,287
0
7,499
4,096
45,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
35,150
148
Minions Killed
179
5
Camps Cleared
6
753,538
Distance Traveled
879,144
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,166
635
33
2
0
272,446
5
W
Ra
12,053
753
106
7
3
312,338
2
W
Neith
12,660
791
66
4
3
274,298
0
W
Xing Tian
10,437
652
7
0
0
292,508
2
L
Danzaburou
9,636
602
44
3
1
220,706
0
L
Eset
9,983
624
71
4
4
260,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role