Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AllTronCat
Chiron
Level 108
God Stats
5W - 1L
1,609 SR
Queue Stats
75W - 70L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
KillerBlue3258
Hun Batz
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 325L
1,311 Elo+
Solo
Ares
Ares
TheOmegaKage
Ares
Level 66
God Stats
11W - 8L
1,468 SR
Queue Stats
130W - 130L
1,529 Elo+
Party 1
Team Averages
Level 89
1,515 SR
1,463 Elo+

VS

Team Averages
Level 73
1,402 SR
1,403 Elo+
Zeus
Zeus
 
Zeus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Wavy_jayy
Skadi
Level 45
God Stats
0W - 2L
1,185 SR
Queue Stats
34W - 45L
1,330 Elo+
Solo
Chaac
Chaac
t8kitIndafAce
Chaac
Level 42
God Stats
6W - 5L
1,395 SR
Queue Stats
81W - 86L
1,385 Elo+
Party 2
Susano
Susano
xDJ KGFx
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 118L
1,400 Elo+
Party 2
Ymir
Ymir
xJELLY KGFx
Ymir
Level 56
God Stats
5W - 6L
1,431 SR
Queue Stats
147W - 160L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
8 / 1 / 0
7,676
698
10,737
9,354
4,247
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
 
Sol
10
1 / 3 / 1
5,943
540
2,742
5,835
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
AllTronCat
Chiron
10
3 / 0 / 0
5,856
532
8,202
6,231
1,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
12
2 / 2 / 1
6,540
595
2,125
7,391
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 2
5,714
519
6,162
7,193
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
3 / 3 / 0
5,895
536
3,304
5,351
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Wavy_jayy
Skadi
9
0 / 2 / 1
5,028
457
4,701
6,947
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 0
5,716
520
3,657
9,477
2,351
Susano
xDJ KGFx
Susano
10
0 / 3 / 1
5,888
535
4,104
8,253
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,620
511
3,628
10,649
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
14
Kills
4
6
Deaths
14
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
0
8
W
Sol
 
Sol
1
3
1
0.5
L
Zeus
 
Zeus
3
3
0
1
W
Chiron
AllTronCat
Chiron
3
0
0
3
W
Hun Batz
2
2
1
1.25
W
0
0
2
1
L
Skadi
Wavy_jayy
Skadi
0
2
1
0.25
L
1
5
0
0.2
L
Susano
xDJ KGFx
Susano
0
3
1
0.17
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,968
Damage
19,394
36,004
Taken
40,677
15,151
Mitigated
12,183
12,058
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,737
3,816
0
800
9,354
4,247
374
0
9,354
0
40,033
W
Sol
 
Sol
2,742
877
41
1,712
5,835
1,501
185
2,954
2,881
25,289
0
L
Zeus
 
Zeus
3,304
384
0
500
5,351
1,231
0
2,244
2,903
28,129
0
W
Chiron
AllTronCat
Chiron
8,202
2,243
811
2,899
6,231
1,972
240
1,706
4,525
0
31,769
W
Hun Batz
2,125
416
0
2,652
7,391
2,421
161
350
7,041
0
35,291
W
6,162
358
306
2,837
7,193
5,010
69
1,922
5,271
18,665
0
L
Skadi
Wavy_jayy
Skadi
4,701
2,127
0
1,900
6,947
1,638
0
1,538
5,409
0
27,453
L
3,657
1,013
0
1,460
9,477
2,351
0
0
9,477
0
16,899
L
Susano
xDJ KGFx
Susano
4,104
740
0
3,462
8,253
2,164
0
591
7,582
0
31,007
L
3,628
400
200
5,068
10,649
4,799
0
4,247
6,402
17,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
28,147
306
Minions Killed
251
0
Camps Cleared
0
1,113,846
Distance Traveled
1,041,963
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,676
698
78
7
0
228,308
0
W
Sol
5,943
540
57
5
0
199,632
1
L
Zeus
5,895
536
54
5
0
178,738
0
W
Chiron
5,856
532
55
5
0
208,674
0
W
Hun Batz
6,540
595
86
8
0
264,003
0
W
Ares
5,714
519
30
3
0
213,229
0
L
Skadi
5,028
457
51
5
0
217,344
0
L
Chaac
5,716
520
41
4
0
195,843
2
L
Susano
5,888
535
80
7
0
253,335
1
L
Ymir
5,620
511
25
2
0
196,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role