Player Matchup

Nox
Nox
CaidenceLaFey
Nox
Level 37
God Stats
6W - 9L
1,462 SR
Queue Stats
188W - 199L
1,448 Elo+
Solo
Mercury
Mercury
MaskedAnathema
Mercury
Level 68
God Stats
3W - 0L
1,733 SR
Queue Stats
97W - 90L
1,566 Elo+
Party 3
Jormungandr
Jormungandr
SikhJesus
Jormungandr
Level 15
God Stats
3W - 0L
1,839 SR
Queue Stats
18W - 17L
1,507 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
nnolin
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,548 Elo+
Party 3
Kukulkan
Kukulkan
wovakiin
Kukulkan
Level 84
God Stats
4W - 2L
1,759 SR
Queue Stats
35W - 30L
1,561 Elo+
Party 3
Team Averages
Level 55
1,659 SR
1,526 Elo+

VS

Team Averages
Level 69
1,467 SR
1,410 Elo+
Zeus
Zeus
Afrojax
Zeus
Level 125
God Stats
24W - 28L
1,544 SR
Queue Stats
201W - 201L
1,491 Elo+
Solo
He Bo
He Bo
MaizeGod
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,302 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VincentVnBro
Cu Chulainn
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,177 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Xalavus
Ah Muzen Cab
Level 42
God Stats
0W - 2L
1,291 SR
Queue Stats
54W - 51L
1,555 Elo+
Party 1
Kali
Kali
daddyhomenigra
Kali
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 68L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 24
13,655
1,138
13,087
11,274
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 6 / 17
15,712
1,309
24,500
15,784
5,364
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SikhJesus
Jormungandr
20
3 / 6 / 23
13,109
1,092
17,410
20,237
21,501
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
nnolin
Ah Muzen Cab
20
14 / 4 / 18
15,516
1,293
28,410
19,088
7,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
wovakiin
Kukulkan
20
5 / 1 / 25
13,921
1,160
22,703
9,700
5,399
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Afrojax
Zeus
19
7 / 9 / 9
14,326
1,194
18,448
21,814
8,942
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
MaizeGod
He Bo
19
1 / 10 / 12
12,232
1,019
9,570
21,195
7,641
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
VincentVnBro
Cu Chulainn
19
4 / 9 / 10
13,693
1,141
14,646
31,718
31,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Xalavus
Ah Muzen Cab
18
5 / 8 / 8
12,959
1,080
17,766
17,710
7,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 8 / 7
12,158
1,013
11,030
21,438
8,842
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
66
44
Kills
20
20
Deaths
44
107
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Zeus
Afrojax
Zeus
7
9
9
1.28
W
5
3
24
5.67
L
He Bo
MaizeGod
He Bo
1
10
12
0.7
W
17
6
17
4.25
W
Jormungandr
SikhJesus
Jormungandr
3
6
23
2.42
L
Cu Chulainn
VincentVnBro
Cu Chulainn
4
9
10
1
L
Ah Muzen Cab
Xalavus
Ah Muzen Cab
5
8
8
1.13
L
3
8
7
0.81
W
Ah Muzen Cab
nnolin
Ah Muzen Cab
14
4
18
5.75
W
Kukulkan
wovakiin
Kukulkan
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,110
Damage
71,460
76,083
Taken
113,875
43,200
Mitigated
63,937
9,870
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Afrojax
Zeus
18,448
1,889
217
3,796
21,814
8,942
0
6,011
15,803
51,092
0
W
13,087
782
0
0
11,274
3,677
0
5,786
5,385
28,170
0
L
He Bo
MaizeGod
He Bo
9,570
819
0
490
21,195
7,641
0
11,520
9,675
18,520
0
W
24,500
14,052
0
1,744
15,784
5,364
0
8,370
6,954
0
31,254
W
Jormungandr
SikhJesus
Jormungandr
17,410
6,799
0
0
20,237
21,501
0
8,990
10,905
37,957
0
L
Cu Chulainn
VincentVnBro
Cu Chulainn
14,646
2,448
0
1,265
31,718
31,357
0
17,332
14,386
3,622
31,105
L
Ah Muzen Cab
Xalavus
Ah Muzen Cab
17,766
7,147
0
937
17,710
7,155
0
6,175
11,535
0
42,798
L
11,030
4,710
0
1,100
21,438
8,842
0
12,162
9,276
0
31,367
W
Ah Muzen Cab
nnolin
Ah Muzen Cab
28,410
12,264
0
7,876
19,088
7,259
0
4,932
13,741
0
61,397
W
Kukulkan
wovakiin
Kukulkan
22,703
2,196
0
250
9,700
5,399
0
1,576
8,032
53,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,913
Gold Earned
65,368
277
Minions Killed
262
10
Camps Cleared
8
1,172,489
Distance Traveled
1,150,690
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,326
1,194
113
9
3
191,346
0
W
Nox
13,655
1,138
45
4
7
238,416
0
L
He Bo
12,232
1,019
22
2
1
226,245
0
W
Mercury
15,712
1,309
13
1
2
252,741
0
W
Jormungandr
13,109
1,092
29
2
0
173,854
0
L
Cu Chulainn
13,693
1,141
45
4
0
230,848
0
L
Ah Muzen Cab
12,959
1,080
48
4
3
238,343
0
L
Kali
12,158
1,013
34
3
1
263,908
0
W
Ah Muzen Cab
15,516
1,293
93
8
0
266,438
4
W
Kukulkan
13,921
1,160
97
8
1
241,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role