Player Matchup

Fafnir
Fafnir
Bakon3282
Fafnir
Level 43
God Stats
4W - 3L
1,424 SR
Queue Stats
86W - 117L
1,373 Elo+
Party 2
Neith
Neith
PlaguetheCrowd
Neith
Level 63
God Stats
5W - 5L
1,398 SR
Queue Stats
14W - 20L
1,359 Elo+
Party 2
Janus
Janus
SILENTxSTREAMZ
Janus
Level 126
God Stats
22W - 23L
1,451 SR
Queue Stats
399W - 295L
1,632 Elo+
Solo
Team Averages
Level 77
1,424 SR
1,455 Elo+

VS

Team Averages
Level 85
1,409 SR
1,366 Elo+
Merlin
Merlin
JACKAEL915
Merlin
Level 120
God Stats
16W - 33L
1,387 SR
Queue Stats
94W - 156L
1,350 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tidewell
Kumbhakarna
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,444 Elo+
Solo
Jing Wei
Jing Wei
manner915
Jing Wei
Level 52
God Stats
6W - 11L
1,342 SR
Queue Stats
126W - 212L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bakon3282
Fafnir
15
2 / 3 / 16
11,143
796
5,620
14,112
19,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 0 / 7
10,892
778
14,973
9,484
4,059
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 0 / 8
10,230
731
11,053
5,078
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JACKAEL915
Merlin
13
3 / 5 / 0
8,667
619
8,170
7,982
3,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Tidewell
Kumbhakarna
11
0 / 7 / 2
7,572
541
3,680
16,212
14,432
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
manner915
Jing Wei
12
0 / 7 / 3
7,842
560
5,911
11,892
4,615
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
3
3
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bakon3282
Fafnir
2
3
16
3.33
L
Merlin
JACKAEL915
Merlin
3
5
0
0.6
W
10
0
7
13.5
W
7
0
8
11
L
Kumbhakarna
Tidewell
Kumbhakarna
0
7
2
0.14
L
Jing Wei
manner915
Jing Wei
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,646
Damage
17,761
28,674
Taken
36,086
25,137
Mitigated
22,276
8,301
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bakon3282
Fafnir
5,620
1,575
0
2,068
14,112
19,096
569
5,351
8,761
13,527
0
L
Merlin
JACKAEL915
Merlin
8,170
227
0
0
7,982
3,229
0
4,890
3,092
30,751
0
W
14,973
7,673
527
4,158
9,484
4,059
1,351
4,695
4,789
0
54,512
W
11,053
543
218
1,330
5,078
1,982
963
2,070
3,008
30,794
0
L
Kumbhakarna
Tidewell
Kumbhakarna
3,680
378
146
966
16,212
14,432
0
5,289
10,923
14,751
0
L
Jing Wei
manner915
Jing Wei
5,911
3,837
232
551
11,892
4,615
34
6,870
5,022
0
17,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
24,081
152
Minions Killed
116
7
Camps Cleared
2
724,849
Distance Traveled
623,010
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,143
796
22
2
0
250,262
1
L
Merlin
8,667
619
62
4
2
210,897
3
W
Neith
10,892
778
94
7
5
236,665
3
W
Janus
10,230
731
36
3
2
237,922
3
L
Kumbhakarna
7,572
541
24
2
0
200,130
0
L
Jing Wei
7,842
560
30
2
0
211,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role