Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
CPT D0M
Cliodhna
Level 69
God Stats
8W - 10L
1,478 SR
Queue Stats
339W - 350L
1,465 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
reddart1
Ah Muzen Cab
Level 159
God Stats
171W - 172L
1,515 SR
Queue Stats
219W - 225L
1,487 Elo+
Party 2
Erlang Shen
Erlang Shen
reddart1
Erlang Shen
Level 14
God Stats
8W - 8L
1,415 SR
Queue Stats
9W - 9L
1,426 Elo+
Party 2
Team Averages
Level 91
1,482 SR
1,475 Elo+

VS

Team Averages
Level 62
1,448 SR
1,493 Elo+
Ao Kuang
Ao Kuang
Jharifasc
Ao Kuang
Level 95
God Stats
22W - 29L
1,393 SR
Queue Stats
269W - 273L
1,410 Elo+
Party 1
Bacchus
Bacchus
Mawayer
Bacchus
Level 75
God Stats
11W - 11L
1,565 SR
Queue Stats
249W - 219L
1,476 Elo+
Party 1
Skadi
Skadi
OverGhoul
Skadi
Level 94
God Stats
4W - 1L
1,278 SR
Queue Stats
304W - 323L
1,402 Elo+
Solo
Ganesha
Ganesha
sasukecuchija
Ganesha
Level 28
God Stats
18W - 17L
1,505 SR
Queue Stats
123W - 99L
1,389 Elo+
Party 1
Xing Tian
Xing Tian
vNekoQueen79
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 6 / 1
10,125
533
9,644
14,444
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
14
1 / 8 / 4
8,123
428
3,176
13,550
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cliodhna
CPT D0M
Cliodhna
14
3 / 7 / 7
9,240
486
11,573
16,154
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
reddart1
Ah Muzen Cab
16
1 / 6 / 1
9,947
524
10,926
14,829
4,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
reddart1
Erlang Shen
14
6 / 4 / 1
9,563
503
7,894
15,601
8,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jharifasc
Ao Kuang
17
3 / 2 / 2
9,890
521
7,805
15,583
9,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Mawayer
Bacchus
15
3 / 5 / 8
9,244
487
7,692
12,529
6,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
OverGhoul
Skadi
15
4 / 4 / 7
9,016
475
11,212
8,885
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
14
0 / 4 / 12
9,122
480
5,621
15,226
15,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
vNekoQueen79
Xing Tian
20
21 / 1 / 5
12,522
659
24,120
16,132
9,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
15
Kills
31
31
Deaths
16
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
6
1
0.75
L
Rama
 
Rama
1
8
4
0.38
L
Cliodhna
CPT D0M
Cliodhna
3
7
7
0.93
W
Ao Kuang
Jharifasc
Ao Kuang
3
2
2
2
W
Bacchus
Mawayer
Bacchus
3
5
8
1.4
W
Skadi
OverGhoul
Skadi
4
4
7
1.88
L
Ah Muzen Cab
reddart1
Ah Muzen Cab
1
6
1
0.25
L
Erlang Shen
reddart1
Erlang Shen
6
4
1
1.63
W
Ganesha
0
4
12
1.5
W
Xing Tian
vNekoQueen79
Xing Tian
21
1
5
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,213
Damage
56,450
74,578
Taken
68,355
25,712
Mitigated
43,840
17,082
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,644
1,317
0
1,770
14,444
3,844
20
11,862
2,332
73,860
0
L
Rama
 
Rama
3,176
2,943
0
2,048
13,550
3,495
380
7,957
5,549
0
38,098
L
Cliodhna
CPT D0M
Cliodhna
11,573
1,777
0
4,126
16,154
5,181
0
8,321
7,670
0
50,226
W
Ao Kuang
Jharifasc
Ao Kuang
7,805
1,178
0
7,766
15,583
9,130
1,213
0
15,583
57,112
0
W
Bacchus
Mawayer
Bacchus
7,692
762
0
1,929
12,529
6,857
201
4,575
7,954
42,892
0
W
Skadi
OverGhoul
Skadi
11,212
5,631
113
2,908
8,885
3,635
692
0
8,885
0
54,337
L
Ah Muzen Cab
reddart1
Ah Muzen Cab
10,926
3,433
0
2,941
14,829
4,696
466
11,422
3,359
0
68,211
L
Erlang Shen
reddart1
Erlang Shen
7,894
5,084
2,009
4,188
15,601
8,496
0
5,123
10,430
0
31,846
W
Ganesha
5,621
375
0
3,308
15,226
15,075
521
0
15,226
37,995
0
W
Xing Tian
vNekoQueen79
Xing Tian
24,120
2,253
0
1,200
16,132
9,143
0
5,069
11,063
95,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,998
Gold Earned
49,794
484
Minions Killed
487
0
Camps Cleared
0
1,668,321
Distance Traveled
1,865,332
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,125
533
125
7
0
340,248
3
L
Rama
8,123
428
84
4
0
277,021
0
L
Cliodhna
9,240
486
85
4
0
326,487
5
W
Ao Kuang
9,890
521
125
7
0
392,049
4
W
Bacchus
9,244
487
86
5
0
387,840
1
W
Skadi
9,016
475
135
7
0
306,541
6
L
Ah Muzen Cab
9,947
524
141
7
0
344,183
3
L
Erlang Shen
9,563
503
49
3
0
380,382
0
W
Ganesha
9,122
480
15
1
0
343,448
0
W
Xing Tian
12,522
659
126
7
0
435,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role