Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ConManFrost
Nu Wa
Level 129
God Stats
2W - 0L
1,700 SR
Queue Stats
92W - 36L
1,791 Elo+
Party 1
Geb
Geb
YeOldHooligan
Geb
Level 156
God Stats
17W - 2L
1,996 SR
Queue Stats
351W - 111L
1,836 Elo+
Party 1
Team Averages
Level 138
1,732 SR
1,709 Elo+

VS

Team Averages
Level 139
1,787 SR
1,730 Elo+
Cthulhu
Cthulhu
Sire143
Cthulhu
Level 128
God Stats
1W - 3L
1,705 SR
Queue Stats
49W - 24L
1,790 Elo+
Solo
Artemis
Artemis
Undderwod
Artemis
Level 160
God Stats
10W - 4L
1,956 SR
Queue Stats
339W - 207L
1,734 Elo+
Solo
Yu Huang
Yu Huang
Vote4Jesus3770
Yu Huang
Level 128
God Stats
5W - 4L
1,698 SR
Queue Stats
494W - 473L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 4
7,121
791
4,431
4,881
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 0 / 3
6,540
727
5,874
4,170
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 0 / 5
6,992
777
4,779
9,244
7,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sire143
Cthulhu
6
0 / 3 / 0
5,113
568
3,142
6,391
2,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Undderwod
Artemis
9
0 / 2 / 0
5,524
614
5,995
6,263
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
10
0 / 2 / 0
5,435
604
1,796
5,442
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
4
5
W
2
0
3
3.5
L
Cthulhu
Sire143
Cthulhu
0
3
0
0
L
Artemis
Undderwod
Artemis
0
2
0
0
L
Yu Huang
0
2
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,084
Damage
10,933
18,295
Taken
18,096
10,868
Mitigated
6,565
5,834
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,431
2,368
0
2,066
4,881
2,050
1,354
1,155
3,670
0
28,925
W
5,874
1,519
0
371
4,170
1,352
922
1,066
3,023
19,052
0
L
Cthulhu
Sire143
Cthulhu
3,142
362
0
436
6,391
2,711
0
3,218
2,932
6,983
0
L
Artemis
Undderwod
Artemis
5,995
2,422
0
875
6,263
2,066
0
3,447
2,716
0
21,593
L
Yu Huang
1,796
206
0
630
5,442
1,788
0
3,747
1,549
20,768
0
W
4,779
752
329
3,068
9,244
7,466
450
2,502
6,566
13,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,653
Gold Earned
16,072
108
Minions Killed
87
6
Camps Cleared
1
532,412
Distance Traveled
420,682
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,121
791
67
7
4
176,275
3
W
Nu Wa
6,540
727
34
4
1
172,370
1
L
Cthulhu
5,113
568
9
1
0
102,636
1
L
Artemis
5,524
614
41
5
0
155,004
2
L
Yu Huang
5,435
604
37
4
1
163,042
2
W
Geb
6,992
777
7
1
1
183,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role