Player Matchup

Jormungandr
Jormungandr
Silver III
ChangeName92134
Jormungandr
Silver III
Level 118
God Stats
4W - 2L
1,651 SR
Queue Stats
246W - 242L
1,043 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
DougyFresh03
Gilgamesh
Silver II
Level 143
God Stats
12W - 15L
1,604 SR
Queue Stats
527W - 550L
1,069 MMR
Solo
Artemis
Artemis
Silver IV
KING GAY BOY
Artemis
Silver IV
Level 89
God Stats
1W - 1L
1,423 SR
Queue Stats
21W - 36L
899 MMR
Party 2
Serqet
Serqet
Silver I
Nova_of_Night
Serqet
Silver I
Level 109
God Stats
36W - 36L
1,447 SR
Queue Stats
177W - 200L
1,084 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
SincerelyFelii
Baron Samedi
Silver II
Level 68
God Stats
2W - 4L
1,333 SR
Queue Stats
240W - 255L
1,049 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,492 SR
1,029 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,628 SR
1,039 MMR
Janus
Janus
Silver V
CharElMistico
Janus
Silver V
Level 95
God Stats
5W - 7L
1,500 SR
Queue Stats
115W - 130L
693 MMR
Solo
Neith
Neith
Silver I
EnVy_RoMani
Neith
Silver I
Level 68
God Stats
1W - 2L
1,717 SR
Queue Stats
23W - 34L
1,198 MMR
Solo
Bacchus
Bacchus
Silver III
Krios36
Bacchus
Silver III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 79L
917 MMR
Party 1
Cliodhna
Cliodhna
Silver II
Trewhey96
Cliodhna
Silver II
Level 99
God Stats
0W - 1L
1,491 SR
Queue Stats
9W - 17L
1,232 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze V
Vacuras
Ratatoskr
Bronze V
Level 68
God Stats
0W - 1L
1,930 SR
Queue Stats
29W - 39L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChangeName92134
Jormungandr
20
7 / 3 / 14
14,494
537
21,529
22,939
23,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
DougyFresh03
Gilgamesh
20
5 / 3 / 9
13,825
512
16,415
21,890
24,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
KING GAY BOY
Artemis
20
3 / 4 / 11
13,339
494
17,953
15,617
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
10 / 2 / 9
15,024
556
16,922
21,638
9,126
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SincerelyFelii
Baron Samedi
20
9 / 10 / 8
14,620
541
16,990
23,120
9,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasKaliShivaCthulhu

VS

Bans
BastetZeusSylvanusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 3
13,342
494
14,268
19,036
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 7 / 2
13,317
493
10,776
17,754
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Krios36
Bacchus
18
2 / 7 / 10
11,917
441
12,096
30,981
42,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Trewhey96
Cliodhna
20
3 / 5 / 7
13,279
492
22,231
25,541
17,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
Vacuras
Ratatoskr
20
5 / 6 / 9
13,453
498
12,387
21,508
8,678
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
34
Kills
22
22
Deaths
34
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChangeName92134
Jormungandr
7
3
14
4.67
L
7
9
3
0.94
W
Gilgamesh
DougyFresh03
Gilgamesh
5
3
9
3.17
L
5
7
2
0.86
W
Artemis
KING GAY BOY
Artemis
3
4
11
2.13
L
Bacchus
Krios36
Bacchus
2
7
10
1
W
10
2
9
7.25
W
Baron Samedi
SincerelyFelii
Baron Samedi
9
10
8
1.3
L
Cliodhna
Trewhey96
Cliodhna
3
5
7
1.3
L
Ratatoskr
Vacuras
Ratatoskr
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,809
Damage
71,758
105,204
Taken
114,820
72,749
Mitigated
82,418
30,651
Healing
24,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChangeName92134
Jormungandr
21,529
7,487
690
3,447
22,939
23,415
822
8,807
14,132
88,586
3,047
L
14,268
1,284
0
2,411
19,036
6,695
138
9,343
9,161
98,937
0
W
Gilgamesh
DougyFresh03
Gilgamesh
16,415
3,194
0
3,858
21,890
24,471
1,650
4,120
17,770
4,734
71,149
L
10,776
3,200
0
5,353
17,754
6,869
1,062
6,589
10,451
0
89,986
W
Artemis
KING GAY BOY
Artemis
17,953
7,259
1,512
3,279
15,617
5,875
3,120
2,976
12,641
0
91,498
L
Bacchus
Krios36
Bacchus
12,096
2,217
336
5,086
30,981
42,363
494
13,286
17,037
40,557
0
W
16,922
5,272
0
9,396
21,638
9,126
0
4,271
17,367
0
123,932
W
Baron Samedi
SincerelyFelii
Baron Samedi
16,990
712
2,789
5,680
23,120
9,862
2,320
8,804
14,316
88,096
0
L
Cliodhna
Trewhey96
Cliodhna
22,231
1,561
0
10,027
25,541
17,813
0
4,852
19,171
0
104,963
L
Ratatoskr
Vacuras
Ratatoskr
12,387
2,339
0
1,678
21,508
8,678
0
4,529
16,292
0
102,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,302
Gold Earned
65,308
677
Minions Killed
686
0
Camps Cleared
0
2,503,339
Distance Traveled
2,499,195
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,494
537
147
5
0
496,721
0
L
Janus
13,342
494
161
6
0
456,844
3
W
Gilgamesh
13,825
512
136
5
0
531,050
4
L
Neith
13,317
493
154
6
0
462,772
1
W
Artemis
13,339
494
115
4
0
467,422
3
L
Bacchus
11,917
441
42
2
0
479,320
4
W
Serqet
15,024
556
154
6
0
570,046
2
W
Baron Samedi
14,620
541
125
5
0
438,100
8
L
Cliodhna
13,279
492
175
6
0
572,708
3
L
Ratatoskr
13,453
498
154
6
0
527,551
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role