Player Matchup

Sun Wukong
Sun Wukong
ChiefBaby6
Sun Wukong
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
Papacheesey69
Guan Yu
Level 107
God Stats
1W - 0L
1,709 SR
Queue Stats
21W - 25L
1,492 Elo+
Party 1
Nike
Nike
Rooster1500
Nike
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,449 Elo+
Party 1
Team Averages
Level 89
1,570 SR
1,478 Elo+

VS

Team Averages
Level 66
1,466 SR
1,455 Elo+
Shiva
Shiva
JukexEuro
Shiva
Level 126
God Stats
8W - 9L
1,359 SR
Queue Stats
156W - 142L
1,385 Elo+
Party 2
Hachiman
Hachiman
LoRxSyn
Hachiman
Level 27
God Stats
1W - 1L
1,461 SR
Queue Stats
4W - 2L
1,647 Elo+
Party 2
Zeus
Zeus
No Borian
Zeus
Level 46
God Stats
7W - 7L
1,578 SR
Queue Stats
52W - 83L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChiefBaby6
Sun Wukong
18
5 / 3 / 9
13,904
695
13,206
23,677
24,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
20
11 / 4 / 4
14,746
737
14,121
29,114
30,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 5 / 15
14,047
702
15,720
23,829
30,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JukexEuro
Shiva
19
6 / 3 / 6
14,187
709
33,715
21,426
24,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Hachiman
LoRxSyn
Hachiman
15
0 / 10 / 7
11,643
582
9,002
16,940
5,517
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
18
6 / 8 / 3
13,314
666
14,552
13,843
5,039
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
21
Kills
12
12
Deaths
21
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChiefBaby6
Sun Wukong
5
3
9
3.17
L
Shiva
JukexEuro
Shiva
6
3
6
3
L
Hachiman
LoRxSyn
Hachiman
0
10
7
0.35
L
Zeus
6
8
3
0.94
W
Guan Yu
11
4
4
3.25
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,047
Damage
57,269
76,620
Taken
52,209
84,863
Mitigated
35,141
27,229
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChiefBaby6
Sun Wukong
13,206
4,249
1,328
3,973
23,677
24,199
1,674
4,695
17,967
0
45,593
L
Shiva
JukexEuro
Shiva
33,715
7,352
0
4,657
21,426
24,585
700
795
18,772
0
72,325
L
Hachiman
LoRxSyn
Hachiman
9,002
6,590
0
758
16,940
5,517
192
371
15,467
64
32,587
L
Zeus
14,552
951
0
50
13,843
5,039
92
720
12,455
41,171
0
W
Guan Yu
14,121
1,302
5,621
12,060
29,114
30,354
209
5,741
22,387
6,143
40,936
W
15,720
654
521
3,726
23,829
30,310
546
4,194
18,815
0
44,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
39,144
154
Minions Killed
194
6
Camps Cleared
9
1,086,359
Distance Traveled
911,118
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,904
695
55
3
1
331,491
0
L
Shiva
14,187
709
78
4
3
368,841
2
L
Hachiman
11,643
582
52
3
0
241,982
0
L
Zeus
13,314
666
64
3
6
300,295
0
W
Guan Yu
14,746
737
40
2
2
395,580
3
W
Nike
14,047
702
59
3
3
359,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role