Player Matchup

Fenrir
Fenrir
BiOTiiCS_
Fenrir
Level 97
God Stats
0W - 2L
1,291 SR
Queue Stats
53W - 57L
1,492 Elo+
Party 2
Loki
Loki
Moiistowel
Loki
Level 82
God Stats
1W - 2L
1,523 SR
Queue Stats
152W - 153L
1,420 Elo+
Party 2
Camazotz
Camazotz
NinbenSenpai
Camazotz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 134L
1,468 Elo+
Party 2
Kali
Kali
SnEEkYKiiD
Kali
Level 110
God Stats
0W - 2L
1,283 SR
Queue Stats
193W - 188L
1,456 Elo+
Party 2
Set
Set
juice97__
Set
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,231 Elo+
Party 2
Team Averages
Level 89
1,419 SR
1,413 Elo+

VS

Team Averages
Level 99
1,442 SR
1,460 Elo+
Nemesis
Nemesis
Joufin
Nemesis
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
24W - 41L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
Lil Wesley Boi
Gilgamesh
Level 61
God Stats
1W - 1L
1,550 SR
Queue Stats
7W - 8L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PlsGankMeDaddy
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,424 SR
Queue Stats
47W - 66L
1,464 Elo+
Party 1
Khepri
Khepri
WillDaBeast025
Khepri
Level 100
God Stats
1W - 0L
1,691 SR
Queue Stats
36W - 46L
1,467 Elo+
Party 1
Anhur
Anhur
Y33TUS_33
Anhur
Level 86
God Stats
2W - 1L
1,260 SR
Queue Stats
158W - 175L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BiOTiiCS_
Fenrir
15
1 / 4 / 3
10,094
404
4,537
22,118
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 7 / 1
10,500
420
10,361
21,736
16,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
NinbenSenpai
Camazotz
16
3 / 8 / 1
10,907
436
7,304
22,633
7,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 7 / 3
12,632
505
15,706
23,531
10,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 4 / 2
10,237
409
7,232
17,667
5,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Joufin
Nemesis
20
4 / 3 / 9
13,047
522
14,532
19,229
9,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Lil Wesley Boi
Gilgamesh
19
2 / 2 / 9
12,329
493
9,544
14,962
19,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
PlsGankMeDaddy
Morgan Le Fay
18
4 / 4 / 13
12,448
498
17,997
15,525
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 1 / 14
13,116
525
11,820
12,898
24,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Y33TUS_33
Anhur
20
13 / 2 / 10
14,570
583
21,843
15,052
7,244
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
11
Kills
30
30
Deaths
12
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BiOTiiCS_
Fenrir
1
4
3
0.63
W
Nemesis
Joufin
Nemesis
4
3
9
2.83
W
Gilgamesh
Lil Wesley Boi
Gilgamesh
2
2
9
3.25
L
1
7
1
0.21
L
Camazotz
NinbenSenpai
Camazotz
3
8
1
0.44
W
Morgan Le Fay
PlsGankMeDaddy
Morgan Le Fay
4
4
13
2.63
L
6
7
3
1.07
W
7
1
14
14
W
Anhur
Y33TUS_33
Anhur
13
2
10
9
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,140
Damage
75,736
107,685
Taken
77,666
59,772
Mitigated
67,802
25,174
Healing
23,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BiOTiiCS_
Fenrir
4,537
653
0
3,517
22,118
20,311
0
6,771
15,168
0
23,082
W
Nemesis
Joufin
Nemesis
14,532
5,235
0
5,222
19,229
9,876
1,145
0
19,229
0
109,197
W
Gilgamesh
Lil Wesley Boi
Gilgamesh
9,544
1,804
0
4,290
14,962
19,489
3,302
0
14,212
0
68,667
L
10,361
2,277
0
2,327
21,736
16,576
658
5,000
16,192
0
70,347
L
Camazotz
NinbenSenpai
Camazotz
7,304
1,320
0
6,579
22,633
7,121
0
7,533
14,838
0
57,856
W
Morgan Le Fay
PlsGankMeDaddy
Morgan Le Fay
17,997
1,977
0
2,380
15,525
6,205
1,752
0
15,525
78,424
0
L
15,706
7,003
0
8,024
23,531
10,381
0
5,950
17,431
0
93,302
W
11,820
1,884
344
2,189
12,898
24,988
298
0
11,936
37,602
10,193
W
Anhur
Y33TUS_33
Anhur
21,843
13,930
0
9,012
15,052
7,244
1,964
0
15,052
0
119,259
L
7,232
2,268
0
4,727
17,667
5,383
0
3,868
13,741
0
62,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,370
Gold Earned
65,510
473
Minions Killed
573
0
Camps Cleared
0
2,339,999
Distance Traveled
2,448,010
37
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,094
404
46
2
0
499,670
10
W
Nemesis
13,047
522
125
5
0
551,618
3
W
Gilgamesh
12,329
493
115
5
0
472,019
0
L
Loki
10,500
420
116
5
0
420,104
8
L
Camazotz
10,907
436
97
4
0
446,120
10
W
Morgan Le Fay
12,448
498
111
4
0
478,182
4
L
Kali
12,632
505
110
4
0
499,917
4
W
Khepri
13,116
525
57
2
0
494,172
5
W
Anhur
14,570
583
165
7
0
452,019
1
L
Set
10,237
409
104
4
0
474,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role