Player Matchup

Cerberus
Cerberus
Gold II
BrownGravy92
Cerberus
Gold II
Level 136
God Stats
1W - 2L
1,522 SR
Queue Stats
75W - 100L
1,627 MMR
Party 1
Geb
Geb
Platinum II
DRex1106
Geb
Platinum II
Level 148
God Stats
9W - 6L
1,666 SR
Queue Stats
81W - 82L
1,943 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
DocScott109
Ah Muzen Cab
Platinum IV
Level 143
God Stats
22W - 18L
1,638 SR
Queue Stats
138W - 156L
1,703 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,609 SR
1,758 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,621 SR
1,667 MMR
Kukulkan
Kukulkan
Gold I
IDivineTyrantI
Kukulkan
Gold I
Level 159
God Stats
0W - 1L
1,566 SR
Queue Stats
95W - 101L
1,803 MMR
Solo
Izanami
Izanami
Bronze V
Supra E YL
Izanami
Bronze V
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,548 MMR
Solo
Ymir
Ymir
Gold III
Zarmo
Ymir
Gold III
Level 69
God Stats
5W - 4L
1,796 SR
Queue Stats
78W - 107L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrownGravy92
Cerberus
11
0 / 0 / 5
7,422
742
3,557
8,682
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 0 / 4
7,733
773
5,077
6,221
4,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Muzen Cab
DocScott109
Ah Muzen Cab
13
4 / 0 / 1
7,934
793
9,468
4,438
1,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
AresShivaFenrirAtlasThoth

VS

Bans
BastetAchillesZeusMulanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 1 / 0
6,675
668
9,814
3,246
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Supra E YL
Izanami
10
0 / 3 / 0
6,271
627
2,723
8,325
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Zarmo
Ymir
10
0 / 3 / 0
6,721
672
703
9,238
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrownGravy92
Cerberus
0
0
5
2.5
W
3
0
4
5
W
Ah Muzen Cab
DocScott109
Ah Muzen Cab
4
0
1
4.5
L
Kukulkan
0
1
0
0
L
Izanami
Supra E YL
Izanami
0
3
0
0
L
Ymir
Zarmo
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,102
Damage
13,240
19,341
Taken
20,809
13,884
Mitigated
8,827
8,102
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrownGravy92
Cerberus
3,557
163
0
3,233
8,682
7,876
0
4,656
4,026
12,260
0
W
5,077
662
402
2,998
6,221
4,106
0
3,550
2,671
14,480
0
W
Ah Muzen Cab
DocScott109
Ah Muzen Cab
9,468
3,116
0
1,469
4,438
1,902
0
2,958
1,480
0
52,155
L
Kukulkan
9,814
189
0
240
3,246
1,095
0
1,178
2,068
34,729
0
L
Izanami
Supra E YL
Izanami
2,723
1,409
0
3,149
8,325
2,606
111
3,698
4,627
0
15,556
L
Ymir
Zarmo
Ymir
703
0
0
2,174
9,238
5,126
0
3,818
5,420
7,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
19,667
158
Minions Killed
132
7
Camps Cleared
3
626,918
Distance Traveled
546,051
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,422
742
35
4
0
197,751
1
W
Geb
7,733
773
20
2
4
228,394
4
W
Ah Muzen Cab
7,934
793
103
10
3
200,773
2
L
Kukulkan
6,675
668
95
10
3
210,627
3
L
Izanami
6,271
627
31
3
0
163,731
3
L
Ymir
6,721
672
6
1
0
171,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role