Player Matchup

He Bo
He Bo
Diamond II
 
He Bo
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Diamond II
 
Yemoja
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond II
KingxAntoine
Cernunnos
Diamond II
Level 130
God Stats
38W - 50L
1,682 SR
Queue Stats
538W - 537L
2,402 MMR
Solo
Fafnir
Fafnir
Masters
Lord Khepri
Fafnir
Masters
Level 159
God Stats
26W - 24L
1,627 SR
Queue Stats
402W - 383L
2,590 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond II
smite8462719444
Tsukuyomi
Diamond II
Level 106
God Stats
11W - 10L
1,690 SR
Queue Stats
102W - 77L
2,401 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,600 SR
2,079 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,536 SR
2,441 MMR
Fenrir
Fenrir
Masters
Big Team Rush
Fenrir
Masters
Level 159
God Stats
6W - 3L
1,471 SR
Queue Stats
271W - 253L
2,376 MMR
Solo
Jing Wei
Jing Wei
Diamond I
Bugle Wizard
Jing Wei
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 309L
2,364 MMR
Solo
Bellona
Bellona
Masters
Phase G
Bellona
Masters
Level 132
God Stats
11W - 2L
1,865 SR
Queue Stats
73W - 47L
2,742 MMR
Solo
Sobek
Sobek
Diamond II
Young Natal
Sobek
Diamond II
Level 145
God Stats
3W - 6L
1,199 SR
Queue Stats
543W - 529L
2,292 MMR
Party 1
Nu Wa
Nu Wa
Diamond I
YoungLexTown
Nu Wa
Diamond I
Level 160
God Stats
33W - 32L
1,643 SR
Queue Stats
491W - 482L
2,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
4
0 / 2 / 0
2,915
583
1,215
2,568
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
1
0 / 1 / 0
2,491
498
0
757
182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
KingxAntoine
Cernunnos
6
1 / 1 / 0
3,463
693
2,191
3,517
657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
3
0 / 0 / 0
2,938
588
388
1,786
627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
smite8462719444
Tsukuyomi
5
1 / 2 / 0
3,341
668
1,824
4,145
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
TyrAtlasBastetPersephone

VS

Bans
CliodhnaLokiShivaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 1
3,971
794
1,190
2,458
700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Bugle Wizard
Jing Wei
6
0 / 1 / 1
3,541
708
1,522
2,757
590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Phase G
Bellona
7
1 / 0 / 0
4,086
817
1,344
2,433
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
1 / 0 / 1
3,559
712
1,502
2,827
1,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

6
1 / 0 / 3
3,875
775
2,446
1,708
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
6
6
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
0
0
L
Yemoja
 
Yemoja
0
1
0
0
W
3
1
1
3.5
W
Jing Wei
Bugle Wizard
Jing Wei
0
1
1
0.5
L
Cernunnos
KingxAntoine
Cernunnos
1
1
0
1
L
Fafnir
0
0
0
0
W
Bellona
Phase G
Bellona
1
0
0
1
W
1
0
1
1.5
W
1
0
3
2.5
L
Tsukuyomi
smite8462719444
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,618
Damage
8,004
12,773
Taken
12,183
2,919
Mitigated
4,047
4,435
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,215
43
0
220
2,568
479
0
434
2,056
8,308
0
L
Yemoja
 
Yemoja
0
0
0
0
757
182
0
128
589
0
0
W
1,190
289
0
90
2,458
700
0
0
2,458
0
14,021
W
Jing Wei
Bugle Wizard
Jing Wei
1,522
1,374
0
1,100
2,757
590
0
222
2,535
0
13,825
L
Cernunnos
KingxAntoine
Cernunnos
2,191
671
0
1,401
3,517
657
0
764
2,689
0
15,142
L
Fafnir
388
27
325
783
1,786
627
0
626
1,080
1,720
0
W
Bellona
Phase G
Bellona
1,344
492
0
1,491
2,433
1,290
0
956
1,477
0
19,449
W
1,502
291
528
1,231
2,827
1,135
184
166
2,661
5,636
0
W
2,446
329
0
455
1,708
332
525
259
1,449
17,438
0
L
Tsukuyomi
smite8462719444
Tsukuyomi
1,824
900
0
1,706
4,145
974
0
1,606
2,411
0
11,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,148
Gold Earned
19,032
73
Minions Killed
166
0
Camps Cleared
0
356,993
Distance Traveled
499,433
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
2,915
583
17
3
0
90,715
0
L
Yemoja
2,491
498
0
0
0
32,876
0
W
Fenrir
3,971
794
30
6
0
118,434
0
W
Jing Wei
3,541
708
34
7
0
85,150
1
L
Cernunnos
3,463
693
29
6
0
78,753
0
L
Fafnir
2,938
588
6
1
0
50,977
1
W
Bellona
4,086
817
56
11
0
105,903
0
W
Sobek
3,559
712
10
2
0
96,708
1
W
Nu Wa
3,875
775
36
7
0
93,238
2
L
Tsukuyomi
3,341
668
21
4
0
103,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role