Player Matchup

Cthulhu
Cthulhu
KingWillyB
Cthulhu
Level 22
God Stats
4W - 2L
1,246 SR
Queue Stats
14W - 10L
1,373 Elo+
Party 2
Chiron
Chiron
LostArcc
Chiron
Level 87
God Stats
2W - 0L
1,752 SR
Queue Stats
15W - 10L
1,413 Elo+
Party 2
Baron Samedi
Baron Samedi
Scottipino29
Baron Samedi
Level 105
God Stats
6W - 2L
1,737 SR
Queue Stats
13W - 10L
1,373 Elo+
Party 2
Team Averages
Level 71
1,578 SR
1,386 Elo+

VS

Team Averages
Level 96
1,559 SR
1,376 Elo+
Anubis
Anubis
SavageNinja78
Anubis
Level 89
God Stats
2W - 5L
1,462 SR
Queue Stats
31W - 45L
1,393 Elo+
Party 1
Cupid
Cupid
XxDragoneelxX
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 89L
1,356 Elo+
Solo
Odin
Odin
natesamuel
Odin
Level 81
God Stats
5W - 3L
1,715 SR
Queue Stats
29W - 37L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingWillyB
Cthulhu
15
2 / 1 / 14
10,501
656
10,418
13,535
10,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
LostArcc
Chiron
17
11 / 3 / 7
12,471
779
20,496
16,989
6,765
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Scottipino29
Baron Samedi
16
6 / 2 / 10
11,463
716
10,167
11,893
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,496
656
7,884
12,680
3,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 9 / 3
9,635
602
12,073
15,297
3,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 6 / 4
9,671
604
8,404
16,312
8,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
5
6
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KingWillyB
Cthulhu
2
1
14
9
W
Chiron
LostArcc
Chiron
11
3
7
4.83
L
2
4
3
0.88
W
Baron Samedi
Scottipino29
Baron Samedi
6
2
10
5.5
L
2
9
3
0.39
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,081
Damage
28,361
42,417
Taken
44,289
22,147
Mitigated
15,106
17,807
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KingWillyB
Cthulhu
10,418
447
843
2,370
13,535
10,458
148
2,330
11,205
22,881
0
W
Chiron
LostArcc
Chiron
20,496
7,542
1,669
5,143
16,989
6,765
1,096
2,797
14,132
0
54,971
L
7,884
269
0
4,171
12,680
3,626
512
4,849
7,541
43,243
0
W
Baron Samedi
Scottipino29
Baron Samedi
10,167
206
3,258
4,524
11,893
4,924
603
3,673
8,220
40,459
0
L
12,073
7,297
805
3,086
15,297
3,257
0
6,543
8,479
0
24,754
L
8,404
518
0
3,834
16,312
8,223
328
8,867
7,078
0
26,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
29,802
144
Minions Killed
138
4
Camps Cleared
8
830,743
Distance Traveled
794,183
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,501
656
12
1
0
281,702
0
W
Chiron
12,471
779
62
4
1
289,985
2
L
Anubis
10,496
656
84
5
2
270,148
0
W
Baron Samedi
11,463
716
70
4
3
259,056
0
L
Cupid
9,635
602
24
2
3
230,956
3
L
Odin
9,671
604
30
2
3
293,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role