Player Matchup

Ares
Ares
Masters
 
Ares
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Arachne
Arachne
Masters
Fertilebasher
Arachne
Masters
Level 142
God Stats
4W - 5L
1,779 SR
Queue Stats
222W - 205L
2,848 MMR
Solo
Merlin
Merlin
Grandmaster
Rımuru
Merlin
Grandmaster
Level 157
God Stats
15W - 7L
1,761 SR
Queue Stats
333W - 165L
3,357 MMR
Solo
Vamana
Vamana
Masters
TTV_La13catorce
Vamana
Masters
Level 105
God Stats
5W - 2L
1,671 SR
Queue Stats
149W - 121L
2,815 MMR
Solo
Hou Yi
Hou Yi
Grandmaster
ZeeVoTron
Hou Yi
Grandmaster
Level 160
God Stats
14W - 9L
1,923 SR
Queue Stats
134W - 63L
3,239 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 144
1,727 SR
2,752 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 97
1,808 SR
3,081 MMR
Sun Wukong
Sun Wukong
Masters
Bùttlover
Sun Wukong
Masters
Level 68
God Stats
3W - 2L
1,762 SR
Queue Stats
100W - 56L
3,264 MMR
Party 1
Eset
Eset
Masters
JulioElMatador32
Eset
Masters
Level 111
God Stats
3W - 1L
1,897 SR
Queue Stats
109W - 99L
2,808 MMR
Solo
Apollo
Apollo
Masters
MΘmmy
Apollo
Masters
Level 78
God Stats
3W - 0L
1,893 SR
Queue Stats
75W - 29L
3,146 MMR
Party 2
Bacchus
Bacchus
Diamond I
Tengσku
Bacchus
Diamond I
Level 125
God Stats
1W - 0L
1,838 SR
Queue Stats
111W - 49L
2,942 MMR
Party 2
Susano
Susano
Masters
Yamagucci8153
Susano
Masters
Level 102
God Stats
36W - 28L
1,652 SR
Queue Stats
457W - 278L
3,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 3 / 8
8,615
479
7,349
15,739
17,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
13
0 / 8 / 2
7,742
430
4,602
16,951
8,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Rımuru
Merlin
17
6 / 1 / 3
10,777
599
15,378
7,641
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 6 / 1
8,734
485
8,261
18,885
15,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
ZeeVoTron
Hou Yi
17
4 / 5 / 2
10,892
605
9,372
13,443
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AchillesBellonaKaliPersephone

VS

Bans
BastetCliodhnaLokiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bùttlover
Sun Wukong
18
5 / 1 / 5
12,015
668
13,933
19,773
19,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
4 / 4 / 7
9,965
554
14,345
13,024
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
MΘmmy
Apollo
19
6 / 0 / 7
11,809
656
15,276
14,863
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Tengσku
Bacchus
14
3 / 4 / 8
9,733
541
6,016
14,476
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 2 / 1
10,861
603
4,791
8,955
3,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
22
23
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
8
1.67
W
Sun Wukong
Bùttlover
Sun Wukong
5
1
5
7.5
L
Arachne
0
8
2
0.13
W
4
4
7
1.88
W
Apollo
MΘmmy
Apollo
6
0
7
9.5
L
Merlin
Rımuru
Merlin
6
1
3
7.5
L
0
6
1
0.08
W
Bacchus
Tengσku
Bacchus
3
4
8
1.75
W
4
2
1
2.25
L
Hou Yi
ZeeVoTron
Hou Yi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,962
Damage
54,361
72,659
Taken
71,091
49,945
Mitigated
45,997
17,411
Healing
25,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,349
744
0
3,181
15,739
17,461
0
5,059
10,680
25,220
5,246
W
Sun Wukong
Bùttlover
Sun Wukong
13,933
2,402
0
11,785
19,773
19,514
291
2,719
16,932
0
89,233
L
Arachne
4,602
3,070
0
3,078
16,951
8,825
0
4,449
12,502
0
51,433
W
14,345
530
152
1,788
13,024
4,962
0
5,556
7,215
69,988
900
W
Apollo
MΘmmy
Apollo
15,276
11,114
0
9,921
14,863
6,099
3,540
2,125
12,710
0
117,946
L
Merlin
Rımuru
Merlin
15,378
295
109
1,550
7,641
3,788
0
2,556
5,085
82,920
0
L
8,261
3,531
0
4,933
18,885
15,037
0
4,009
14,876
0
63,219
W
Bacchus
Tengσku
Bacchus
6,016
859
0
1,837
14,476
12,260
0
6,569
7,688
23,020
0
W
4,791
951
0
277
8,955
3,162
90
4,445
4,292
0
83,240
L
Hou Yi
ZeeVoTron
Hou Yi
9,372
5,167
0
4,560
13,443
4,834
0
3,928
9,515
0
89,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,760
Gold Earned
54,383
603
Minions Killed
715
0
Camps Cleared
0
1,863,247
Distance Traveled
1,977,325
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,615
479
35
2
0
382,067
3
W
Sun Wukong
12,015
668
190
11
0
426,698
4
L
Arachne
7,742
430
90
5
0
382,072
5
W
Eset
9,965
554
109
6
0
398,761
5
W
Apollo
11,809
656
201
11
0
369,163
9
L
Merlin
10,777
599
173
10
0
407,469
11
L
Vamana
8,734
485
125
7
0
381,725
7
W
Bacchus
9,733
541
31
2
0
365,987
10
W
Susano
10,861
603
184
10
0
416,716
2
L
Hou Yi
10,892
605
180
10
0
309,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role