Player Matchup

Hera
Hera
BlackheaRT3024
Hera
Level 75
God Stats
2W - 2L
1,474 SR
Queue Stats
16W - 25L
1,326 Elo+
Party 1
Yemoja
Yemoja
CringeSoyBoy
Yemoja
Level 49
God Stats
2W - 5L
1,148 SR
Queue Stats
16W - 27L
1,326 Elo+
Party 1
Rama
Rama
DXC3
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,417 Elo+
Party 3
Skadi
Skadi
NickiePooo
Skadi
Level 26
God Stats
3W - 2L
1,402 SR
Queue Stats
7W - 4L
1,672 Elo+
Party 3
Gilgamesh
Gilgamesh
xFlipapinoTV
Gilgamesh
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,607 Elo+
Party 3
Team Averages
Level 58
1,405 SR
1,470 Elo+

VS

Team Averages
Level 36
1,429 SR
1,331 Elo+
Ra
Ra
TorreI
Ra
Level 46
God Stats
1W - 5L
1,201 SR
Queue Stats
8W - 27L
1,258 Elo+
Party 2
Yu Huang
Yu Huang
UND3AD M0NK3Y5
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,280 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
X1Resurection1X
Morgan Le Fay
Level 45
God Stats
13W - 13L
1,638 SR
Queue Stats
60W - 80L
1,372 Elo+
Solo
Chiron
Chiron
skofgar
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,446 Elo+
Solo
Zeus
Zeus
surgingmists
Zeus
Level 18
God Stats
0W - 2L
1,309 SR
Queue Stats
7W - 23L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 12
13,204
1,320
24,960
10,666
3,624
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
17
2 / 5 / 13
10,523
1,052
5,476
13,773
5,624
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
DXC3
Rama
17
2 / 3 / 10
11,234
1,123
4,620
10,805
5,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
18
8 / 2 / 13
12,628
1,263
13,683
11,257
3,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xFlipapinoTV
Gilgamesh
18
7 / 2 / 13
12,582
1,258
13,512
14,379
12,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

232

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
6 / 6 / 5
11,871
1,187
14,887
12,638
4,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
16
1 / 2 / 7
10,342
1,034
6,166
8,070
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
X1Resurection1X
Morgan Le Fay
16
2 / 8 / 6
10,826
1,083
9,165
16,582
6,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
skofgar
Chiron
16
1 / 5 / 5
9,874
987
5,530
13,251
4,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 7 / 6
11,524
1,152
20,369
14,773
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
28
Kills
14
14
Deaths
28
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
W
Yemoja
2
5
13
1.7
W
Rama
DXC3
Rama
2
3
10
2.33
W
Skadi
8
2
13
7.25
L
Ra
6
6
5
1.42
L
Yu Huang
1
2
7
2.25
L
Morgan Le Fay
X1Resurection1X
Morgan Le Fay
2
8
6
0.63
L
Chiron
skofgar
Chiron
1
5
5
0.7
L
4
7
6
1
W
Gilgamesh
xFlipapinoTV
Gilgamesh
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,251
Damage
56,117
60,880
Taken
65,314
31,050
Mitigated
22,904
11,197
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,960
3,043
295
947
10,666
3,624
0
9,014
1,652
51,371
0
W
Yemoja
5,476
944
3,938
2,403
13,773
5,624
0
12,143
1,630
13,819
0
W
Rama
DXC3
Rama
4,620
2,749
831
1,421
10,805
5,585
0
8,307
2,498
0
29,865
W
Skadi
13,683
6,811
0
48
11,257
3,563
0
9,841
1,416
0
29,065
L
Ra
14,887
366
924
1,575
12,638
4,655
0
7,736
4,766
42,986
0
L
Yu Huang
6,166
1,001
0
0
8,070
2,910
0
3,303
4,696
24,115
0
L
Morgan Le Fay
X1Resurection1X
Morgan Le Fay
9,165
1,128
301
1,100
16,582
6,101
0
8,230
8,267
25,168
0
L
Chiron
skofgar
Chiron
5,530
1,131
1,004
1,266
13,251
4,670
0
5,948
7,184
0
15,982
L
20,369
3,356
0
710
14,773
4,568
0
5,211
9,425
37,427
0
W
Gilgamesh
xFlipapinoTV
Gilgamesh
13,512
5,564
0
1,314
14,379
12,654
0
11,282
3,097
0
32,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,171
Gold Earned
54,437
211
Minions Killed
169
12
Camps Cleared
6
973,165
Distance Traveled
934,092
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,204
1,320
57
6
0
224,858
0
W
Yemoja
10,523
1,052
18
2
2
177,268
0
W
Rama
11,234
1,123
61
6
0
186,800
0
W
Skadi
12,628
1,263
42
4
1
184,259
0
L
Ra
11,871
1,187
64
6
3
199,942
0
L
Yu Huang
10,342
1,034
41
4
0
189,414
0
L
Morgan Le Fay
10,826
1,083
27
3
1
183,736
1
L
Chiron
9,874
987
19
2
1
180,380
0
L
Zeus
11,524
1,152
18
2
1
180,620
0
W
Gilgamesh
12,582
1,258
33
3
9
199,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role