Player Matchup

Chaac
Chaac
Ak74u entity
Chaac
Level 81
God Stats
0W - 1L
1,574 SR
Queue Stats
5W - 10L
1,355 Elo+
Party 1
Raijin
Raijin
HotVenomLicker
Raijin
Level 62
God Stats
0W - 1L
1,209 SR
Queue Stats
6W - 9L
1,361 Elo+
Party 1
Ravana
Ravana
ragingwrath1964
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 1
Team Averages
Level 49
1,428 SR
1,343 Elo+

VS

Team Averages
Level 93
1,518 SR
1,343 Elo+
Agni
Agni
ExoticXgee98
Agni
Level 47
God Stats
3W - 4L
1,361 SR
Queue Stats
6W - 9L
1,322 Elo+
Solo
Merlin
Merlin
MUSE NIKO IDOL
Merlin
Level 125
God Stats
3W - 2L
1,553 SR
Queue Stats
169W - 179L
1,359 Elo+
Party 2
Terra
Terra
Magickitsune117
Terra
Level 106
God Stats
2W - 3L
1,640 SR
Queue Stats
263W - 275L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,848
681
15,140
16,884
20,813
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 8 / 1
8,842
680
9,816
12,564
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 10 / 2
8,055
620
2,277
14,365
10,958
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 8
10,659
820
14,062
8,593
3,055
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 1 / 12
10,891
838
13,594
9,130
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 3 / 20
9,575
737
8,218
15,695
8,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
25
25
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
13
2
8
8.5
L
3
8
1
0.44
W
10
1
12
16
W
2
3
20
4
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,233
Damage
35,874
43,813
Taken
33,418
35,932
Mitigated
15,475
5,554
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,140
1,895
0
3,883
16,884
20,813
0
13,514
2,889
0
40,517
W
14,062
1,328
203
425
8,593
3,055
201
1,841
6,752
24,256
0
L
9,816
965
0
520
12,564
4,161
0
10,687
1,651
26,803
0
W
13,594
403
0
1,425
9,130
3,623
191
3,167
5,963
48,304
0
W
8,218
2,079
2,282
4,457
15,695
8,797
86
5,007
10,688
19,500
0
L
2,277
641
200
951
14,365
10,958
0
11,111
3,082
0
10,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
31,125
109
Minions Killed
132
3
Camps Cleared
7
647,106
Distance Traveled
726,399
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,848
681
49
4
1
237,789
0
W
Agni
10,659
820
23
2
0
217,847
1
L
Raijin
8,842
680
48
4
2
189,153
2
W
Merlin
10,891
838
80
6
6
257,013
3
W
Terra
9,575
737
29
2
1
251,539
2
L
Ravana
8,055
620
12
1
0
220,164
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role