Player Matchup

Chang'e
Chang'e
CptJinbe
Chang'e
Level 123
God Stats
0W - 1L
1,695 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Izanami
Izanami
IamSoBadSorry
Izanami
Level 118
God Stats
2W - 1L
1,563 SR
Queue Stats
9W - 7L
1,655 Elo+
Party 2
Sylvanus
Sylvanus
tallysheet101
Sylvanus
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 5L
1,786 Elo+
Party 2
Team Averages
Level 90
1,514 SR
1,647 Elo+

VS

Team Averages
Level 78
1,444 SR
1,563 Elo+
Morgan Le Fay
Morgan Le Fay
Buckeree
Morgan Le Fay
Level 69
God Stats
2W - 1L
1,347 SR
Queue Stats
7W - 4L
1,611 Elo+
Party 1
Athena
Athena
Ymir Hungry
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,542 Elo+
Party 1
Cupid
Cupid
darkrealms2905
Cupid
Level 148
God Stats
1W - 0L
1,486 SR
Queue Stats
40W - 25L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CptJinbe
Chang'e
16
2 / 6 / 5
11,020
612
8,603
23,468
9,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
18
12 / 7 / 2
14,479
804
23,495
21,177
8,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
tallysheet101
Sylvanus
15
0 / 6 / 7
11,260
626
5,576
23,950
18,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Buckeree
Morgan Le Fay
15
4 / 8 / 11
11,954
664
16,956
12,787
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
18
4 / 3 / 15
12,839
713
10,452
20,245
24,538
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 3 / 8
14,774
821
33,252
14,648
5,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
14
Kills
19
19
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Buckeree
Morgan Le Fay
4
8
11
1.19
L
Chang'e
CptJinbe
Chang'e
2
6
5
0.75
L
Izanami
12
7
2
1.86
W
Athena
4
3
15
3.83
W
11
3
8
5
L
Sylvanus
tallysheet101
Sylvanus
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,674
Damage
60,660
68,595
Taken
47,680
36,182
Mitigated
33,358
29,650
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Buckeree
Morgan Le Fay
16,956
1,855
0
421
12,787
3,143
411
3,269
9,518
41,546
0
L
Chang'e
CptJinbe
Chang'e
8,603
1,961
4,618
6,720
23,468
9,397
0
10,113
13,355
36,593
0
L
Izanami
23,495
15,164
0
3,714
21,177
8,667
2,086
7,141
14,036
0
71,198
W
Athena
10,452
2,469
569
2,371
20,245
24,538
306
6,832
13,413
19,625
0
W
33,252
22,659
759
4,731
14,648
5,677
1,395
4,381
10,267
0
95,448
L
Sylvanus
tallysheet101
Sylvanus
5,576
2,282
6,720
7,878
23,950
18,118
126
10,705
13,245
15,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,759
Gold Earned
39,567
164
Minions Killed
206
7
Camps Cleared
5
855,900
Distance Traveled
905,884
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,954
664
42
2
0
282,150
0
L
Chang'e
11,020
612
45
3
2
297,199
2
L
Izanami
14,479
804
107
6
5
276,678
3
W
Athena
12,839
713
23
1
1
331,468
2
W
Cupid
14,774
821
141
8
4
292,266
0
L
Sylvanus
11,260
626
12
1
0
282,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role