Player Matchup

Charybdis
Charybdis
Dragon-man345
Charybdis
Level 82
God Stats
3W - 7L
1,528 SR
Queue Stats
9W - 20L
1,205 Elo+
Party 1
Ao Kuang
Ao Kuang
DragonBaby012
Ao Kuang
Level 32
God Stats
7W - 11L
1,349 SR
Queue Stats
8W - 20L
1,173 Elo+
Party 1
Yemoja
Yemoja
DragonDad678
Yemoja
Level 24
God Stats
7W - 15L
1,400 SR
Queue Stats
8W - 20L
1,173 Elo+
Party 1
Team Averages
Level 46
1,426 SR
1,184 Elo+

VS

Team Averages
Level 74
1,375 SR
1,178 Elo+
Fenrir
Fenrir
AldoMiranda23F
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,180 Elo+
Party 2
Tyr
Tyr
rodriguez amen
Tyr
Level 125
God Stats
1W - 3L
1,049 SR
Queue Stats
25W - 40L
1,176 Elo+
Party 2
Zeus
Zeus
saipion
Zeus
Level 68
God Stats
5W - 3L
1,575 SR
Queue Stats
24W - 40L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dragon-man345
Charybdis
11
1 / 7 / 5
7,229
723
4,412
9,467
3,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
DragonBaby012
Ao Kuang
13
5 / 4 / 1
8,083
808
4,701
12,332
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
10
1 / 5 / 5
6,869
687
1,553
10,172
5,212
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,636
764
6,340
6,878
2,516
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
8 / 6 / 6
8,920
892
11,416
12,380
5,566
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
saipion
Zeus
13
6 / 0 / 7
8,531
853
8,738
3,949
1,286
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
16
16
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Charybdis
Dragon-man345
Charybdis
1
7
5
0.5
L
Ao Kuang
DragonBaby012
Ao Kuang
5
4
1
1.38
L
Yemoja
1
5
5
0.7
W
8
6
6
1.83
W
Zeus
saipion
Zeus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,666
Damage
26,494
31,971
Taken
23,207
14,030
Mitigated
9,368
4,741
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,340
1,283
0
287
6,878
2,516
359
2,054
4,824
0
11,869
L
Charybdis
Dragon-man345
Charybdis
4,412
1,303
0
720
9,467
3,570
214
3,128
6,339
0
27,414
L
Ao Kuang
DragonBaby012
Ao Kuang
4,701
1,656
0
1,954
12,332
5,248
123
4,411
7,921
15,575
0
L
Yemoja
1,553
258
1,445
622
10,172
5,212
21
1,382
8,790
9,445
0
W
11,416
956
0
1,265
12,380
5,566
680
3,337
8,757
0
23,362
W
Zeus
saipion
Zeus
8,738
232
158
425
3,949
1,286
822
1,316
2,633
35,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,181
Gold Earned
25,087
92
Minions Killed
99
5
Camps Cleared
4
486,830
Distance Traveled
511,864
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,636
764
10
1
0
163,795
0
L
Charybdis
7,229
723
60
6
3
159,534
3
L
Ao Kuang
8,083
808
16
2
2
181,978
1
L
Yemoja
6,869
687
16
2
0
145,318
0
W
Tyr
8,920
892
32
3
0
170,492
0
W
Zeus
8,531
853
57
6
4
177,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role