Player Matchup

Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
AJSrxZ
Bellona
Bronze III
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
58W - 53L
1,400 MMR
Party 1
Zeus
Zeus
Bronze III
dankheady
Zeus
Bronze III
Level 38
God Stats
3W - 2L
1,476 SR
Queue Stats
3W - 7L
1,312 MMR
Solo
Hou Yi
Hou Yi
Silver I
vnoxu
Hou Yi
Silver I
Level 107
God Stats
7W - 6L
1,592 SR
Queue Stats
86W - 91L
1,220 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,514 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,506 SR
1,356 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver V
DeeperDishPizza
Hel
Silver V
Level 100
God Stats
0W - 2L
1,261 SR
Queue Stats
168W - 176L
1,251 MMR
Party 2
Atlas
Atlas
Gold V
ForSureRightOnDL
Atlas
Gold V
Level 101
God Stats
20W - 18L
1,707 SR
Queue Stats
558W - 573L
1,286 MMR
Solo
Ullr
Ullr
Silver I
PapaKoolio
Ullr
Silver I
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 121L
1,430 MMR
Party 2
Mulan
Mulan
Gold IV
ProfessorMidas
Mulan
Gold IV
Level 115
God Stats
18W - 18L
1,563 SR
Queue Stats
253W - 249L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 2 / 8
8,904
636
6,888
9,501
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
 
Hercules
14
3 / 2 / 1
8,360
597
4,659
9,846
4,098
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
AJSrxZ
Bellona
15
10 / 1 / 5
9,425
673
15,102
10,475
10,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
13
3 / 1 / 3
8,086
578
4,360
3,866
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
vnoxu
Hou Yi
16
5 / 2 / 2
9,584
685
5,323
9,509
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
ArtioAresThothCliodhna

VS

Bans
CharybdisShivaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 7 / 3
6,627
473
3,080
11,099
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 8 / 1
7,296
521
3,812
10,467
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 3
6,032
431
3,524
10,747
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 1
7,214
515
7,397
9,423
2,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,801
414
2,887
6,900
3,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
26
Kills
7
8
Deaths
26
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
8
4.5
W
Hercules
 
Hercules
3
2
1
1.75
L
Awilix
 
Awilix
1
7
3
0.36
W
Bellona
AJSrxZ
Bellona
10
1
5
12.5
L
2
8
1
0.31
L
1
3
3
0.83
L
3
6
1
0.58
L
0
2
1
0.25
W
Zeus
3
1
3
4.5
W
Hou Yi
vnoxu
Hou Yi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,332
Damage
20,700
43,197
Taken
48,636
22,499
Mitigated
20,144
12,956
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,888
2,703
0
2,100
9,501
3,991
0
1,187
8,314
0
66,154
W
Hercules
 
Hercules
4,659
2,603
0
2,581
9,846
4,098
601
1,154
8,692
0
40,400
L
Awilix
 
Awilix
3,080
1,477
0
1,788
11,099
3,174
0
1,058
10,041
0
31,110
W
Bellona
AJSrxZ
Bellona
15,102
8,033
0
3,830
10,475
10,554
0
2,933
7,542
0
60,257
L
3,812
135
139
2,496
10,467
3,685
0
1,397
9,070
38,129
0
L
3,524
1,629
0
1,450
10,747
7,076
0
1,905
8,842
11,433
0
L
7,397
2,631
0
472
9,423
2,555
0
0
9,423
0
45,292
L
2,887
490
0
2,097
6,900
3,654
0
0
6,900
0
25,672
W
Zeus
4,360
416
0
176
3,866
1,005
388
1,191
2,675
46,480
0
W
Hou Yi
vnoxu
Hou Yi
5,323
2,721
0
4,269
9,509
2,851
1,058
871
8,638
0
67,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,359
Gold Earned
32,970
508
Minions Killed
294
0
Camps Cleared
0
1,446,842
Distance Traveled
1,262,097
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,904
636
89
6
0
288,382
6
W
Hercules
8,360
597
82
6
0
286,025
4
L
Awilix
6,627
473
67
5
0
284,111
7
W
Bellona
9,425
673
117
8
0
325,364
2
L
Hel
7,296
521
73
5
0
233,335
2
L
Atlas
6,032
431
14
1
0
250,840
3
L
Ullr
7,214
515
79
6
0
258,806
1
L
Mulan
5,801
414
61
4
0
235,005
5
W
Zeus
8,086
578
93
7
0
293,154
6
W
Hou Yi
9,584
685
127
9
0
253,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role