Player Matchup

Thoth
Thoth
Platinum II
Nuqz uwu
Thoth
Platinum II
Level 129
God Stats
2W - 1L
1,852 SR
Queue Stats
65W - 61L
1,905 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
Sicarix uwu
Cthulhu
Platinum II
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 79L
1,851 MMR
Party 1
Apollo
Apollo
Platinum III
Too Many 3ss
Apollo
Platinum III
Level 124
God Stats
17W - 15L
1,821 SR
Queue Stats
192W - 177L
1,935 MMR
Party 2
King Arthur
King Arthur
Platinum I
l Illyria l
King Arthur
Platinum I
Level 147
God Stats
20W - 20L
1,583 SR
Queue Stats
525W - 518L
1,945 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
niceyy
Gilgamesh
Platinum IV
Level 136
God Stats
2W - 1L
1,807 SR
Queue Stats
177W - 169L
1,887 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,713 SR
1,904 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,693 SR
1,900 MMR
Jing Wei
Jing Wei
Diamond V
BIGGERLORD
Jing Wei
Diamond V
Level 129
God Stats
9W - 4L
1,640 SR
Queue Stats
99W - 81L
2,043 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum III
DerKerIe
Ao Kuang
Platinum III
Level 148
God Stats
9W - 3L
1,566 SR
Queue Stats
88W - 70L
1,853 MMR
Solo
Scylla
Scylla
Gold I
Plagué
Scylla
Gold I
Level 91
God Stats
3W - 0L
1,749 SR
Queue Stats
37W - 26L
1,874 MMR
Solo
Guan Yu
Guan Yu
Platinum V
alexisrodrigu189
Guan Yu
Platinum V
Level 126
God Stats
5W - 1L
1,822 SR
Queue Stats
57W - 45L
1,911 MMR
Solo
Khepri
Khepri
Platinum II
scoffey19
Khepri
Platinum II
Level 147
God Stats
12W - 10L
1,687 SR
Queue Stats
350W - 334L
1,817 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Nuqz uwu
Thoth
19
1 / 6 / 4
12,136
467
10,541
16,345
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Sicarix uwu
Cthulhu
16
3 / 5 / 6
11,280
434
8,894
24,527
26,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
20
4 / 7 / 2
12,740
490
19,381
25,673
10,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
l Illyria l
King Arthur
20
0 / 4 / 0
12,246
471
15,101
25,399
27,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
niceyy
Gilgamesh
18
5 / 8 / 4
12,494
481
11,045
24,698
15,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetAwilixLoki

VS

Bans
Erlang ShenAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BIGGERLORD
Jing Wei
20
12 / 2 / 1
19,252
740
24,560
18,158
8,466
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
DerKerIe
Ao Kuang
20
10 / 2 / 11
15,758
606
25,539
30,972
14,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Plagué
Scylla
19
3 / 5 / 8
13,830
532
18,856
11,767
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 2 / 13
15,090
580
18,763
32,500
47,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Khepri
scoffey19
Khepri
19
2 / 2 / 10
13,568
522
8,086
16,796
21,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
13
Kills
28
30
Deaths
13
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BIGGERLORD
Jing Wei
12
2
1
6.25
W
Ao Kuang
DerKerIe
Ao Kuang
10
2
11
7.75
L
Thoth
Nuqz uwu
Thoth
1
6
4
0.5
W
Scylla
Plagué
Scylla
3
5
8
1.4
L
Cthulhu
Sicarix uwu
Cthulhu
3
5
6
1.2
L
Apollo
4
7
2
0.71
W
1
2
13
3.75
L
King Arthur
l Illyria l
King Arthur
0
4
0
0
L
Gilgamesh
niceyy
Gilgamesh
5
8
4
0.88
W
Khepri
scoffey19
Khepri
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,962
Damage
95,804
116,642
Taken
110,193
85,707
Mitigated
97,157
14,010
Healing
54,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BIGGERLORD
Jing Wei
24,560
21,896
0
9,615
18,158
8,466
6,879
3,908
14,250
0
176,918
W
Ao Kuang
DerKerIe
Ao Kuang
25,539
7,211
0
18,220
30,972
14,608
3,392
4,760
26,212
134,830
0
L
Thoth
Nuqz uwu
Thoth
10,541
494
0
579
16,345
5,038
0
7,343
8,757
96,614
0
W
Scylla
Plagué
Scylla
18,856
1,710
322
1,516
11,767
4,625
1,366
3,323
8,444
104,202
0
L
Cthulhu
Sicarix uwu
Cthulhu
8,894
276
770
2,587
24,527
26,281
0
11,247
12,921
25,614
0
L
Apollo
19,381
11,299
0
5,615
25,673
10,656
0
6,939
18,730
0
118,454
W
18,763
2,741
4,537
17,587
32,500
47,969
960
3,534
28,966
0
105,623
L
King Arthur
l Illyria l
King Arthur
15,101
2,266
0
3,633
25,399
27,907
0
10,966
14,394
0
100,962
L
Gilgamesh
niceyy
Gilgamesh
11,045
3,526
0
826
24,698
15,825
1,116
14,456
10,032
0
81,772
W
Khepri
scoffey19
Khepri
8,086
241
0
3,112
16,796
21,489
350
4,372
11,600
28,219
12,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,896
Gold Earned
77,498
737
Minions Killed
833
0
Camps Cleared
0
2,404,333
Distance Traveled
2,674,393
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
19,252
740
281
11
0
537,418
3
W
Ao Kuang
15,758
606
139
5
0
549,309
3
L
Thoth
12,136
467
192
7
0
472,993
10
W
Scylla
13,830
532
192
7
0
502,105
5
L
Cthulhu
11,280
434
45
2
0
496,050
0
L
Apollo
12,740
490
189
7
0
463,500
5
W
Guan Yu
15,090
580
183
7
0
552,736
2
L
King Arthur
12,246
471
191
7
0
488,530
6
L
Gilgamesh
12,494
481
120
5
0
483,260
3
W
Khepri
13,568
522
38
1
0
532,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role