Player Matchup

Hera
Hera
Havocwave
Hera
Level 145
God Stats
8W - 14L
1,253 SR
Queue Stats
289W - 292L
1,427 Elo+
Solo
Atlas
Atlas
MaineGoon
Atlas
Level 89
God Stats
9W - 2L
1,708 SR
Queue Stats
18W - 28L
1,332 Elo+
Party 1
Mercury
Mercury
PapaMesMes
Mercury
Level 89
God Stats
7W - 4L
1,516 SR
Queue Stats
19W - 33L
1,318 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThatSwordStandu
Ah Muzen Cab
Level 58
God Stats
12W - 20L
1,396 SR
Queue Stats
21W - 35L
1,374 Elo+
Party 1
Neith
Neith
xxreymundoxx08
Neith
Level 88
God Stats
20W - 16L
1,503 SR
Queue Stats
303W - 278L
1,452 Elo+
Solo
Team Averages
Level 94
1,475 SR
1,381 Elo+

VS

Team Averages
Level 91
1,471 SR
1,405 Elo+
Bastet
Bastet
C12ASHD
Bastet
Level 141
God Stats
4W - 7L
1,373 SR
Queue Stats
104W - 119L
1,382 Elo+
Party 2
Erlang Shen
Erlang Shen
Izziany
Erlang Shen
Level 122
God Stats
2W - 4L
1,404 SR
Queue Stats
372W - 420L
1,408 Elo+
Solo
Ra
Ra
OUIALLO
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,336 Elo+
Party 3
Izanami
Izanami
PBJok3r
Izanami
Level 108
God Stats
9W - 7L
1,580 SR
Queue Stats
45W - 44L
1,430 Elo+
Party 2
Atlas
Atlas
RikBlood
Atlas
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 15L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
7 / 4 / 13
13,288
554
20,023
13,158
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
MaineGoon
Atlas
17
4 / 4 / 13
12,125
505
13,927
24,142
24,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
PapaMesMes
Mercury
20
15 / 5 / 11
13,901
579
24,538
20,991
9,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
ThatSwordStandu
Ah Muzen Cab
19
7 / 5 / 4
12,551
523
12,945
19,754
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 3 / 9
12,277
512
12,696
12,632
4,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
C12ASHD
Bastet
17
8 / 9 / 4
12,460
519
10,920
23,104
9,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Izziany
Erlang Shen
20
2 / 6 / 9
12,955
540
9,606
26,290
29,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 8 / 4
11,926
497
13,695
16,480
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PBJok3r
Izanami
19
5 / 6 / 5
12,586
524
18,884
21,845
9,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
RikBlood
Atlas
16
2 / 6 / 8
11,378
474
10,080
27,754
34,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
35
Kills
20
21
Deaths
35
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bastet
C12ASHD
Bastet
8
9
4
1.11
W
Hera
7
4
13
3.38
L
Erlang Shen
Izziany
Erlang Shen
2
6
9
1.08
W
Atlas
MaineGoon
Atlas
4
4
13
2.63
L
3
8
4
0.63
L
Izanami
PBJok3r
Izanami
5
6
5
1.25
W
Mercury
PapaMesMes
Mercury
15
5
11
4.1
L
Atlas
RikBlood
Atlas
2
6
8
1
W
Ah Muzen Cab
ThatSwordStandu
Ah Muzen Cab
7
5
4
1.8
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,129
Damage
63,185
90,677
Taken
115,473
50,857
Mitigated
88,865
17,428
Healing
32,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
C12ASHD
Bastet
10,920
3,292
0
6,763
23,104
9,537
1,419
5,441
17,663
0
57,425
W
Hera
20,023
4,791
0
2,108
13,158
5,052
2,661
3,593
9,565
101,167
0
L
Erlang Shen
Izziany
Erlang Shen
9,606
4,341
0
10,117
26,290
29,299
1,362
5,067
21,223
0
77,968
W
Atlas
MaineGoon
Atlas
13,927
5,612
474
2,901
24,142
24,908
1,061
7,552
16,590
31,794
0
L
13,695
820
975
1,838
16,480
5,679
1,080
6,146
10,334
67,353
0
L
Izanami
PBJok3r
Izanami
18,884
11,914
405
7,551
21,845
9,961
4,721
5,371
16,474
0
105,312
W
Mercury
PapaMesMes
Mercury
24,538
15,134
0
1,815
20,991
9,813
3,564
5,186
15,805
0
94,383
L
Atlas
RikBlood
Atlas
10,080
3,039
418
4,469
27,754
34,389
106
11,925
15,829
33,047
0
W
Ah Muzen Cab
ThatSwordStandu
Ah Muzen Cab
12,945
7,185
0
7,659
19,754
6,707
1,931
3,904
15,850
0
78,579
W
12,696
3,284
0
2,471
12,632
4,377
888
3,540
9,092
0
82,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,142
Gold Earned
61,305
565
Minions Killed
570
0
Camps Cleared
0
2,323,757
Distance Traveled
2,106,331
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,460
519
89
4
0
416,619
10
W
Hera
13,288
554
158
7
0
427,494
0
L
Erlang Shen
12,955
540
152
6
0
400,539
9
W
Atlas
12,125
505
28
1
0
448,955
2
L
Ra
11,926
497
103
4
0
432,476
0
L
Izanami
12,586
524
189
8
0
412,900
0
W
Mercury
13,901
579
127
5
0
523,421
0
L
Atlas
11,378
474
37
2
0
443,797
1
W
Ah Muzen Cab
12,551
523
103
4
0
487,122
2
W
Neith
12,277
512
149
6
0
436,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role