Player Matchup

Cerberus
Cerberus
DR4K0_MXM
Cerberus
Level 28
God Stats
11W - 7L
1,586 SR
Queue Stats
31W - 34L
1,442 Elo+
Party 2
Charybdis
Charybdis
KillPhat
Charybdis
Level 123
God Stats
0W - 4L
1,147 SR
Queue Stats
158W - 165L
1,494 Elo+
Party 2
Shiva
Shiva
Rocacho_14
Shiva
Level 66
God Stats
0W - 3L
1,122 SR
Queue Stats
52W - 77L
1,362 Elo+
Party 1
Janus
Janus
TiagoBaiYT
Janus
Level 29
God Stats
7W - 16L
1,324 SR
Queue Stats
28W - 77L
1,261 Elo+
Party 1
Mercury
Mercury
papovich_11
Mercury
Level 44
God Stats
1W - 5L
1,237 SR
Queue Stats
43W - 89L
1,300 Elo+
Party 1
Team Averages
Level 58
1,283 SR
1,372 Elo+

VS

Team Averages
Level 67
1,587 SR
1,395 Elo+
Heimdallr
Heimdallr
LoopyGourmand
Heimdallr
Level 124
God Stats
9W - 8L
1,414 SR
Queue Stats
157W - 237L
1,378 Elo+
Party 3
Yu Huang
Yu Huang
Panchovich69
Yu Huang
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 42L
1,379 Elo+
Party 3
Ao Kuang
Ao Kuang
SG-AleZin-
Ao Kuang
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 107L
1,379 Elo+
Solo
Sylvanus
Sylvanus
brugiuliani23
Sylvanus
Level 44
God Stats
5W - 1L
1,718 SR
Queue Stats
53W - 70L
1,390 Elo+
Solo
Nike
Nike
xberserker1730
Nike
Level 68
God Stats
6W - 3L
1,805 SR
Queue Stats
87W - 93L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DR4K0_MXM
Cerberus
11
0 / 3 / 2
7,585
379
3,601
9,242
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
KillPhat
Charybdis
14
2 / 6 / 1
8,645
432
10,678
16,524
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
16
1 / 3 / 3
10,066
503
8,507
11,020
10,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
13
5 / 7 / 1
9,082
454
12,795
10,810
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
papovich_11
Mercury
13
1 / 5 / 1
8,086
404
3,136
12,845
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LoopyGourmand
Heimdallr
14
3 / 0 / 4
8,797
440
4,452
7,099
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Panchovich69
Yu Huang
19
8 / 1 / 3
11,888
594
10,540
9,774
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SG-AleZin-
Ao Kuang
17
7 / 2 / 3
10,486
524
9,151
18,807
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
brugiuliani23
Sylvanus
14
3 / 4 / 5
9,027
451
7,627
14,954
12,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 3 / 3
10,358
518
7,240
13,580
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
24
24
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DR4K0_MXM
Cerberus
0
3
2
0.33
L
Charybdis
KillPhat
Charybdis
2
6
1
0.42
W
Heimdallr
LoopyGourmand
Heimdallr
3
0
4
5
W
Yu Huang
Panchovich69
Yu Huang
8
1
3
9.5
L
Shiva
1
3
3
0.83
W
Ao Kuang
SG-AleZin-
Ao Kuang
7
2
3
4.25
L
Janus
5
7
1
0.79
W
Sylvanus
brugiuliani23
Sylvanus
3
4
5
1.38
L
Mercury
papovich_11
Mercury
1
5
1
0.3
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,717
Damage
39,010
60,441
Taken
64,214
27,699
Mitigated
33,217
10,925
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DR4K0_MXM
Cerberus
3,601
140
0
1,893
9,242
6,593
0
4,424
4,734
23,623
2,782
L
Charybdis
KillPhat
Charybdis
10,678
5,549
0
5,901
16,524
4,008
0
7,234
9,152
0
67,445
W
Heimdallr
LoopyGourmand
Heimdallr
4,452
2,474
0
3,036
7,099
2,531
433
165
6,934
0
42,271
W
Yu Huang
Panchovich69
Yu Huang
10,540
774
0
2,432
9,774
3,739
123
5,217
4,522
83,182
0
L
Shiva
8,507
1,841
225
1,454
11,020
10,119
332
2,780
7,702
0
63,661
W
Ao Kuang
SG-AleZin-
Ao Kuang
9,151
2,715
0
11,267
18,807
6,177
197
4,701
14,007
69,322
0
L
Janus
12,795
831
0
1,066
10,810
2,768
0
6,916
3,423
49,388
0
W
Sylvanus
brugiuliani23
Sylvanus
7,627
2,938
339
2,095
14,954
12,251
174
3,903
11,051
37,168
10,197
L
Mercury
papovich_11
Mercury
3,136
2,179
0
386
12,845
4,211
0
5,133
7,527
0
48,967
W
7,240
772
0
2,108
13,580
8,519
342
2,410
10,634
4,909
59,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,464
Gold Earned
50,556
453
Minions Killed
563
0
Camps Cleared
0
1,771,110
Distance Traveled
1,831,379
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,585
379
49
2
0
323,637
1
L
Charybdis
8,645
432
107
5
0
304,794
1
W
Heimdallr
8,797
440
65
3
0
284,864
1
W
Yu Huang
11,888
594
168
8
0
382,726
6
L
Shiva
10,066
503
127
6
0
350,058
5
W
Ao Kuang
10,486
524
115
6
0
411,266
1
L
Janus
9,082
454
84
4
0
376,460
0
W
Sylvanus
9,027
451
84
4
0
342,435
0
L
Mercury
8,086
404
86
4
0
416,161
0
W
Nike
10,358
518
131
7
0
410,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role