Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Blackbeard3621
Bellona
Level 106
God Stats
16W - 7L
1,610 SR
Queue Stats
128W - 118L
1,406 Elo+
Solo
Pele
Pele
Elw4corps
Pele
Level 126
God Stats
26W - 31L
1,442 SR
Queue Stats
168W - 171L
1,394 Elo+
Solo
Cernunnos
Cernunnos
JAG_Kaname_Who
Cernunnos
Level 69
God Stats
8W - 4L
1,704 SR
Queue Stats
249W - 302L
1,340 Elo+
Party 1
Neith
Neith
Raverns
Neith
Level 85
God Stats
11W - 10L
1,456 SR
Queue Stats
72W - 78L
1,387 Elo+
Solo
Team Averages
Level 102
1,542 SR
1,406 Elo+

VS

Team Averages
Level 75
1,258 SR
1,280 Elo+
Ravana
Ravana
AnotherMenace2u
Ravana
Level 29
God Stats
0W - 2L
1,304 SR
Queue Stats
19W - 23L
1,244 Elo+
Party 2
Yu Huang
Yu Huang
FeeFait
Yu Huang
Level 159
God Stats
6W - 10L
1,251 SR
Queue Stats
72W - 88L
1,337 Elo+
Solo
Bellona
Bellona
Kazzter
Bellona
Level 63
God Stats
1W - 5L
1,371 SR
Queue Stats
5W - 12L
1,272 Elo+
Solo
Jormungandr
Jormungandr
RedAlpha127
Jormungandr
Level 40
God Stats
7W - 5L
1,314 SR
Queue Stats
12W - 17L
1,180 Elo+
Party 2
Neith
Neith
TM4C305
Neith
Level 82
God Stats
3W - 6L
1,050 SR
Queue Stats
117W - 115L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 4 / 4
7,393
528
3,330
11,180
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 0 / 2
8,243
589
7,595
7,999
7,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
11
2 / 2 / 3
6,946
496
2,715
8,944
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
JAG_Kaname_Who
Cernunnos
10
3 / 6 / 2
6,640
474
5,653
8,711
2,405
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Raverns
Neith
13
2 / 1 / 4
7,541
539
8,297
4,482
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,900
493
2,520
5,284
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
FeeFait
Yu Huang
11
1 / 2 / 0
6,259
447
4,487
8,388
6,345
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Kazzter
Bellona
10
1 / 4 / 1
5,970
426
3,128
9,437
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
RedAlpha127
Jormungandr
11
6 / 2 / 2
6,994
500
6,320
8,664
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TM4C305
Neith
10
4 / 3 / 7
6,971
498
7,805
6,739
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
11
Kills
13
13
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
4
0.75
L
1
0
2
2
W
3
0
2
4
W
Pele
2
2
3
1.75
L
Yu Huang
FeeFait
Yu Huang
1
2
0
0.5
W
Cernunnos
JAG_Kaname_Who
Cernunnos
3
6
2
0.67
L
Bellona
Kazzter
Bellona
1
4
1
0.38
W
Neith
Raverns
Neith
2
1
4
4
L
Jormungandr
RedAlpha127
Jormungandr
6
2
2
3.5
L
Neith
TM4C305
Neith
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
24,260
41,316
Taken
38,512
21,696
Mitigated
21,263
12,533
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,330
644
186
1,217
11,180
6,822
216
4,173
6,611
34,170
3,249
L
2,520
1,558
0
513
5,284
1,971
0
0
5,284
0
49,638
W
7,595
2,596
0
3,423
7,999
7,892
316
747
7,250
0
51,490
W
Pele
2,715
963
0
4,816
8,944
2,707
0
903
8,015
0
31,986
L
Yu Huang
FeeFait
Yu Huang
4,487
615
0
1,458
8,388
6,345
0
65
8,323
33,899
0
W
Cernunnos
JAG_Kaname_Who
Cernunnos
5,653
2,959
0
852
8,711
2,405
588
2,225
6,389
0
27,957
L
Bellona
Kazzter
Bellona
3,128
751
0
680
9,437
6,069
0
67
9,370
0
20,056
W
Neith
Raverns
Neith
8,297
3,419
0
2,039
4,482
1,870
714
2,238
2,244
0
43,682
L
Jormungandr
RedAlpha127
Jormungandr
6,320
765
0
241
8,664
4,362
11
2,350
6,314
26,708
0
L
Neith
TM4C305
Neith
7,805
3,820
367
1,278
6,739
2,516
0
721
6,018
0
24,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,763
Gold Earned
33,094
389
Minions Killed
289
0
Camps Cleared
0
1,233,079
Distance Traveled
1,192,806
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,393
528
72
5
0
231,585
0
L
Ravana
6,900
493
97
7
0
284,343
2
W
Bellona
8,243
589
117
8
0
258,871
3
W
Pele
6,946
496
66
5
0
267,406
0
L
Yu Huang
6,259
447
70
5
0
229,390
2
W
Cernunnos
6,640
474
48
3
0
224,840
2
L
Bellona
5,970
426
45
3
0
239,633
0
W
Neith
7,541
539
86
6
0
250,377
2
L
Jormungandr
6,994
500
44
3
0
213,769
4
L
Neith
6,971
498
33
2
0
225,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role