Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
KimmyJoe8210
Tyr
Level 38
God Stats
6W - 6L
1,519 SR
Queue Stats
63W - 61L
1,447 Elo+
Party 4
Ganesha
Ganesha
TimidKhan41
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,487 Elo+
Party 3
Ullr
Ullr
WaitingToWakeUp
Ullr
Level 124
God Stats
7W - 9L
1,561 SR
Queue Stats
133W - 110L
1,496 Elo+
Party 4
Nemesis
Nemesis
king raven344
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,476 Elo+
Party 3
Team Averages
Level 70
1,516 SR
1,481 Elo+

VS

Team Averages
Level 56
1,454 SR
1,444 Elo+
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CarCrashh
Mercury
Level 54
God Stats
3W - 0L
1,738 SR
Queue Stats
81W - 82L
1,478 Elo+
Party 1
Charybdis
Charybdis
DarnelBoat44
Charybdis
Level 61
God Stats
2W - 0L
1,304 SR
Queue Stats
31W - 29L
1,472 Elo+
Party 2
Persephone
Persephone
SirQuintt
Persephone
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 101L
1,458 Elo+
Party 1
Ganesha
Ganesha
Thiskidisblank
Ganesha
Level 49
God Stats
3W - 0L
1,227 SR
Queue Stats
55W - 51L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 3 / 0
6,714
560
5,020
11,093
5,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 3 / 0
5,808
484
2,663
7,979
3,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
TimidKhan41
Ganesha
11
0 / 1 / 6
6,184
515
4,477
7,733
4,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 1
7,089
591
4,433
7,410
2,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
1
0 / 0 / 0
3,825
319
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 0 / 1
8,183
682
5,731
4,468
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
CarCrashh
Mercury
11
3 / 1 / 0
6,836
570
3,113
7,181
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
DarnelBoat44
Charybdis
12
1 / 1 / 1
6,793
566
5,085
5,322
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
SirQuintt
Persephone
9
0 / 4 / 3
5,885
490
5,211
4,581
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 6
6,816
568
5,019
12,873
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
8
8
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
3
0
1.33
W
Mulan
 
Mulan
4
0
1
4.5
W
Mercury
CarCrashh
Mercury
3
1
0
3
W
Charybdis
DarnelBoat44
Charybdis
1
1
1
1.5
L
0
3
0
0
W
Persephone
SirQuintt
Persephone
0
4
3
0.38
W
0
2
6
1.5
L
Ganesha
TimidKhan41
Ganesha
0
1
6
3
L
4
1
1
4.5
L
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,593
Damage
24,159
34,215
Taken
34,425
15,756
Mitigated
19,863
11,478
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,020
283
0
5,388
11,093
5,945
0
6,125
4,928
34,234
0
W
Mulan
 
Mulan
5,731
1,392
0
1,877
4,468
5,346
477
362
4,106
0
44,028
W
Mercury
CarCrashh
Mercury
3,113
276
0
577
7,181
2,069
0
1,955
5,226
0
31,519
W
Charybdis
DarnelBoat44
Charybdis
5,085
2,294
0
2,835
5,322
1,535
47
975
4,347
0
48,631
L
2,663
465
0
1,290
7,979
3,090
0
700
6,970
0
27,303
W
Persephone
SirQuintt
Persephone
5,211
292
0
640
4,581
1,413
90
2,676
1,901
17,971
0
W
5,019
700
0
4,544
12,873
9,500
0
3,526
9,347
26,928
0
L
Ganesha
TimidKhan41
Ganesha
4,477
570
602
2,948
7,733
4,568
0
1,788
5,945
30,055
0
L
4,433
1,637
0
1,250
7,410
2,153
0
1,617
5,755
0
39,992
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
34,513
282
Minions Killed
338
0
Camps Cleared
0
965,353
Distance Traveled
1,260,030
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,714
560
71
6
0
213,209
2
W
Mulan
8,183
682
108
9
0
273,742
3
W
Mercury
6,836
570
68
6
0
306,051
5
W
Charybdis
6,793
566
108
9
0
229,017
2
L
Tyr
5,808
484
65
5
0
257,399
4
W
Persephone
5,885
490
38
3
0
232,671
1
W
Ganesha
6,816
568
16
1
0
218,549
2
L
Ganesha
6,184
515
17
1
0
240,032
2
L
Ullr
7,089
591
129
11
0
248,467
7
L
Nemesis
3,825
319
0
0
0
6,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role