Player Matchup

Horus
Horus
AJM XXIII
Horus
Level 137
God Stats
2W - 1L
1,641 SR
Queue Stats
92W - 91L
1,656 Elo+
Party 2
He Bo
He Bo
C4 Assassiin
He Bo
Level 111
God Stats
3W - 3L
1,172 SR
Queue Stats
316W - 278L
1,584 Elo+
Party 1
Yu Huang
Yu Huang
Hay Clyde
Yu Huang
Level 129
God Stats
7W - 9L
1,546 SR
Queue Stats
462W - 382L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
ReIentlless
Jing Wei
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 92L
1,657 Elo+
Party 2
Nike
Nike
aw5om5auce
Nike
Level 115
God Stats
1W - 1L
1,524 SR
Queue Stats
63W - 71L
1,655 Elo+
Party 2
Team Averages
Level 128
1,477 SR
1,622 Elo+

VS

Team Averages
Level 120
1,557 SR
1,650 Elo+
Xing Tian
Xing Tian
SantiagoWGC
Xing Tian
Level 125
God Stats
0W - 1L
1,728 SR
Queue Stats
173W - 152L
1,683 Elo+
Solo
Ullr
Ullr
ScumbagKenn
Ullr
Level 146
God Stats
3W - 7L
1,261 SR
Queue Stats
64W - 68L
1,585 Elo+
Solo
Horus
Horus
i-Pxseidon
Horus
Level 126
God Stats
11W - 8L
1,797 SR
Queue Stats
374W - 326L
1,684 Elo+
Party 3
Ao Kuang
Ao Kuang
ibeatnick
Ao Kuang
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,655 Elo+
Party 3
Jing Wei
Jing Wei
yungserg08
Jing Wei
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 103L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AJM XXIII
Horus
14
3 / 1 / 11
10,271
571
5,179
16,535
19,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 2 / 5
10,518
584
8,897
7,999
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Hay Clyde
Yu Huang
18
6 / 1 / 1
11,277
627
12,734
6,628
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ReIentlless
Jing Wei
20
9 / 0 / 3
13,151
731
15,903
9,926
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 5
9,752
542
7,795
17,447
11,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SantiagoWGC
Xing Tian
16
2 / 2 / 2
9,428
524
9,810
15,401
17,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 4 / 2
9,118
507
9,046
15,649
5,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
11
1 / 7 / 2
7,958
442
4,737
19,132
9,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ibeatnick
Ao Kuang
14
2 / 5 / 2
8,342
463
3,813
16,095
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
yungserg08
Jing Wei
17
0 / 2 / 2
10,004
556
2,424
9,792
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
8
8
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
AJM XXIII
Horus
3
1
11
8.5
W
2
2
5
2.25
W
Yu Huang
Hay Clyde
Yu Huang
6
1
1
6.5
W
Jing Wei
ReIentlless
Jing Wei
9
0
3
10.5
L
Xing Tian
SantiagoWGC
Xing Tian
2
2
2
1.5
L
3
4
2
1
W
0
4
5
0.63
L
Horus
1
7
2
0.29
L
Ao Kuang
ibeatnick
Ao Kuang
2
5
2
0.6
L
Jing Wei
yungserg08
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,508
Damage
29,830
58,535
Taken
76,069
41,278
Mitigated
41,489
23,963
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AJM XXIII
Horus
5,179
1,758
3,616
5,849
16,535
19,470
165
2,299
13,636
0
16,756
W
8,897
526
0
4,077
7,999
2,701
542
1,406
6,593
83,516
0
W
Yu Huang
Hay Clyde
Yu Huang
12,734
1,322
0
1,352
6,628
2,446
159
1,071
5,557
84,694
0
W
Jing Wei
ReIentlless
Jing Wei
15,903
11,105
0
6,390
9,926
4,924
6,240
1,492
8,434
0
121,391
L
Xing Tian
SantiagoWGC
Xing Tian
9,810
823
0
3,307
15,401
17,982
245
1,051
14,350
62,640
0
L
9,046
2,650
0
1,203
15,649
5,910
36
8,703
6,946
0
61,201
W
7,795
1,472
0
2,679
17,447
11,737
0
9,914
7,533
0
52,874
L
Horus
4,737
2,042
1,914
3,896
19,132
9,002
95
6,344
12,026
0
19,231
L
Ao Kuang
ibeatnick
Ao Kuang
3,813
1,113
0
4,819
16,095
5,472
274
2,878
13,217
49,768
0
L
Jing Wei
yungserg08
Jing Wei
2,424
1,924
0
2,652
9,792
3,123
584
2,655
7,137
0
73,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,969
Gold Earned
44,850
626
Minions Killed
485
0
Camps Cleared
0
1,896,588
Distance Traveled
1,805,235
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,271
571
20
1
0
391,049
8
W
He Bo
10,518
584
132
7
0
399,171
1
W
Yu Huang
11,277
627
164
9
0
378,109
4
W
Jing Wei
13,151
731
201
11
0
361,657
5
L
Xing Tian
9,428
524
106
6
0
352,180
6
L
Ullr
9,118
507
118
7
0
350,942
7
W
Nike
9,752
542
109
6
0
366,602
1
L
Horus
7,958
442
21
1
0
362,669
7
L
Ao Kuang
8,342
463
84
5
0
369,588
6
L
Jing Wei
10,004
556
156
9
0
369,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role