Player Matchup

Agni
Agni
Platinum II
 
Agni
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Blacklightning21
Cthulhu
Platinum III
Level 123
God Stats
9W - 8L
1,541 SR
Queue Stats
434W - 420L
1,904 MMR
Solo
Ullr
Ullr
Diamond V
PresidentBobcat
Ullr
Diamond V
Level 160
God Stats
4W - 2L
1,700 SR
Queue Stats
152W - 130L
1,949 MMR
Solo
Ne Zha
Ne Zha
Platinum II
iMedieval
Ne Zha
Platinum II
Level 160
God Stats
5W - 3L
1,660 SR
Queue Stats
472W - 463L
1,807 MMR
Solo
Ares
Ares
Platinum V
pattchez
Ares
Platinum V
Level 127
God Stats
3W - 4L
1,678 SR
Queue Stats
136W - 120L
1,800 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,616 SR
1,792 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,608 SR
1,798 MMR
Kukulkan
Kukulkan
Platinum I
 
Kukulkan
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum V
Bonton
Geb
Platinum V
Level 125
God Stats
14W - 8L
1,713 SR
Queue Stats
238W - 229L
1,756 MMR
Party 1
Bakasura
Bakasura
Diamond V
NotWamBam
Bakasura
Diamond V
Level 100
God Stats
5W - 1L
1,724 SR
Queue Stats
78W - 58L
2,019 MMR
Party 2
Horus
Horus
Platinum IV
ReapDeCorde
Horus
Platinum IV
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 78L
1,894 MMR
Party 2
Skadi
Skadi
Platinum II
ValexSombra
Skadi
Platinum II
Level 156
God Stats
4W - 4L
1,605 SR
Queue Stats
87W - 77L
1,822 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 4 / 3
10,430
522
10,535
10,669
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 2
9,310
466
8,383
15,621
14,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 5 / 4
10,210
511
8,458
14,177
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
iMedieval
Ne Zha
14
1 / 5 / 4
8,497
425
10,073
15,210
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
13
2 / 2 / 8
8,708
435
8,952
15,493
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BellonaArachneRama

VS

Bans
ThothAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
1 / 2 / 5
11,048
552
8,983
10,601
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
Bonton
Geb
14
2 / 5 / 4
10,089
504
9,215
17,219
18,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
NotWamBam
Bakasura
20
4 / 2 / 2
13,631
682
14,124
18,293
11,888
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 2 / 3
11,975
599
10,309
14,515
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 4 / 2
12,727
636
10,631
15,337
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
15
Kills
18
18
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
4
3
1.38
W
Kukulkan
 
Kukulkan
1
2
5
1.75
L
4
2
2
2.5
W
Geb
Bonton
Geb
2
5
4
0.8
W
Bakasura
NotWamBam
Bakasura
4
2
2
2.5
L
4
5
4
1.2
W
5
2
3
3.25
W
6
4
2
1.75
L
Ne Zha
iMedieval
Ne Zha
1
5
4
0.6
L
Ares
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,401
Damage
53,262
71,170
Taken
75,965
42,461
Mitigated
44,456
14,117
Healing
22,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,535
643
0
1,348
10,669
4,040
0
3,001
7,592
91,143
0
W
Kukulkan
 
Kukulkan
8,983
254
0
881
10,601
3,973
955
3,737
6,864
79,825
0
L
8,383
711
321
4,022
15,621
14,108
0
2,670
10,448
47,966
0
W
Geb
Bonton
Geb
9,215
1,460
0
1,688
17,219
18,121
209
8,112
8,989
21,209
4,611
W
Bakasura
NotWamBam
Bakasura
14,124
7,317
0
6,473
18,293
11,888
1,550
5,473
12,302
0
94,694
L
8,458
3,374
0
1,808
14,177
4,223
0
2,942
11,165
0
73,688
W
10,309
4,920
938
7,708
14,515
5,668
1,223
5,506
8,537
0
84,935
W
10,631
5,093
0
4,814
15,337
4,806
1,328
4,165
11,134
0
115,820
L
Ne Zha
iMedieval
Ne Zha
10,073
2,860
0
5,023
15,210
6,203
0
1,777
12,698
0
63,192
L
Ares
8,952
1,074
0
1,595
15,493
13,887
0
6,479
7,566
24,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,155
Gold Earned
59,470
563
Minions Killed
698
0
Camps Cleared
0
1,956,394
Distance Traveled
2,094,607
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,430
522
195
10
0
381,444
4
W
Kukulkan
11,048
552
162
8
0
375,707
5
L
Cthulhu
9,310
466
95
5
0
397,114
5
W
Geb
10,089
504
27
1
0
414,778
6
W
Bakasura
13,631
682
222
11
0
464,281
6
L
Ullr
10,210
511
160
8
0
390,160
3
W
Horus
11,975
599
139
7
0
478,027
3
W
Skadi
12,727
636
148
7
0
361,814
4
L
Ne Zha
8,497
425
94
5
0
375,639
5
L
Ares
8,708
435
19
1
0
412,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role