Player Matchup

Nemesis
Nemesis
Boondega
Nemesis
Level 23
God Stats
30W - 20L
1,501 SR
Queue Stats
47W - 40L
1,399 Elo+
Party 2
Neith
Neith
TroupeTrumpet
Neith
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,453 Elo+
Party 2
Ymir
Ymir
maldenaro
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,373 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,409 Elo+

VS

Team Averages
Level 52
1,485 SR
1,423 Elo+
King Arthur
King Arthur
Blaystor
King Arthur
Level 64
God Stats
34W - 54L
1,486 SR
Queue Stats
126W - 137L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
DeviousShapplez_
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 157L
1,375 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
spero_lumine
Ah Muzen Cab
Level 64
God Stats
5W - 8L
1,470 SR
Queue Stats
357W - 395L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boondega
Nemesis
15
7 / 5 / 6
11,550
679
8,416
12,185
4,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 1 / 7
13,464
792
21,507
10,775
3,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
1 / 1 / 13
11,221
660
9,982
15,105
16,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blaystor
King Arthur
14
2 / 6 / 3
9,910
583
6,912
18,075
16,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 8 / 4
9,263
545
3,829
14,168
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
spero_lumine
Ah Muzen Cab
17
5 / 1 / 2
11,352
668
19,360
13,638
4,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
7
7
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blaystor
King Arthur
2
6
3
0.58
W
Nemesis
Boondega
Nemesis
7
5
6
2
L
0
8
4
0.25
W
7
1
7
10.5
W
Ymir
1
1
13
7.5
L
Ah Muzen Cab
spero_lumine
Ah Muzen Cab
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,905
Damage
30,101
38,065
Taken
45,881
25,030
Mitigated
25,705
9,004
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blaystor
King Arthur
6,912
500
192
2,940
18,075
16,528
0
4,061
14,014
0
21,140
W
Nemesis
Boondega
Nemesis
8,416
3,777
0
2,412
12,185
4,508
200
1,373
10,812
0
18,979
L
3,829
1,218
417
2,409
14,168
4,501
0
3,576
10,592
13,173
2,581
W
21,507
8,521
0
4,464
10,775
3,942
2,103
347
10,428
0
88,766
W
Ymir
9,982
1,521
696
1,432
15,105
16,580
132
2,106
12,999
23,250
0
L
Ah Muzen Cab
spero_lumine
Ah Muzen Cab
19,360
8,738
0
6,330
13,638
4,676
0
2,885
10,753
0
66,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
30,525
237
Minions Killed
175
6
Camps Cleared
7
896,273
Distance Traveled
887,855
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,910
583
18
1
2
295,880
0
W
Nemesis
11,550
679
28
2
2
292,918
0
L
Ao Kuang
9,263
545
23
1
3
252,312
2
W
Neith
13,464
792
178
10
4
296,179
6
W
Ymir
11,221
660
31
2
0
307,176
2
L
Ah Muzen Cab
11,352
668
134
8
2
339,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role