Player Matchup

Atlas
Atlas
Aiegis
Atlas
Level 128
God Stats
6W - 2L
1,362 SR
Queue Stats
223W - 148L
1,567 Elo+
Party 1
Anhur
Anhur
Blink1958
Anhur
Level 123
God Stats
7W - 8L
1,569 SR
Queue Stats
156W - 115L
1,570 Elo+
Party 1
King Arthur
King Arthur
Captain_Milky63
King Arthur
Level 130
God Stats
12W - 9L
1,577 SR
Queue Stats
192W - 155L
1,577 Elo+
Party 1
Merlin
Merlin
JIMIN-KM
Merlin
Level 127
God Stats
15W - 12L
1,660 SR
Queue Stats
244W - 185L
1,573 Elo+
Party 1
Ravana
Ravana
elijahdavis570
Ravana
Level 131
God Stats
17W - 8L
1,331 SR
Queue Stats
175W - 158L
1,535 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,565 Elo+

VS

Team Averages
Level 105
1,582 SR
1,549 Elo+
Eset
Eset
ButterflyNinja-
Eset
Level 125
God Stats
14W - 16L
1,649 SR
Queue Stats
97W - 74L
1,604 Elo+
Party 2
Neith
Neith
NazamlaNinja-
Neith
Level 94
God Stats
72W - 58L
1,620 SR
Queue Stats
102W - 87L
1,503 Elo+
Party 2
Persephone
Persephone
YungMunyBuny
Persephone
Level 143
God Stats
16W - 14L
1,588 SR
Queue Stats
133W - 109L
1,550 Elo+
Party 2
Chaac
Chaac
m935698
Chaac
Level 84
God Stats
0W - 3L
1,514 SR
Queue Stats
29W - 27L
1,574 Elo+
Party 2
Horus
Horus
shrek350
Horus
Level 77
God Stats
71W - 56L
1,541 SR
Queue Stats
95W - 83L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aiegis
Atlas
11
1 / 2 / 5
7,368
491
3,789
13,530
8,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Blink1958
Anhur
15
5 / 0 / 3
8,915
594
5,762
9,740
3,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Captain_Milky63
King Arthur
14
2 / 1 / 1
7,960
531
6,579
12,768
9,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
JIMIN-KM
Merlin
14
2 / 0 / 4
8,158
544
6,077
5,958
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 2
7,986
532
7,762
8,939
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,964
531
8,469
10,284
7,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 1 / 0
6,149
410
2,371
3,457
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
YungMunyBuny
Persephone
13
2 / 4 / 0
7,908
527
10,144
10,639
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
m935698
Chaac
12
1 / 3 / 2
7,237
482
7,333
9,503
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
shrek350
Horus
10
0 / 4 / 1
6,174
412
3,282
9,087
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aiegis
Atlas
1
2
5
1.75
W
Anhur
Blink1958
Anhur
5
0
3
6.5
L
1
1
1
1.5
W
King Arthur
Captain_Milky63
King Arthur
2
1
1
2.5
W
Merlin
JIMIN-KM
Merlin
2
0
4
4
L
0
1
0
0
L
Persephone
YungMunyBuny
Persephone
2
4
0
0.5
W
3
1
2
4
L
Chaac
m935698
Chaac
1
3
2
0.67
L
Horus
shrek350
Horus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
31,599
50,935
Taken
42,970
26,292
Mitigated
20,342
19,284
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aiegis
Atlas
3,789
1,294
2,266
2,673
13,530
8,440
0
6,534
6,996
18,602
939
W
Anhur
Blink1958
Anhur
5,762
3,874
0
6,042
9,740
3,038
754
372
9,368
0
62,636
L
8,469
1,520
0
5,548
10,284
7,829
0
1,411
8,779
53,961
0
W
King Arthur
Captain_Milky63
King Arthur
6,579
729
0
2,806
12,768
9,241
0
5,816
6,952
0
51,636
W
Merlin
JIMIN-KM
Merlin
6,077
399
0
1,104
5,958
1,948
818
3,584
2,374
52,806
0
L
2,371
789
0
1,065
3,457
777
0
141
3,316
0
31,250
L
Persephone
YungMunyBuny
Persephone
10,144
308
0
2,892
10,639
2,988
312
3,687
6,600
58,895
0
W
7,762
2,363
0
4,393
8,939
3,625
0
2,307
6,632
0
51,705
L
Chaac
m935698
Chaac
7,333
1,732
0
3,608
9,503
3,395
856
1,979
7,464
0
39,641
L
Horus
shrek350
Horus
3,282
1,564
700
2,885
9,087
5,353
145
1,970
7,027
0
22,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,387
Gold Earned
35,432
468
Minions Killed
384
0
Camps Cleared
0
1,507,672
Distance Traveled
1,382,535
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,368
491
36
2
0
290,393
6
W
Anhur
8,915
594
119
8
0
276,904
5
L
Eset
7,964
531
108
7
0
264,669
0
W
King Arthur
7,960
531
112
7
0
314,065
5
W
Merlin
8,158
544
113
8
0
299,291
6
L
Neith
6,149
410
50
3
0
223,925
1
L
Persephone
7,908
527
102
7
0
275,479
3
W
Ravana
7,986
532
88
6
0
327,019
2
L
Chaac
7,237
482
88
6
0
334,361
4
L
Horus
6,174
412
36
2
0
284,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role