Player Matchup

Achilles
Achilles
Rezulince
Achilles
Level 117
God Stats
15W - 33L
1,236 SR
Queue Stats
1,384W - 1,119L
1,586 Elo+
Party 1
Sol
Sol
l Jahde l
Sol
Level 156
God Stats
49W - 30L
1,651 SR
Queue Stats
304W - 256L
1,635 Elo+
Solo
Cthulhu
Cthulhu
xCaPx Kush
Cthulhu
Level 109
God Stats
6W - 5L
1,712 SR
Queue Stats
539W - 455L
1,589 Elo+
Party 1
Team Averages
Level 127
1,533 SR
1,603 Elo+

VS

Team Averages
Level 66
1,410 SR
1,603 Elo+
Cliodhna
Cliodhna
ATC Walshy
Cliodhna
Level 66
God Stats
1W - 3L
1,265 SR
Queue Stats
153W - 113L
1,544 Elo+
Party 2
Ra
Ra
BC Cougar DM
Ra
Level 46
God Stats
0W - 1L
1,465 SR
Queue Stats
142W - 119L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
cjlopez036
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rezulince
Achilles
18
11 / 8 / 5
13,986
823
15,438
20,732
15,465
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 8 / 9
13,689
805
19,824
18,356
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
xCaPx Kush
Cthulhu
16
2 / 3 / 12
11,808
695
12,242
22,291
24,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ATC Walshy
Cliodhna
17
8 / 7 / 9
13,122
772
20,641
21,592
7,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 7 / 5
12,380
728
10,621
13,155
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
cjlopez036
Gilgamesh
17
7 / 6 / 8
12,403
730
15,645
19,579
17,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
20
Kills
19
19
Deaths
20
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ATC Walshy
Cliodhna
8
7
9
1.79
L
4
7
5
0.93
W
Achilles
Rezulince
Achilles
11
8
5
1.69
L
Gilgamesh
cjlopez036
Gilgamesh
7
6
8
1.83
W
7
8
9
1.44
W
Cthulhu
xCaPx Kush
Cthulhu
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,504
Damage
46,907
61,379
Taken
54,326
46,788
Mitigated
29,900
12,664
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ATC Walshy
Cliodhna
20,641
2,869
0
5,180
21,592
7,879
0
11,371
10,007
0
51,719
L
10,621
1,250
1,862
2,164
13,155
4,822
0
8,524
4,268
61,116
0
W
Achilles
Rezulince
Achilles
15,438
4,585
0
4,310
20,732
15,465
741
3,117
17,615
0
31,813
L
Gilgamesh
cjlopez036
Gilgamesh
15,645
4,816
0
1,545
19,579
17,199
663
10,140
8,911
0
33,076
W
19,824
5,511
0
6,391
18,356
6,911
2,549
4,247
14,109
56,950
4,288
W
Cthulhu
xCaPx Kush
Cthulhu
12,242
617
336
1,627
22,291
24,412
56
3,734
18,557
32,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
37,905
162
Minions Killed
184
4
Camps Cleared
11
906,330
Distance Traveled
890,473
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,122
772
70
4
5
303,135
2
L
Ra
12,380
728
95
6
5
272,621
2
W
Achilles
13,986
823
29
2
0
299,796
1
L
Gilgamesh
12,403
730
19
1
1
314,717
1
W
Sol
13,689
805
87
5
3
280,916
8
W
Cthulhu
11,808
695
46
3
1
325,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role