Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
TacitSword
Susano
Level 124
God Stats
5W - 0L
2,053 SR
Queue Stats
75W - 20L
1,853 Elo+
Party 1
Merlin
Merlin
sewshe
Merlin
Level 154
God Stats
2W - 2L
1,516 SR
Queue Stats
86W - 31L
1,797 Elo+
Party 1
Team Averages
Level 108
1,689 SR
1,717 Elo+

VS

Team Averages
Level 123
1,335 SR
1,566 Elo+
Ravana
Ravana
ItsSoupTime
Ravana
Level 123
God Stats
0W - 2L
1,287 SR
Queue Stats
51W - 58L
1,572 Elo+
Party 2
Chernobog
Chernobog
QuiteAChunkyLad
Chernobog
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,617 Elo+
Party 2
Ra
Ra
hmigsss
Ra
Level 125
God Stats
1W - 1L
1,218 SR
Queue Stats
33W - 50L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
2 / 1 / 12
12,993
722
6,454
14,586
22,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
TacitSword
Susano
16
3 / 1 / 10
11,512
640
9,593
13,556
8,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
sewshe
Merlin
20
9 / 0 / 5
13,607
756
16,187
9,656
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 6 / 0
10,378
577
7,245
12,408
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
QuiteAChunkyLad
Chernobog
14
0 / 3 / 2
10,259
570
9,841
10,439
2,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 2
10,543
586
10,317
11,842
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
12
8
L
Ravana
2
6
0
0.33
L
Chernobog
QuiteAChunkyLad
Chernobog
0
3
2
0.33
W
Susano
TacitSword
Susano
3
1
10
8
L
0
5
2
0.2
W
Merlin
sewshe
Merlin
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,234
Damage
27,403
37,798
Taken
34,689
36,816
Mitigated
10,471
9,934
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,454
612
0
4,226
14,586
22,886
519
3,387
11,199
14,667
0
L
Ravana
7,245
1,131
0
1,900
12,408
4,705
0
8,107
4,301
0
27,793
L
Chernobog
QuiteAChunkyLad
Chernobog
9,841
4,127
0
739
10,439
2,805
0
7,175
3,264
0
42,366
W
Susano
TacitSword
Susano
9,593
420
0
2,102
13,556
8,665
1,037
5,448
8,108
0
22,291
L
10,317
228
366
814
11,842
2,961
0
7,697
4,145
45,368
0
W
Merlin
sewshe
Merlin
16,187
387
0
3,606
9,656
5,265
945
2,004
7,652
110,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
31,180
229
Minions Killed
201
11
Camps Cleared
5
1,036,770
Distance Traveled
916,556
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,993
722
20
1
1
344,726
0
L
Ravana
10,378
577
39
2
1
302,077
6
L
Chernobog
10,259
570
73
4
2
320,785
5
W
Susano
11,512
640
23
1
0
360,329
4
L
Ra
10,543
586
89
5
2
293,694
9
W
Merlin
13,607
756
186
10
10
331,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role