Player Matchup

Kali
Kali
ClawedWheel
Kali
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 64L
1,359 Elo+
Party 2
Odin
Odin
OhSnappItsMatt
Odin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 65L
1,291 Elo+
Solo
Nike
Nike
Yeahstuff
Nike
Level 69
God Stats
171W - 172L
1,464 SR
Queue Stats
431W - 511L
1,323 Elo+
Party 1
Discordia
Discordia
panyo147
Discordia
Level 64
God Stats
163W - 140L
1,516 SR
Queue Stats
513W - 623L
1,318 Elo+
Party 1
Izanami
Izanami
tom52849
Izanami
Level 25
God Stats
5W - 3L
1,640 SR
Queue Stats
9W - 10L
1,529 Elo+
Party 2
Team Averages
Level 63
1,524 SR
1,364 Elo+

VS

Team Averages
Level 69
1,467 SR
1,291 Elo+
Thanatos
Thanatos
Axelino1
Thanatos
Level 47
God Stats
9W - 15L
1,347 SR
Queue Stats
30W - 41L
1,373 Elo+
Solo
Sylvanus
Sylvanus
Braisedblunts
Sylvanus
Level 67
God Stats
20W - 17L
1,584 SR
Queue Stats
223W - 284L
1,384 Elo+
Solo
Hercules
Hercules
JAndrEE
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,121 Elo+
Party 3
Vulcan
Vulcan
Skullkor
Vulcan
Level 60
God Stats
1W - 2L
1,443 SR
Queue Stats
17W - 26L
1,287 Elo+
Solo
Skadi
Skadi
soloeuri
Skadi
Level 85
God Stats
5W - 3L
1,460 SR
Queue Stats
25W - 32L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 10 / 5
18,105
624
22,765
29,219
12,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 4 / 8
12,487
431
4,279
20,351
22,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
20
3 / 2 / 8
13,678
472
12,203
19,297
15,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
panyo147
Discordia
18
3 / 1 / 8
12,532
432
16,013
12,228
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
tom52849
Izanami
20
5 / 17 / 6
13,613
469
19,657
22,624
5,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Axelino1
Thanatos
20
12 / 6 / 5
15,150
522
14,858
24,400
10,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sylvanus
Braisedblunts
Sylvanus
13
8 / 5 / 10
10,903
376
11,557
18,736
20,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
JAndrEE
Hercules
20
3 / 4 / 3
12,862
444
10,367
25,322
40,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Skullkor
Vulcan
18
2 / 10 / 8
11,987
413
18,076
17,435
6,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
soloeuri
Skadi
20
8 / 6 / 10
13,992
482
12,253
19,929
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
69
31
Kills
33
34
Deaths
31
35
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Axelino1
Thanatos
12
6
5
2.42
L
Sylvanus
Braisedblunts
Sylvanus
8
5
10
2.6
W
17
10
5
1.95
L
Hercules
JAndrEE
Hercules
3
4
3
1.13
W
3
4
8
1.75
L
Vulcan
Skullkor
Vulcan
2
10
8
0.6
W
Nike
3
2
8
3.5
W
Discordia
panyo147
Discordia
3
1
8
7
L
Skadi
soloeuri
Skadi
8
6
10
2.17
W
Izanami
tom52849
Izanami
5
17
6
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,917
Damage
67,111
103,719
Taken
105,822
59,416
Mitigated
84,713
24,596
Healing
42,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Axelino1
Thanatos
14,858
4,438
0
20,980
24,400
10,850
0
4,216
20,066
0
138,805
L
Sylvanus
Braisedblunts
Sylvanus
11,557
2,677
1,444
6,576
18,736
20,475
0
2,217
15,979
26,718
8,329
W
22,765
11,309
0
13,247
29,219
12,000
884
5,142
23,848
0
95,817
L
Hercules
JAndrEE
Hercules
10,367
2,300
0
9,067
25,322
40,239
882
3,799
20,260
0
72,064
W
4,279
1,536
0
1,604
20,351
22,865
603
6,845
13,330
0
32,823
L
Vulcan
Skullkor
Vulcan
18,076
6,429
0
0
17,435
6,611
0
5,195
12,205
66,240
0
W
Nike
12,203
1,403
0
4,762
19,297
15,271
1,362
5,447
13,386
8,776
69,826
W
Discordia
panyo147
Discordia
16,013
1,228
0
4,726
12,228
3,477
1,599
4,291
7,685
74,692
0
L
Skadi
soloeuri
Skadi
12,253
4,695
0
4,049
19,929
6,538
3,904
2,871
16,818
0
81,452
W
Izanami
tom52849
Izanami
19,657
15,595
0
257
22,624
5,803
2,615
6,947
15,637
0
102,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,415
Gold Earned
64,894
572
Minions Killed
553
0
Camps Cleared
0
2,668,793
Distance Traveled
2,257,569
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,150
522
161
6
0
551,369
0
L
Sylvanus
10,903
376
47
2
0
328,518
0
W
Kali
18,105
624
86
3
0
512,997
0
L
Hercules
12,862
444
126
4
0
472,793
6
W
Odin
12,487
431
59
2
0
580,932
4
L
Vulcan
11,987
413
93
3
0
432,586
4
W
Nike
13,678
472
138
5
0
585,424
7
W
Discordia
12,532
432
137
5
0
558,513
11
L
Skadi
13,992
482
126
4
0
472,303
11
W
Izanami
13,613
469
152
5
0
430,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role